Player Matchup

Loki
Loki
Berlin7945
Loki
Level 87
God Stats
14W - 30L
1,314 SR
Queue Stats
161W - 280L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
cymba3193
Gilgamesh
Level 89
God Stats
10W - 11L
1,428 SR
Queue Stats
204W - 279L
1,449 Elo+
Party 1
Ra
Ra
kochul
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 1
Team Averages
Level 60
1,414 SR
1,494 Elo+

VS

Team Averages
Level 21
1,340 SR
1,268 Elo+
Morgan Le Fay
Morgan Le Fay
RockLord9000
Morgan Le Fay
Level 11
God Stats
2W - 8L
1,195 SR
Queue Stats
5W - 12L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
nate_fale123
Sun Wukong
Level 39
God Stats
1W - 3L
1,442 SR
Queue Stats
11W - 14L
1,351 Elo+
Solo
Jing Wei
Jing Wei
xxmodzsxxkiller
Jing Wei
Level 12
God Stats
2W - 2L
1,384 SR
Queue Stats
5W - 13L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 13
13,700
685
13,366
17,228
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
cymba3193
Gilgamesh
18
8 / 4 / 10
13,825
691
17,689
22,389
21,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
19
9 / 1 / 12
15,142
757
21,773
13,687
5,874
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RockLord9000
Morgan Le Fay
15
2 / 7 / 4
11,970
599
7,617
18,455
6,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
nate_fale123
Sun Wukong
15
1 / 5 / 3
11,431
572
12,051
24,030
25,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
16
7 / 10 / 2
12,822
641
17,505
24,249
10,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
10
10
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
Morgan Le Fay
RockLord9000
Morgan Le Fay
2
7
4
0.57
W
Gilgamesh
cymba3193
Gilgamesh
8
4
10
3.25
W
Ra
9
1
12
15
L
Sun Wukong
nate_fale123
Sun Wukong
1
5
3
0.5
L
Jing Wei
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
37,173
53,304
Taken
66,734
32,703
Mitigated
42,507
15,198
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,366
2,882
0
560
17,228
5,699
1,153
3,164
13,768
0
50,004
L
Morgan Le Fay
RockLord9000
Morgan Le Fay
7,617
183
50
721
18,455
6,774
0
7,506
10,462
37,563
0
W
Gilgamesh
cymba3193
Gilgamesh
17,689
3,681
0
4,502
22,389
21,130
425
3,353
17,352
3,907
34,272
W
Ra
21,773
385
3,971
6,165
13,687
5,874
513
1,731
11,633
81,227
0
L
Sun Wukong
nate_fale123
Sun Wukong
12,051
1,493
369
2,659
24,030
25,715
266
6,249
16,417
0
38,672
L
Jing Wei
17,505
15,741
0
2,088
24,249
10,018
0
8,842
14,459
0
51,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
36,223
242
Minions Killed
184
14
Camps Cleared
3
1,110,734
Distance Traveled
1,010,759
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,700
685
68
3
7
382,151
1
L
Morgan Le Fay
11,970
599
59
3
2
305,060
0
W
Gilgamesh
13,825
691
43
2
0
369,092
4
W
Ra
15,142
757
131
7
7
359,491
1
L
Sun Wukong
11,431
572
53
3
1
393,690
0
L
Jing Wei
12,822
641
72
4
0
312,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role