Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Eruxor
Thor
Level 123
God Stats
10W - 5L
1,656 SR
Queue Stats
16W - 18L
1,546 Elo+
Party 2
Osiris
Osiris
LCT03
Osiris
Level 83
God Stats
1W - 0L
1,601 SR
Queue Stats
41W - 54L
1,399 Elo+
Solo
Team Averages
Level 118
1,586 SR
1,482 Elo+

VS

Team Averages
Level 90
1,429 SR
1,366 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheRealNGT2
Cthulhu
Level 39
God Stats
20W - 37L
1,394 SR
Queue Stats
27W - 56L
1,293 Elo+
Party 1
Tiamat
Tiamat
shoetang09
Tiamat
Level 87
God Stats
0W - 3L
1,392 SR
Queue Stats
82W - 103L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 2 / 11
10,047
773
13,595
7,935
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Eruxor
Thor
14
6 / 3 / 9
9,729
748
11,802
8,252
3,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
LCT03
Osiris
14
6 / 0 / 8
9,763
751
7,506
10,701
8,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 3
8,512
655
4,019
6,993
2,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheRealNGT2
Cthulhu
12
1 / 9 / 4
8,131
625
7,196
18,932
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
shoetang09
Tiamat
12
1 / 9 / 2
8,084
622
3,817
12,275
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
4
5
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
11
6.25
L
Rama
 
Rama
2
1
3
3.5
W
Thor
Eruxor
Thor
6
3
9
3.5
W
Osiris
LCT03
Osiris
6
0
8
10
L
Cthulhu
TheRealNGT2
Cthulhu
1
9
4
0.33
L
Tiamat
shoetang09
Tiamat
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
15,032
26,888
Taken
38,200
14,588
Mitigated
25,378
8,039
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,595
913
0
2,210
7,935
2,797
763
3,466
4,224
51,234
0
L
Rama
 
Rama
4,019
3,483
0
2,316
6,993
2,161
0
2,788
4,205
0
24,003
W
Thor
Eruxor
Thor
11,802
2,486
0
822
8,252
3,100
1,323
3,083
4,956
0
24,733
W
Osiris
LCT03
Osiris
7,506
2,153
0
5,007
10,701
8,691
585
4,747
5,403
0
31,638
L
Cthulhu
TheRealNGT2
Cthulhu
7,196
774
69
821
18,932
17,387
72
6,979
11,953
19,797
0
L
Tiamat
shoetang09
Tiamat
3,817
504
225
1,038
12,275
5,830
0
4,051
8,224
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
24,727
138
Minions Killed
101
9
Camps Cleared
3
752,287
Distance Traveled
630,278
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,047
773
77
6
5
264,578
6
L
Rama
8,512
655
57
4
1
231,645
5
W
Thor
9,729
748
28
2
3
225,916
4
W
Osiris
9,763
751
33
3
1
261,793
3
L
Cthulhu
8,131
625
28
2
0
204,695
0
L
Tiamat
8,084
622
16
1
2
193,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role