Player Matchup

Cliodhna
Cliodhna
Big_Panda_Man_
Cliodhna
Level 40
God Stats
27W - 33L
1,455 SR
Queue Stats
232W - 232L
1,358 Elo+
Party 1
Nox
Nox
KeiserBlueSnake
Nox
Level 26
God Stats
34W - 16L
1,591 SR
Queue Stats
43W - 26L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
WhyNotBacon-
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
dysthymia_demise
Nu Wa
Level 39
God Stats
6W - 13L
1,447 SR
Queue Stats
271W - 284L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
liltexhoss
Cthulhu
Level 25
God Stats
60W - 26L
1,667 SR
Queue Stats
101W - 65L
1,567 Elo+
Party 1
Team Averages
Level 30
1,532 SR
1,476 Elo+

VS

Team Averages
Level 17
1,718 SR
1,751 Elo+
Bastet
Bastet
LunaKitten71
Bastet
Level 29
God Stats
39W - 30L
1,513 SR
Queue Stats
186W - 159L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
N0y0ub00m
Cu Chulainn
Level 12
God Stats
33W - 7L
1,821 SR
Queue Stats
33W - 7L
1,760 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TenSecondGod
Ah Muzen Cab
Level 17
God Stats
9W - 0L
1,863 SR
Queue Stats
71W - 16L
1,771 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TenSloggin
Kumbhakarna
Level 17
God Stats
3W - 0L
1,599 SR
Queue Stats
81W - 6L
1,945 Elo+
Party 2
Discordia
Discordia
Tentwenpen
Discordia
Level 8
God Stats
3W - 0L
1,796 SR
Queue Stats
31W - 4L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 10 / 3
8,983
898
15,272
20,769
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 3
10,021
1,002
7,492
7,526
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
WhyNotBacon-
Sun Wukong
15
2 / 6 / 4
9,295
930
11,422
22,248
18,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 6
9,199
920
12,062
15,176
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
liltexhoss
Cthulhu
15
0 / 5 / 7
9,010
901
11,205
21,182
17,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

138

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 3 / 16
10,397
1,040
16,055
10,758
4,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
N0y0ub00m
Cu Chulainn
16
0 / 3 / 10
9,150
915
6,306
13,093
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
TenSecondGod
Ah Muzen Cab
19
22 / 0 / 5
14,258
1,426
40,311
15,986
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
TenSloggin
Kumbhakarna
17
0 / 2 / 19
10,089
1,009
3,212
16,348
18,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tentwenpen
Discordia
18
3 / 0 / 16
10,831
1,083
17,042
6,474
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
8
Kills
28
28
Deaths
8
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
10
3
0.35
L
3
2
3
2.25
W
Bastet
3
3
16
3.67
W
Cu Chulainn
N0y0ub00m
Cu Chulainn
0
3
10
1.67
W
Ah Muzen Cab
TenSecondGod
Ah Muzen Cab
22
0
5
24.5
W
Kumbhakarna
TenSloggin
Kumbhakarna
0
2
19
4.75
W
Discordia
Tentwenpen
Discordia
3
0
16
11
L
Sun Wukong
WhyNotBacon-
Sun Wukong
2
6
4
0.67
L
1
5
6
0.8
L
Cthulhu
liltexhoss
Cthulhu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,453
Damage
82,926
86,901
Taken
62,659
47,056
Mitigated
43,872
3,826
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
15,272
880
548
644
20,769
5,175
0
4,299
15,980
0
24,218
L
7,492
1,010
0
20
7,526
2,013
0
2,647
4,664
35,908
0
W
Bastet
16,055
2,755
0
2,874
10,758
4,120
0
4,654
5,872
0
24,957
W
Cu Chulainn
N0y0ub00m
Cu Chulainn
6,306
1,163
0
814
13,093
12,184
0
7,072
5,615
6,385
16,820
W
Ah Muzen Cab
TenSecondGod
Ah Muzen Cab
40,311
26,546
0
10,951
15,986
7,077
0
6,174
9,357
0
81,185
W
Kumbhakarna
TenSloggin
Kumbhakarna
3,212
281
354
390
16,348
18,272
0
8,314
7,242
6,311
0
W
Discordia
Tentwenpen
Discordia
17,042
796
0
562
6,474
2,219
0
3,547
2,629
40,001
0
L
Sun Wukong
WhyNotBacon-
Sun Wukong
11,422
1,834
0
1,203
22,248
18,896
0
5,077
16,635
98
14,950
L
12,062
2,938
76
582
15,176
3,703
0
3,665
11,289
26,865
0
L
Cthulhu
liltexhoss
Cthulhu
11,205
836
0
753
21,182
17,269
0
4,556
16,082
26,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
54,725
186
Minions Killed
208
3
Camps Cleared
7
987,535
Distance Traveled
1,080,641
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,983
898
15
2
0
186,133
3
L
Nox
10,021
1,002
92
9
1
193,218
1
W
Bastet
10,397
1,040
16
2
0
211,449
0
W
Cu Chulainn
9,150
915
35
4
0
197,716
0
W
Ah Muzen Cab
14,258
1,426
82
8
4
223,098
0
W
Kumbhakarna
10,089
1,009
14
1
1
224,175
0
W
Discordia
10,831
1,083
61
6
2
224,203
0
L
Sun Wukong
9,295
930
12
1
1
220,327
1
L
Nu Wa
9,199
920
27
3
0
180,765
0
L
Cthulhu
9,010
901
40
4
1
207,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role