Player Matchup

Fenrir
Fenrir
Platinum III
Bikutā
Fenrir
Platinum III
Level 126
God Stats
10W - 9L
1,646 SR
Queue Stats
95W - 88L
1,817 MMR
Party 2
Sol
Sol
Platinum I
Pablowo
Sol
Platinum I
Level 146
God Stats
143W - 99L
1,695 SR
Queue Stats
697W - 678L
1,844 MMR
Party 1
Hercules
Hercules
Platinum II
iM4rks
Hercules
Platinum II
Level 146
God Stats
12W - 9L
1,590 SR
Queue Stats
522W - 518L
1,811 MMR
Party 1
Eset
Eset
Platinum IV
tekcoptoH
Eset
Platinum IV
Level 90
God Stats
4W - 2L
1,799 SR
Queue Stats
95W - 88L
1,776 MMR
Party 2
Xing Tian
Xing Tian
Gold I
theslayingboss
Xing Tian
Gold I
Level 143
God Stats
20W - 8L
1,800 SR
Queue Stats
20W - 8L
1,854 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,706 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,548 SR
1,759 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
Calyptic
Izanami
Platinum IV
Level 156
God Stats
7W - 5L
1,741 SR
Queue Stats
703W - 707L
1,811 MMR
Solo
The Morrigan
The Morrigan
Platinum III
DIosAzrecaJuan
The Morrigan
Platinum III
Level 160
God Stats
12W - 17L
1,601 SR
Queue Stats
394W - 392L
1,850 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Gengibrxnx
Tsukuyomi
Platinum III
Level 120
God Stats
6W - 6L
1,515 SR
Queue Stats
971W - 964L
1,838 MMR
Solo
Cerberus
Cerberus
Platinum V
PilotPete
Cerberus
Platinum V
Level 160
God Stats
1W - 6L
1,381 SR
Queue Stats
72W - 69L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bikutā
Fenrir
12
2 / 1 / 6
6,540
595
4,288
7,444
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
12
9 / 2 / 1
7,625
693
12,148
6,350
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
iM4rks
Hercules
12
1 / 0 / 1
6,416
583
3,369
4,483
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
7 / 1 / 2
6,975
634
5,523
5,549
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
theslayingboss
Xing Tian
10
2 / 0 / 11
6,593
599
3,733
9,331
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GebAchillesArtioTiamat

VS

Bans
OdinMulanCliodhnaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 0
6,161
560
2,737
6,958
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Calyptic
Izanami
10
2 / 6 / 0
6,299
573
3,311
8,456
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
DIosAzrecaJuan
The Morrigan
9
0 / 5 / 0
5,503
500
2,915
5,087
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Gengibrxnx
Tsukuyomi
10
1 / 2 / 2
5,894
536
4,229
6,787
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
PilotPete
Cerberus
7
1 / 6 / 1
4,912
447
3,430
12,944
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Fenrir
Bikutā
Fenrir
2
1
6
5
L
Izanami
Calyptic
Izanami
2
6
0
0.33
L
The Morrigan
DIosAzrecaJuan
The Morrigan
0
5
0
0
L
Tsukuyomi
Gengibrxnx
Tsukuyomi
1
2
2
1
W
Sol
9
2
1
4.75
L
Cerberus
PilotPete
Cerberus
1
6
1
0.25
W
Hercules
iM4rks
Hercules
1
0
1
1.5
W
Eset
7
1
2
8
W
Xing Tian
theslayingboss
Xing Tian
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
16,622
33,157
Taken
40,232
15,370
Mitigated
19,414
15,440
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,737
263
0
2,809
6,958
7,333
0
0
6,569
0
35,941
W
Fenrir
Bikutā
Fenrir
4,288
1,472
0
4,252
7,444
2,496
0
635
6,772
0
34,008
L
Izanami
Calyptic
Izanami
3,311
2,426
0
2,451
8,456
2,196
1,102
6,107
2,349
0
35,020
L
The Morrigan
DIosAzrecaJuan
The Morrigan
2,915
770
0
750
5,087
1,539
0
2,024
2,876
31,734
1,089
L
Tsukuyomi
Gengibrxnx
Tsukuyomi
4,229
882
0
1,612
6,787
2,523
0
1,924
4,764
0
27,967
W
Sol
12,148
6,435
0
3,782
6,350
1,952
360
960
5,390
53,151
7,023
L
Cerberus
PilotPete
Cerberus
3,430
157
0
3,873
12,944
5,823
0
9,048
3,714
9,270
0
W
Hercules
iM4rks
Hercules
3,369
619
0
2,989
4,483
2,054
0
0
3,992
0
36,179
W
Eset
5,523
752
498
1,206
5,549
2,158
543
2,036
3,513
42,143
0
W
Xing Tian
theslayingboss
Xing Tian
3,733
437
0
2,713
9,331
6,710
308
1,625
7,706
12,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
28,769
379
Minions Killed
302
0
Camps Cleared
0
1,127,348
Distance Traveled
1,017,906
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,161
560
87
8
0
202,245
4
W
Fenrir
6,540
595
72
7
0
252,658
4
L
Izanami
6,299
573
75
7
0
196,702
1
L
The Morrigan
5,503
500
65
6
0
179,901
0
L
Tsukuyomi
5,894
536
59
5
0
229,730
1
W
Sol
7,625
693
111
10
0
207,967
3
L
Cerberus
4,912
447
16
1
0
209,328
3
W
Hercules
6,416
583
93
8
0
231,437
6
W
Eset
6,975
634
92
8
0
201,484
2
W
Xing Tian
6,593
599
11
1
0
233,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role