Player Matchup

Geb
Geb
D-NICE7024
Geb
Level 148
God Stats
5W - 2L
1,652 SR
Queue Stats
60W - 76L
1,504 Elo+
Party 1
Hercules
Hercules
MyPh4tA55
Hercules
Level 67
God Stats
3W - 1L
1,684 SR
Queue Stats
61W - 46L
1,548 Elo+
Party 1
Hachiman
Hachiman
XxOneTrueFeenxX
Hachiman
Level 109
God Stats
1W - 1L
1,714 SR
Queue Stats
122W - 144L
1,496 Elo+
Party 1
Loki
Loki
d3nnisNightRaid
Loki
Level 143
God Stats
2W - 1L
1,622 SR
Queue Stats
79W - 103L
1,451 Elo+
Party 1
Zeus
Zeus
thegamerplayer16
Zeus
Level 142
God Stats
10W - 11L
1,696 SR
Queue Stats
122W - 134L
1,523 Elo+
Party 1
Team Averages
Level 122
1,674 SR
1,504 Elo+

VS

Team Averages
Level 70
1,470 SR
1,467 Elo+
Neith
Neith
MagnumThaGodx
Neith
Level 106
God Stats
0W - 1L
1,184 SR
Queue Stats
73W - 80L
1,365 Elo+
Party 3
Anubis
Anubis
ShadowPHD
Anubis
Level 42
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 7L
1,381 Elo+
Solo
Achilles
Achilles
Shortmaxx211
Achilles
Level 65
God Stats
0W - 1L
1,619 SR
Queue Stats
35W - 27L
1,627 Elo+
Party 2
Janus
Janus
imsil
Janus
Level 47
God Stats
1W - 1L
1,563 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
skyler8787
Hun Batz
Level 88
God Stats
0W - 1L
1,702 SR
Queue Stats
58W - 61L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,298
730
3,558
6,427
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
MyPh4tA55
Hercules
14
3 / 3 / 4
7,927
793
6,000
8,399
3,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
15
8 / 2 / 3
9,743
974
6,199
7,191
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 2
6,675
668
3,383
3,391
1,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 8
8,227
823
12,391
4,358
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,785
779
3,629
5,621
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ShadowPHD
Anubis
13
0 / 3 / 4
6,395
640
1,303
5,481
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Shortmaxx211
Achilles
14
6 / 3 / 2
8,818
882
8,661
11,767
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
imsil
Janus
11
0 / 7 / 4
6,196
620
5,126
7,051
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
skyler8787
Hun Batz
12
0 / 3 / 4
6,276
628
3,553
6,220
2,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
8
8
Deaths
17
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
1
4
4
W
Hercules
MyPh4tA55
Hercules
3
3
4
1.67
L
Anubis
ShadowPHD
Anubis
0
3
4
0.67
L
Achilles
Shortmaxx211
Achilles
6
3
2
2.33
W
Hachiman
8
2
3
4.75
W
1
1
2
2
L
Janus
imsil
Janus
0
7
4
0.29
L
Hun Batz
skyler8787
Hun Batz
0
3
4
0.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
22,272
29,766
Taken
36,140
12,044
Mitigated
18,788
3,699
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,558
107
0
774
6,427
3,214
148
1,049
5,264
12,205
0
L
3,629
1,349
0
656
5,621
2,453
90
2,572
2,953
0
17,136
W
Hercules
MyPh4tA55
Hercules
6,000
1,612
0
1,340
8,399
3,739
0
2,727
5,295
0
23,164
L
Anubis
ShadowPHD
Anubis
1,303
0
0
813
5,481
2,794
66
3,059
2,278
18,407
0
L
Achilles
Shortmaxx211
Achilles
8,661
1,250
0
1,479
11,767
8,774
1
4,146
7,330
1,482
16,477
W
Hachiman
6,199
2,465
0
500
7,191
2,438
0
2,382
4,490
0
23,037
W
3,383
454
0
0
3,391
1,166
0
448
2,817
0
15,275
L
Janus
imsil
Janus
5,126
252
0
250
7,051
2,155
114
2,503
4,344
16,388
0
L
Hun Batz
skyler8787
Hun Batz
3,553
1,087
0
125
6,220
2,612
0
3,193
2,855
0
13,917
W
12,391
456
0
1,085
4,358
1,487
523
476
3,761
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
35,470
215
Minions Killed
189
10
Camps Cleared
6
839,124
Distance Traveled
838,611
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,298
730
19
2
0
156,979
0
L
Neith
7,785
779
49
5
0
154,672
0
W
Hercules
7,927
793
47
5
4
175,060
4
L
Anubis
6,395
640
41
4
0
160,416
2
L
Achilles
8,818
882
36
4
4
180,969
2
W
Hachiman
9,743
974
52
5
1
165,932
0
W
Loki
6,675
668
25
3
2
161,966
3
L
Janus
6,196
620
45
5
2
153,852
1
L
Hun Batz
6,276
628
18
2
0
188,702
4
W
Zeus
8,227
823
72
7
3
179,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role