Player Matchup

Ymir
Ymir
EvanFan1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ra
Ra
Gamer4life33
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,060 Elo+
Party 3
Ravana
Ravana
Hand2HandLuvr
Ravana
Level 26
God Stats
4W - 2L
1,833 SR
Queue Stats
53W - 52L
1,449 Elo+
Solo
Bellona
Bellona
LobotomyDog
Bellona
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
25W - 25L
1,404 Elo+
Party 3
Artemis
Artemis
parkerdavidian
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 4
Team Averages
Level 10
1,614 SR
1,419 Elo+

VS

Team Averages
Level 17
1,513 SR
1,396 Elo+
Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DasGaming
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 1
Skadi
Skadi
Foulball122
Skadi
Level 29
God Stats
5W - 4L
1,605 SR
Queue Stats
123W - 132L
1,447 Elo+
Party 2
Cerberus
Cerberus
hainesworth
Cerberus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 121L
1,275 Elo+
Solo
Camazotz
Camazotz
wobbs299
Camazotz
Level 24
God Stats
26W - 26L
1,461 SR
Queue Stats
300W - 288L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
6 / 1 / 11
7,076
643
4,017
7,033
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 4 / 8
5,794
527
7,167
7,129
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 3 / 8
6,541
595
5,285
6,190
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LobotomyDog
Bellona
10
10 / 0 / 6
6,808
619
9,853
8,193
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
8 / 2 / 8
6,654
605
9,071
4,969
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 10 / 1
4,366
397
1,920
7,571
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
7
0 / 12 / 6
5,133
467
2,919
15,690
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 4 / 3
5,950
541
5,978
7,200
1,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
hainesworth
Cerberus
7
0 / 5 / 0
4,887
444
2,412
6,748
2,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
wobbs299
Camazotz
10
6 / 4 / 2
6,832
621
6,746
12,092
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
34
Kills
9
10
Deaths
35
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
10
1
0.05
L
Ares
0
12
6
0.25
W
Ymir
6
1
11
11.5
L
3
4
3
1.13
W
4
4
8
2
W
6
3
8
3.33
W
Bellona
LobotomyDog
Bellona
10
0
6
13
L
Cerberus
hainesworth
Cerberus
0
5
0
0
W
8
2
8
6
L
Camazotz
wobbs299
Camazotz
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
19,975
33,514
Taken
49,301
13,876
Mitigated
19,274
11,779
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,920
1,007
0
244
7,571
1,993
48
962
6,609
7,337
962
L
Ares
2,919
816
0
200
15,690
9,675
24
5,875
9,815
9,731
0
W
Ymir
4,017
1,319
434
2,318
7,033
3,363
0
1,164
5,869
17,995
0
L
5,978
2,239
0
1,197
7,200
1,396
0
1,722
5,478
0
18,269
W
7,167
2,106
330
2,489
7,129
1,808
796
2,019
5,110
23,129
0
W
5,285
1,916
0
1,790
6,190
2,012
120
725
5,406
0
27,822
W
Bellona
LobotomyDog
Bellona
9,853
3,453
0
3,218
8,193
5,560
0
2,249
5,741
0
23,469
L
Cerberus
hainesworth
Cerberus
2,412
163
0
1,117
6,748
2,786
0
525
6,223
18,969
0
W
9,071
6,179
0
1,200
4,969
1,133
628
485
4,448
0
30,733
L
Camazotz
wobbs299
Camazotz
6,746
2,038
0
6,333
12,092
3,424
0
2,100
9,992
0
24,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
27,168
187
Minions Killed
137
0
Camps Cleared
0
995,606
Distance Traveled
933,025
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,366
397
21
2
0
140,106
0
L
Ares
5,133
467
13
1
0
192,022
1
W
Ymir
7,076
643
26
2
0
202,573
1
L
Skadi
5,950
541
22
2
0
204,913
0
W
Ra
5,794
527
31
3
0
186,094
1
W
Ravana
6,541
595
51
5
0
217,048
2
W
Bellona
6,808
619
31
3
0
214,846
2
L
Cerberus
4,887
444
44
4
0
161,746
2
W
Artemis
6,654
605
48
4
0
175,045
0
L
Camazotz
6,832
621
37
3
0
234,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role