Player Matchup

Fenrir
Fenrir
EmberedSnow
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,576 Elo+
Party 4
Kukulkan
Kukulkan
Spiderbubble
Kukulkan
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
173W - 165L
1,518 Elo+
Solo
He Bo
He Bo
Vibe226
He Bo
Level 69
God Stats
5W - 3L
1,572 SR
Queue Stats
62W - 41L
1,628 Elo+
Party 4
Ne Zha
Ne Zha
aHeadAs
Ne Zha
Level 81
God Stats
11W - 3L
1,816 SR
Queue Stats
169W - 62L
1,726 Elo+
Party 2
Artemis
Artemis
owomelon
Artemis
Level 12
God Stats
16W - 7L
1,729 SR
Queue Stats
36W - 25L
1,665 Elo+
Party 2
Team Averages
Level 50
1,583 SR
1,623 Elo+

VS

Team Averages
Level 77
1,508 SR
1,512 Elo+
Charybdis
Charybdis
AlyciaFear
Charybdis
Level 156
God Stats
184W - 216L
1,561 SR
Queue Stats
599W - 600L
1,580 Elo+
Solo
Loki
Loki
CatoExodus
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
Smoootzy
Kukulkan
Level 16
God Stats
17W - 17L
1,544 SR
Queue Stats
46W - 47L
1,520 Elo+
Party 3
Ymir
Ymir
mokozart
Ymir
Level 29
God Stats
13W - 12L
1,594 SR
Queue Stats
149W - 142L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
xKillSwitchx808
Baron Samedi
Level 118
God Stats
1W - 2L
1,342 SR
Queue Stats
23W - 37L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
1 / 9 / 19
12,850
918
6,148
18,814
9,166
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Spiderbubble
Kukulkan
20
7 / 3 / 14
15,617
1,116
28,590
9,022
2,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Vibe226
He Bo
20
7 / 6 / 19
14,860
1,061
18,397
15,426
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
aHeadAs
Ne Zha
20
21 / 9 / 15
19,362
1,383
43,540
25,625
8,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
owomelon
Artemis
20
0 / 7 / 12
12,301
879
11,082
15,324
4,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlyciaFear
Charybdis
20
7 / 7 / 15
15,412
1,101
22,780
24,557
8,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 13 / 9
15,314
1,094
20,543
28,444
9,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Smoootzy
Kukulkan
20
4 / 9 / 20
14,222
1,016
16,510
19,844
6,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
20
5 / 4 / 15
13,767
983
8,899
25,859
25,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
xKillSwitchx808
Baron Samedi
20
5 / 3 / 11
13,346
953
11,313
12,654
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
104
36
Kills
34
34
Deaths
36
79
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlyciaFear
Charybdis
7
7
15
2.07
L
13
13
9
1.35
W
Fenrir
1
9
19
1.17
L
Kukulkan
Smoootzy
Kukulkan
4
9
20
1.56
W
Kukulkan
Spiderbubble
Kukulkan
7
3
14
4.67
W
He Bo
Vibe226
He Bo
7
6
19
2.75
W
Ne Zha
aHeadAs
Ne Zha
21
9
15
3.17
L
Ymir
5
4
15
3.13
W
Artemis
owomelon
Artemis
0
7
12
0.86
L
Baron Samedi
xKillSwitchx808
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,757
Damage
80,045
84,211
Taken
111,358
27,987
Mitigated
57,142
9,988
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlyciaFear
Charybdis
22,780
9,643
0
1,955
24,557
8,479
0
8,555
16,002
0
65,441
L
20,543
3,506
0
0
28,444
9,327
0
11,752
16,692
0
47,685
W
Fenrir
6,148
1,737
0
222
18,814
9,166
0
9,383
9,431
0
11,595
L
Kukulkan
Smoootzy
Kukulkan
16,510
791
0
177
19,844
6,902
0
7,340
12,504
42,916
0
W
Kukulkan
Spiderbubble
Kukulkan
28,590
2,006
202
967
9,022
2,333
0
3,650
5,372
100,570
0
W
He Bo
Vibe226
He Bo
18,397
369
0
1,188
15,426
3,852
0
8,119
7,307
28,075
0
W
Ne Zha
aHeadAs
Ne Zha
43,540
12,264
0
6,484
25,625
8,442
0
7,575
18,050
0
76,980
L
Ymir
8,899
661
62
908
25,859
25,833
0
13,610
12,249
19,256
0
W
Artemis
owomelon
Artemis
11,082
3,932
0
925
15,324
4,194
0
7,995
7,329
0
26,070
L
Baron Samedi
xKillSwitchx808
Baron Samedi
11,313
548
1,932
1,484
12,654
6,601
0
5,730
6,924
33,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,990
Gold Earned
72,061
292
Minions Killed
277
11
Camps Cleared
10
1,302,599
Distance Traveled
1,296,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,412
1,101
83
6
4
254,486
0
L
Loki
15,314
1,094
53
4
3
291,007
0
W
Fenrir
12,850
918
3
0
1
219,709
0
L
Kukulkan
14,222
1,016
49
4
2
274,817
0
W
Kukulkan
15,617
1,116
172
12
1
305,991
1
W
He Bo
14,860
1,061
37
3
0
264,990
0
W
Ne Zha
19,362
1,383
44
3
8
262,834
0
L
Ymir
13,767
983
31
2
0
235,110
0
W
Artemis
12,301
879
36
3
1
249,075
0
L
Baron Samedi
13,346
953
61
4
1
241,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role