Player Matchup

Arachne
Arachne
Beaver-Floss
Arachne
Level 109
God Stats
35W - 43L
1,516 SR
Queue Stats
323W - 288L
1,532 Elo+
Solo
Charybdis
Charybdis
Kinganarchy6
Charybdis
Level 68
God Stats
19W - 16L
1,593 SR
Queue Stats
341W - 361L
1,512 Elo+
Solo
Jormungandr
Jormungandr
LordxJaldaboath
Jormungandr
Level 105
God Stats
0W - 3L
1,160 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 2
Chang'e
Chang'e
Munglord
Chang'e
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 240L
1,522 Elo+
Solo
Scylla
Scylla
XSnipingAngelX
Scylla
Level 144
God Stats
2W - 1L
1,602 SR
Queue Stats
57W - 49L
1,532 Elo+
Party 2
Team Averages
Level 103
1,474 SR
1,519 Elo+

VS

Team Averages
Level 112
1,573 SR
1,488 Elo+
Medusa
Medusa
Curdledymyy
Medusa
Level 73
God Stats
25W - 17L
1,528 SR
Queue Stats
375W - 381L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Dominat0r2000
Sylvanus
Level 98
God Stats
16W - 11L
1,550 SR
Queue Stats
325W - 307L
1,500 Elo+
Party 1
Scylla
Scylla
EGricunasLX
Scylla
Level 109
God Stats
46W - 36L
1,549 SR
Queue Stats
396W - 394L
1,484 Elo+
Party 1
King Arthur
King Arthur
PIZOP
King Arthur
Level 160
God Stats
29W - 38L
1,481 SR
Queue Stats
475W - 495L
1,431 Elo+
Solo
Thanatos
Thanatos
will22222
Thanatos
Level 121
God Stats
12W - 3L
1,759 SR
Queue Stats
323W - 296L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beaver-Floss
Arachne
20
9 / 9 / 4
15,034
518
17,504
31,316
12,665
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Kinganarchy6
Charybdis
20
2 / 8 / 6
13,508
466
16,410
25,572
9,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LordxJaldaboath
Jormungandr
18
3 / 7 / 5
11,786
406
9,428
24,155
24,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Munglord
Chang'e
20
3 / 4 / 7
13,916
480
18,088
27,146
22,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 9 / 4
13,706
473
11,620
18,955
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 6 / 6
14,739
508
21,532
21,991
8,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Dominat0r2000
Sylvanus
20
5 / 3 / 17
13,594
469
17,976
24,292
36,360
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
20
8 / 2 / 6
15,504
535
23,866
13,285
5,598
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
PIZOP
King Arthur
20
5 / 5 / 9
15,500
534
18,605
29,814
29,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
will22222
Thanatos
20
13 / 4 / 7
15,327
529
17,509
21,905
12,242
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
19
Kills
37
37
Deaths
20
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
Beaver-Floss
Arachne
9
9
4
1.22
W
Medusa
6
6
6
1.5
W
Sylvanus
Dominat0r2000
Sylvanus
5
3
17
4.5
W
Scylla
8
2
6
5.5
L
Charybdis
Kinganarchy6
Charybdis
2
8
6
0.63
L
Jormungandr
LordxJaldaboath
Jormungandr
3
7
5
0.79
L
Chang'e
Munglord
Chang'e
3
4
7
1.63
W
King Arthur
PIZOP
King Arthur
5
5
9
1.9
L
2
9
4
0.44
W
Thanatos
will22222
Thanatos
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,050
Damage
99,488
127,144
Taken
111,287
75,510
Mitigated
92,767
39,474
Healing
41,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Beaver-Floss
Arachne
17,504
13,537
0
11,763
31,316
12,665
1,140
6,377
24,901
0
104,568
W
Medusa
21,532
10,710
0
2,328
21,991
8,826
1,995
4,556
17,309
0
126,406
W
Sylvanus
Dominat0r2000
Sylvanus
17,976
6,173
2,069
5,426
24,292
36,360
105
11,710
12,141
45,072
12,211
W
Scylla
23,866
2,972
302
3,632
13,285
5,598
1,348
5,120
7,953
125,034
0
L
Charybdis
Kinganarchy6
Charybdis
16,410
8,731
0
9,061
25,572
9,516
957
8,946
16,508
0
119,017
L
Jormungandr
LordxJaldaboath
Jormungandr
9,428
1,717
814
2,649
24,155
24,946
67
12,414
11,375
48,451
0
L
Chang'e
Munglord
Chang'e
18,088
2,507
746
11,771
27,146
22,752
0
8,532
18,538
83,536
0
W
King Arthur
PIZOP
King Arthur
18,605
1,579
0
6,518
29,814
29,741
627
7,958
20,697
17,461
102,787
L
11,620
247
0
2,670
18,955
5,631
654
6,333
12,314
91,295
0
W
Thanatos
will22222
Thanatos
17,509
3,940
0
21,192
21,905
12,242
37
7,590
13,893
0
128,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,950
Gold Earned
74,664
763
Minions Killed
840
0
Camps Cleared
0
2,297,989
Distance Traveled
2,515,318
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,034
518
152
5
0
535,662
3
W
Medusa
14,739
508
197
7
0
485,642
8
W
Sylvanus
13,594
469
79
3
0
471,922
0
W
Scylla
15,504
535
210
7
0
486,704
5
L
Charybdis
13,508
466
186
6
0
423,737
1
L
Jormungandr
11,786
406
76
3
0
405,675
2
L
Chang'e
13,916
480
178
6
0
486,331
0
W
King Arthur
15,500
534
203
7
0
502,809
12
L
Scylla
13,706
473
171
6
0
446,584
3
W
Thanatos
15,327
529
151
5
0
568,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role