Player Matchup

Yemoja
Yemoja
Ch44zyMouse345
Yemoja
Level 13
God Stats
1W - 4L
1,304 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Thoth
Thoth
Cresylicx
Thoth
Level 18
God Stats
1W - 3L
1,304 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Gilgamesh
Gilgamesh
Koopty
Gilgamesh
Level 27
God Stats
6W - 11L
1,408 SR
Queue Stats
80W - 74L
1,483 Elo+
Solo
Hou Yi
Hou Yi
PhatNut007
Hou Yi
Level 48
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 1
Ravana
Ravana
moneymaz
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Team Averages
Level 27
1,437 SR
1,298 Elo+

VS

Team Averages
Level 25
1,538 SR
1,601 Elo+
Heimdallr
Heimdallr
JFour2112
Heimdallr
Level 28
God Stats
0W - 2L
1,448 SR
Queue Stats
38W - 42L
1,445 Elo+
Solo
Skadi
Skadi
ShadowTD00
Skadi
Level 14
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 4L
1,674 Elo+
Solo
Bakasura
Bakasura
Tidal80
Bakasura
Level 24
God Stats
0W - 2L
1,299 SR
Queue Stats
34W - 30L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
TinyBootyClap
Baron Samedi
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
59W - 15L
1,879 Elo+
Solo
Zhong Kui
Zhong Kui
Zoom95678
Zhong Kui
Level 29
God Stats
18W - 14L
1,732 SR
Queue Stats
158W - 182L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,134
446
3,540
7,704
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Cresylicx
Thoth
13
5 / 4 / 4
8,330
521
7,253
6,186
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Koopty
Gilgamesh
16
11 / 1 / 7
10,044
628
14,053
15,320
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
PhatNut007
Hou Yi
12
4 / 2 / 2
7,933
496
7,885
8,489
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
moneymaz
Ravana
11
1 / 4 / 6
7,346
459
5,330
9,549
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JFour2112
Heimdallr
13
4 / 3 / 1
7,806
488
7,709
9,973
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
0 / 10 / 2
6,680
418
4,614
11,661
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Tidal80
Bakasura
13
1 / 5 / 5
7,554
472
5,189
12,052
4,297
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TinyBootyClap
Baron Samedi
12
4 / 1 / 3
7,916
495
9,000
11,480
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Zoom95678
Zhong Kui
12
3 / 2 / 3
7,715
482
6,492
9,970
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
12
12
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Thoth
Cresylicx
Thoth
5
4
4
1.75
L
Heimdallr
JFour2112
Heimdallr
4
3
1
1.5
W
Gilgamesh
Koopty
Gilgamesh
11
1
7
14.5
W
Hou Yi
PhatNut007
Hou Yi
4
2
2
2.5
L
Skadi
0
10
2
0.1
L
Bakasura
Tidal80
Bakasura
1
5
5
0.7
L
Baron Samedi
TinyBootyClap
Baron Samedi
4
1
3
5.5
L
Zhong Kui
Zoom95678
Zhong Kui
3
2
3
2.25
W
Ravana
moneymaz
Ravana
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
33,004
47,248
Taken
55,136
27,755
Mitigated
23,714
14,870
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,540
886
1,478
2,192
7,704
7,043
150
3,566
3,960
13,339
0
W
Thoth
Cresylicx
Thoth
7,253
516
0
352
6,186
1,602
476
1,572
4,218
31,256
0
L
Heimdallr
JFour2112
Heimdallr
7,709
2,492
0
2,222
9,973
3,237
1,073
2,485
7,345
0
45,256
W
Gilgamesh
Koopty
Gilgamesh
14,053
3,942
0
4,772
15,320
13,241
473
1,991
12,698
7,434
56,189
W
Hou Yi
PhatNut007
Hou Yi
7,885
3,877
0
3,330
8,489
2,720
2,260
3,619
4,708
0
48,511
L
Skadi
4,614
2,822
0
0
11,661
3,425
52
1,138
10,085
0
31,989
L
Bakasura
Tidal80
Bakasura
5,189
3,275
0
3,248
12,052
4,297
0
1,637
10,039
0
43,921
L
Baron Samedi
TinyBootyClap
Baron Samedi
9,000
740
1,505
7,948
11,480
6,760
0
3,229
8,066
41,300
0
L
Zhong Kui
Zoom95678
Zhong Kui
6,492
358
77
2,688
9,970
5,995
452
3,004
6,584
35,028
0
W
Ravana
moneymaz
Ravana
5,330
1,569
0
2,746
9,549
3,149
0
4,233
5,064
0
45,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
37,671
402
Minions Killed
394
0
Camps Cleared
0
1,560,937
Distance Traveled
1,445,109
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,134
446
24
2
0
319,158
2
W
Thoth
8,330
521
69
4
0
300,293
0
L
Heimdallr
7,806
488
91
6
0
313,571
3
W
Gilgamesh
10,044
628
131
8
0
297,634
2
W
Hou Yi
7,933
496
97
6
0
298,431
5
L
Skadi
6,680
418
69
4
0
252,718
1
L
Bakasura
7,554
472
92
6
0
302,594
2
L
Baron Samedi
7,916
495
57
4
0
295,601
4
L
Zhong Kui
7,715
482
85
5
0
280,625
0
W
Ravana
7,346
459
81
5
0
345,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role