Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FilthyFrank4282
Jormungandr
Level 103
God Stats
4W - 4L
1,463 SR
Queue Stats
157W - 171L
1,340 Elo+
Solo
Ah Puch
Ah Puch
PrinceBshop
Ah Puch
Level 66
God Stats
3W - 0L
1,418 SR
Queue Stats
35W - 38L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Sugga5
Nu Wa
Level 65
God Stats
17W - 10L
1,585 SR
Queue Stats
307W - 318L
1,351 Elo+
Solo
Eset
Eset
calpunk186
Eset
Level 88
God Stats
1W - 0L
1,597 SR
Queue Stats
39W - 82L
1,227 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,354 Elo+

VS

Team Averages
Level 74
1,470 SR
1,328 Elo+
Ao Kuang
Ao Kuang
Flow-don
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,211 Elo+
Party 1
Sylvanus
Sylvanus
Ld_skate264
Sylvanus
Level 68
God Stats
0W - 1L
1,647 SR
Queue Stats
16W - 21L
1,278 Elo+
Solo
Serqet
Serqet
McTwisted211
Serqet
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 56L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
Pocket_Knocker
Jing Wei
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,347 Elo+
Solo
Anhur
Anhur
Remicade
Anhur
Level 121
God Stats
0W - 4L
1,204 SR
Queue Stats
156W - 179L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 12
8,798
880
6,382
7,489
3,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
FilthyFrank4282
Jormungandr
14
4 / 5 / 17
9,119
912
9,758
14,034
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
PrinceBshop
Ah Puch
18
8 / 1 / 15
10,385
1,039
16,813
9,938
4,923
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Sugga5
Nu Wa
17
8 / 0 / 17
9,881
988
17,148
4,820
1,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
4 / 1 / 15
8,773
877
5,247
3,567
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Flow-don
Ao Kuang
12
0 / 9 / 7
6,892
689
2,914
14,176
9,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Ld_skate264
Sylvanus
13
2 / 6 / 4
7,632
763
3,104
16,614
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
11
1 / 7 / 1
6,513
651
1,515
9,953
3,241
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
12
2 / 6 / 3
6,926
693
5,517
10,158
3,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Remicade
Anhur
16
4 / 3 / 3
8,309
831
6,544
9,842
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
31
Kills
9
9
Deaths
31
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
12
6.5
W
Jormungandr
FilthyFrank4282
Jormungandr
4
5
17
2.5
L
Ao Kuang
Flow-don
Ao Kuang
0
9
7
0.39
L
Sylvanus
Ld_skate264
Sylvanus
2
6
4
0.67
L
Serqet
1
7
1
0.21
L
Jing Wei
2
6
3
0.58
W
Ah Puch
PrinceBshop
Ah Puch
8
1
15
15.5
L
Anhur
Remicade
Anhur
4
3
3
1.83
W
Nu Wa
Sugga5
Nu Wa
8
0
17
16.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,348
Damage
19,594
39,848
Taken
60,743
26,441
Mitigated
29,207
14,459
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,382
737
2,860
2,524
7,489
3,211
419
1,068
6,421
11,210
0
W
Jormungandr
FilthyFrank4282
Jormungandr
9,758
1,955
511
996
14,034
15,146
694
2,237
11,699
17,825
0
L
Ao Kuang
Flow-don
Ao Kuang
2,914
1,034
0
1,024
14,176
9,981
0
12,047
1,785
13,760
0
L
Sylvanus
Ld_skate264
Sylvanus
3,104
1,095
894
2,943
16,614
9,654
0
14,747
1,332
8,521
0
L
Serqet
1,515
277
858
624
9,953
3,241
0
9,171
600
0
7,770
L
Jing Wei
5,517
3,919
200
815
10,158
3,329
0
8,839
1,135
0
23,117
W
Ah Puch
PrinceBshop
Ah Puch
16,813
2,678
0
3,294
9,938
4,923
1,331
1,841
8,097
32,909
0
L
Anhur
Remicade
Anhur
6,544
2,593
863
1,977
9,842
3,002
0
9,029
543
0
19,368
W
Nu Wa
Sugga5
Nu Wa
17,148
7,329
1,421
1,165
4,820
1,762
2,473
452
4,117
27,771
0
W
5,247
439
1,451
237
3,567
1,399
186
420
3,147
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
36,272
115
Minions Killed
126
0
Camps Cleared
0
909,804
Distance Traveled
708,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,798
880
8
1
0
165,437
1
W
Jormungandr
9,119
912
14
1
0
181,666
2
L
Ao Kuang
6,892
689
21
2
0
152,598
0
L
Sylvanus
7,632
763
17
2
0
131,074
0
L
Serqet
6,513
651
13
1
0
126,774
0
L
Jing Wei
6,926
693
34
3
0
144,267
0
W
Ah Puch
10,385
1,039
38
4
0
186,876
0
L
Anhur
8,309
831
41
4
0
153,964
1
W
Nu Wa
9,881
988
32
3
0
171,863
0
W
Eset
8,773
877
23
2
0
203,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role