Player Matchup

Ullr
Ullr
Rejected KitKat
Ullr
Level 94
God Stats
14W - 12L
1,539 SR
Queue Stats
314W - 276L
1,511 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Strlkerforce
Tsukuyomi
Level 78
God Stats
52W - 43L
1,528 SR
Queue Stats
157W - 177L
1,375 Elo+
Party 2
Achilles
Achilles
UpMag
Achilles
Level 67
God Stats
32W - 33L
1,520 SR
Queue Stats
213W - 253L
1,387 Elo+
Party 2
Tiamat
Tiamat
WiryTester32867
Tiamat
Level 29
God Stats
6W - 5L
1,581 SR
Queue Stats
79W - 39L
1,707 Elo+
Party 3
Nu Wa
Nu Wa
bvbylv
Nu Wa
Level 8
God Stats
4W - 1L
1,662 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 2
Team Averages
Level 55
1,566 SR
1,496 Elo+

VS

Team Averages
Level 80
1,629 SR
1,618 Elo+
Ao Kuang
Ao Kuang
ChadFSU
Ao Kuang
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Achilles
Achilles
Comet Sora
Achilles
Level 27
God Stats
22W - 14L
1,558 SR
Queue Stats
225W - 188L
1,569 Elo+
Party 4
Mulan
Mulan
ImTheLastShadow
Mulan
Level 102
God Stats
15W - 8L
1,809 SR
Queue Stats
766W - 654L
1,603 Elo+
Party 4
Zhong Kui
Zhong Kui
Skitzafranix
Zhong Kui
Level 16
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Waîfu
Neith
Level 122
God Stats
1W - 1L
1,829 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
9,971
623
6,364
8,887
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Strlkerforce
Tsukuyomi
14
4 / 2 / 3
8,672
542
6,023
10,499
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
UpMag
Achilles
13
2 / 3 / 4
7,683
480
7,030
8,675
4,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 0 / 3
10,690
668
6,928
8,379
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
bvbylv
Nu Wa
13
2 / 1 / 5
8,417
526
10,363
5,944
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChadFSU
Ao Kuang
11
2 / 2 / 2
7,035
440
4,799
10,750
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Comet Sora
Achilles
13
1 / 3 / 0
7,698
481
4,854
13,837
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 3
8,102
506
5,141
14,262
12,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Skitzafranix
Zhong Kui
9
0 / 5 / 1
5,759
360
2,627
7,216
4,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Waîfu
Neith
11
1 / 2 / 5
7,151
447
3,855
7,532
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ChadFSU
Ao Kuang
2
2
2
1.5
L
Achilles
Comet Sora
Achilles
1
3
0
0.33
L
3
2
3
2.25
W
2
1
3
3.5
L
Zhong Kui
Skitzafranix
Zhong Kui
0
5
1
0.1
W
Tsukuyomi
Strlkerforce
Tsukuyomi
4
2
3
2.75
W
Achilles
UpMag
Achilles
2
3
4
1.33
L
Neith
Waîfu
Neith
1
2
5
1.75
W
4
0
3
5.5
W
Nu Wa
bvbylv
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
21,276
42,384
Taken
53,597
17,809
Mitigated
36,124
15,586
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ChadFSU
Ao Kuang
4,799
198
0
4,141
10,750
3,168
0
4,016
6,442
27,646
0
L
Achilles
Comet Sora
Achilles
4,854
1,014
0
4,518
13,837
13,590
0
5,027
8,604
0
40,920
L
5,141
820
0
3,295
14,262
12,586
0
2,410
11,594
0
46,607
W
6,364
2,308
0
2,955
8,887
3,119
0
1,448
7,439
0
79,296
L
Zhong Kui
Skitzafranix
Zhong Kui
2,627
565
0
874
7,216
4,237
0
2,978
3,928
19,309
0
W
Tsukuyomi
Strlkerforce
Tsukuyomi
6,023
1,901
0
4,732
10,499
3,521
350
1,101
9,316
0
48,911
W
Achilles
UpMag
Achilles
7,030
2,761
0
1,653
8,675
4,490
326
1,789
6,841
0
31,342
L
Neith
Waîfu
Neith
3,855
1,350
0
1,584
7,532
2,543
27
1,628
5,738
0
32,235
W
6,928
577
0
4,864
8,379
4,676
2,133
793
7,104
79,034
0
W
Nu Wa
bvbylv
Nu Wa
10,363
2,168
0
1,382
5,944
2,003
1,859
2,295
3,604
46,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
35,745
534
Minions Killed
358
0
Camps Cleared
0
1,610,824
Distance Traveled
1,527,647
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,035
440
60
4
0
339,364
5
L
Achilles
7,698
481
96
6
0
315,464
0
L
Mulan
8,102
506
83
5
0
290,653
3
W
Ullr
9,971
623
158
10
0
292,005
3
L
Zhong Kui
5,759
360
40
3
0
300,650
1
W
Tsukuyomi
8,672
542
98
6
0
353,616
1
W
Achilles
7,683
480
45
3
0
344,428
4
L
Neith
7,151
447
79
5
0
281,516
0
W
Tiamat
10,690
668
151
9
0
333,045
4
W
Nu Wa
8,417
526
82
5
0
287,730
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role