Player Matchup

Danzaburou
Danzaburou
EFGBreeze
Danzaburou
Level 7
God Stats
0W - 5L
1,172 SR
Queue Stats
14W - 21L
1,396 Elo+
Party 3
Chaac
Chaac
XjahX5044
Chaac
Level 5
God Stats
2W - 5L
1,425 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
coyoteduhast
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,461 Elo+
Solo
Bakasura
Bakasura
liltjballa
Bakasura
Level 22
God Stats
2W - 2L
1,675 SR
Queue Stats
59W - 48L
1,614 Elo+
Solo
Apollo
Apollo
x718x Massacre
Apollo
Level 26
God Stats
1W - 1L
1,834 SR
Queue Stats
102W - 122L
1,436 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,466 Elo+

VS

Team Averages
Level 20
1,544 SR
1,526 Elo+
Guan Yu
Guan Yu
Austin2394
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,565 Elo+
Party 2
Ymir
Ymir
Bluballz44
Ymir
Level 28
God Stats
15W - 17L
1,491 SR
Queue Stats
137W - 134L
1,408 Elo+
Party 1
Ra
Ra
Ghhodly
Ra
Level 15
God Stats
5W - 1L
1,789 SR
Queue Stats
23W - 15L
1,653 Elo+
Solo
Anhur
Anhur
ProbablyTrans
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 53L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlaminSalmonx
Tsukuyomi
Level 32
God Stats
8W - 9L
1,441 SR
Queue Stats
139W - 144L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EFGBreeze
Danzaburou
10
2 / 15 / 1
7,783
389
4,825
14,348
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
XjahX5044
Chaac
10
0 / 17 / 2
6,855
343
3,289
24,709
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
coyoteduhast
Ah Puch
12
0 / 13 / 0
7,518
376
8,411
17,266
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
liltjballa
Bakasura
9
1 / 5 / 0
7,081
354
2,134
8,744
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 11 / 0
8,594
430
7,974
18,774
4,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Austin2394
Guan Yu
19
8 / 1 / 13
13,377
669
11,285
16,759
23,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 0 / 22
12,957
648
9,081
14,078
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 0 / 14
14,468
723
16,834
16,390
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
17 / 2 / 10
13,822
691
18,361
11,900
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SlaminSalmonx
Tsukuyomi
17
11 / 2 / 14
12,340
617
12,910
15,889
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
134
5
Kills
61
61
Deaths
5
3
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Austin2394
Guan Yu
8
1
13
14.5
W
9
0
22
20
L
Danzaburou
EFGBreeze
Danzaburou
2
15
1
0.17
W
16
0
14
23
W
17
2
10
11
W
Tsukuyomi
SlaminSalmonx
Tsukuyomi
11
2
14
9
L
Chaac
XjahX5044
Chaac
0
17
2
0.06
L
Ah Puch
coyoteduhast
Ah Puch
0
13
0
0
L
Bakasura
liltjballa
Bakasura
1
5
0
0.2
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
68,471
83,841
Taken
75,016
26,816
Mitigated
60,940
8,248
Healing
32,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Austin2394
Guan Yu
11,285
1,058
702
4,349
16,759
23,468
1,779
2,353
13,264
17,955
60,408
W
9,081
1,087
0
4,884
14,078
20,009
883
2,346
11,537
45,771
0
L
Danzaburou
EFGBreeze
Danzaburou
4,825
1,760
0
467
14,348
4,021
0
5,013
9,335
0
24,655
W
16,834
1,595
2,342
10,608
16,390
8,079
1,692
2,220
14,010
140,886
0
W
18,361
7,973
0
4,059
11,900
4,171
8,025
2,934
8,709
0
101,526
W
Tsukuyomi
SlaminSalmonx
Tsukuyomi
12,910
2,877
0
5,495
15,889
5,213
990
2,199
12,602
0
69,712
L
Chaac
XjahX5044
Chaac
3,289
764
0
2,513
24,709
11,897
0
10,991
13,718
0
27,429
L
Ah Puch
coyoteduhast
Ah Puch
8,411
583
0
990
17,266
3,992
0
5,405
11,861
44,368
0
L
Bakasura
liltjballa
Bakasura
2,134
1,313
0
1,775
8,744
2,539
0
2,546
6,198
0
21,059
L
7,974
5,594
0
2,503
18,774
4,367
0
4,573
14,201
0
39,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
66,964
264
Minions Killed
682
0
Camps Cleared
0
1,367,914
Distance Traveled
1,981,672
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,377
669
156
8
0
379,924
1
W
Ymir
12,957
648
52
3
0
381,504
0
L
Danzaburou
7,783
389
42
2
0
288,100
0
W
Ra
14,468
723
188
9
0
407,683
0
W
Anhur
13,822
691
181
9
0
367,492
6
W
Tsukuyomi
12,340
617
105
5
0
445,069
2
L
Chaac
6,855
343
37
2
0
334,900
2
L
Ah Puch
7,518
376
74
4
0
293,928
0
L
Bakasura
7,081
354
57
3
0
168,971
0
L
Apollo
8,594
430
54
3
0
282,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role