Player Matchup

Zeus
Zeus
Bthejet99
Zeus
Level 101
God Stats
5W - 10L
1,507 SR
Queue Stats
91W - 76L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
IChunnyBeerI
Ah Puch
Level 101
God Stats
256W - 236L
1,466 SR
Queue Stats
313W - 350L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Volidas1
Jing Wei
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 43L
1,375 Elo+
Solo
Bastet
Bastet
aBENJAS
Bastet
Level 37
God Stats
1W - 2L
1,072 SR
Queue Stats
101W - 86L
1,506 Elo+
Party 2
King Arthur
King Arthur
javgordo
King Arthur
Level 62
God Stats
1W - 0L
1,249 SR
Queue Stats
46W - 36L
1,461 Elo+
Party 2
Team Averages
Level 68
1,359 SR
1,459 Elo+

VS

Team Averages
Level 62
1,441 SR
1,434 Elo+
Pele
Pele
BigKahuna2817
Pele
Level 49
God Stats
0W - 3L
1,154 SR
Queue Stats
64W - 84L
1,433 Elo+
Solo
Freya
Freya
Redwie
Freya
Level 73
God Stats
3W - 4L
1,421 SR
Queue Stats
75W - 63L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
ThozR_myPANTZz
Gilgamesh
Level 59
God Stats
2W - 1L
1,784 SR
Queue Stats
54W - 63L
1,400 Elo+
Party 1
Geb
Geb
jjxcool15
Geb
Level 121
God Stats
1W - 4L
1,346 SR
Queue Stats
97W - 85L
1,447 Elo+
Party 1
Ra
Ra
lev13
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
15 / 3 / 15
16,440
1,096
42,277
22,671
7,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
IChunnyBeerI
Ah Puch
20
6 / 4 / 26
15,429
1,029
31,207
19,438
6,518
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Volidas1
Jing Wei
20
7 / 7 / 26
14,783
986
22,447
21,772
8,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
aBENJAS
Bastet
20
7 / 5 / 27
14,958
997
17,506
20,463
5,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
javgordo
King Arthur
20
10 / 2 / 25
15,559
1,037
15,798
22,646
24,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 16 / 5
15,812
1,054
35,795
32,010
12,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Redwie
Freya
20
10 / 7 / 4
16,268
1,085
33,231
22,670
8,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ThozR_myPANTZz
Gilgamesh
20
0 / 6 / 6
13,066
871
6,246
29,883
30,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 5 / 14
14,600
973
17,408
34,097
49,229
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
20
0 / 11 / 11
12,984
866
9,978
19,441
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
61
45
Kills
21
21
Deaths
45
119
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
16
5
0.72
W
Zeus
15
3
15
7.5
W
Ah Puch
IChunnyBeerI
Ah Puch
6
4
26
4.75
L
Freya
Redwie
Freya
10
7
4
1.71
L
Gilgamesh
ThozR_myPANTZz
Gilgamesh
0
6
6
0.5
W
Jing Wei
Volidas1
Jing Wei
7
7
26
2.86
W
Bastet
aBENJAS
Bastet
7
5
27
4.1
W
King Arthur
javgordo
King Arthur
10
2
25
11.25
L
2
5
14
1.8
L
Ra
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,235
Damage
102,658
106,990
Taken
138,101
53,819
Mitigated
108,973
11,197
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,795
8,734
0
3,178
32,010
12,463
0
17,104
14,906
0
68,773
W
Zeus
42,277
3,856
75
2,822
22,671
7,890
0
10,716
11,624
64,525
0
W
Ah Puch
IChunnyBeerI
Ah Puch
31,207
1,343
504
4,499
19,438
6,518
0
9,907
9,395
59,830
0
L
Freya
Redwie
Freya
33,231
9,744
0
4,860
22,670
8,964
0
16,118
6,552
62,214
0
L
Gilgamesh
ThozR_myPANTZz
Gilgamesh
6,246
838
1,137
2,106
29,883
30,519
0
12,597
17,286
361
15,228
W
Jing Wei
Volidas1
Jing Wei
22,447
15,781
0
1,544
21,772
8,557
0
14,175
7,309
0
48,378
W
Bastet
aBENJAS
Bastet
17,506
4,575
0
1,753
20,463
5,869
0
8,795
11,375
0
35,494
W
King Arthur
javgordo
King Arthur
15,798
719
0
0
22,646
24,985
0
15,709
6,385
4,815
21,762
L
17,408
740
0
1,337
34,097
49,229
0
20,153
13,944
36,808
0
L
Ra
9,978
1,405
492
378
19,441
7,798
0
9,630
9,811
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,169
Gold Earned
72,730
258
Minions Killed
304
4
Camps Cleared
11
1,372,226
Distance Traveled
1,310,452
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,812
1,054
77
5
8
263,926
1
W
Zeus
16,440
1,096
59
4
2
253,017
2
W
Ah Puch
15,429
1,029
60
4
1
288,236
3
L
Freya
16,268
1,085
79
5
3
265,909
1
L
Gilgamesh
13,066
871
29
2
0
241,670
2
W
Jing Wei
14,783
986
73
5
0
252,042
0
W
Bastet
14,958
997
47
3
0
296,339
0
W
King Arthur
15,559
1,037
19
1
1
282,592
0
L
Geb
14,600
973
49
3
0
291,111
1
L
Ra
12,984
866
70
5
0
247,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role