Player Matchup

Anubis
Anubis
CraveElite
Anubis
Level 109
God Stats
1W - 3L
1,362 SR
Queue Stats
82W - 72L
1,520 Elo+
Party 1
Thanatos
Thanatos
Dogatorix
Thanatos
Level 13
God Stats
9W - 7L
1,859 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 1
Izanami
Izanami
Real_DaddyIssues
Izanami
Level 148
God Stats
1W - 1L
1,564 SR
Queue Stats
136W - 101L
1,572 Elo+
Party 1
Horus
Horus
ShaneRaptor
Horus
Level 61
God Stats
8W - 4L
1,540 SR
Queue Stats
46W - 40L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
konman96
Sylvanus
Level 129
God Stats
7W - 8L
1,609 SR
Queue Stats
106W - 86L
1,531 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,514 Elo+

VS

Team Averages
Level 78
1,464 SR
1,442 Elo+
Mulan
Mulan
CthuLuCR4FT
Mulan
Level 86
God Stats
3W - 6L
1,361 SR
Queue Stats
257W - 247L
1,502 Elo+
Solo
Arachne
Arachne
L4C3Y
Arachne
Level 26
God Stats
5W - 8L
1,369 SR
Queue Stats
41W - 62L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
Llanz07
Aphrodite
Level 108
God Stats
38W - 30L
1,515 SR
Queue Stats
564W - 595L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
Tyketelsen13
Heimdallr
Level 36
God Stats
5W - 3L
1,667 SR
Queue Stats
111W - 101L
1,444 Elo+
Party 2
Janus
Janus
meestamistah
Janus
Level 133
God Stats
6W - 8L
1,409 SR
Queue Stats
786W - 729L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CraveElite
Anubis
5
0 / 4 / 1
7,227
278
319
3,113
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dogatorix
Thanatos
4
0 / 4 / 1
7,137
275
0
3,127
617
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 2 / 1
14,886
573
14,395
18,530
8,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
7,265
279
558
2,987
1,132
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
konman96
Sylvanus
20
6 / 7 / 3
14,968
576
23,830
29,485
22,583
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 4
15,915
612
11,470
23,543
20,053
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
L4C3Y
Arachne
19
1 / 2 / 7
13,277
511
9,397
23,986
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Llanz07
Aphrodite
18
0 / 0 / 6
12,660
487
1,665
8,027
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Tyketelsen13
Heimdallr
20
2 / 1 / 3
13,271
510
5,194
12,900
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 3
15,082
580
17,133
20,813
8,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
13
Kills
16
17
Deaths
14
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
CraveElite
Anubis
0
4
1
0.13
W
5
6
4
1.17
L
Thanatos
Dogatorix
Thanatos
0
4
1
0.13
W
Arachne
L4C3Y
Arachne
1
2
7
2.25
W
Aphrodite
Llanz07
Aphrodite
0
0
6
3
L
7
2
1
3.75
L
0
0
0
0
W
Heimdallr
Tyketelsen13
Heimdallr
2
1
3
3.5
L
Sylvanus
konman96
Sylvanus
6
7
3
1.07
W
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
44,859
57,242
Taken
89,269
33,888
Mitigated
50,230
17,340
Healing
32,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CraveElite
Anubis
319
48
0
138
3,113
946
0
1,908
1,101
3,640
0
W
11,470
1,827
0
6,332
23,543
20,053
3,464
6,375
17,168
403
122,717
L
Thanatos
Dogatorix
Thanatos
0
0
0
369
3,127
617
0
1,100
1,965
0
2,613
W
Arachne
L4C3Y
Arachne
9,397
5,802
0
9,366
23,986
9,517
1,877
3,763
18,591
0
113,075
W
Aphrodite
Llanz07
Aphrodite
1,665
166
5,253
4,793
8,027
6,395
851
2,208
5,819
34,352
0
L
14,395
7,863
0
5,231
18,530
8,610
1,954
4,551
13,745
0
139,621
L
558
274
182
857
2,987
1,132
0
1,092
1,857
0
2,519
W
Heimdallr
Tyketelsen13
Heimdallr
5,194
2,329
50
2,045
12,900
5,512
3,063
1,834
11,066
0
107,379
L
Sylvanus
konman96
Sylvanus
23,830
6,975
551
10,012
29,485
22,583
1,308
9,957
19,192
110,663
20,810
W
17,133
1,668
334
4,507
20,813
8,753
2,856
7,217
13,516
125,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,483
Gold Earned
70,205
477
Minions Killed
812
0
Camps Cleared
0
1,058,642
Distance Traveled
2,495,033
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,227
278
4
0
0
54,135
0
W
Mulan
15,915
612
216
8
0
524,055
2
L
Thanatos
7,137
275
8
0
0
64,770
0
W
Arachne
13,277
511
142
5
0
526,117
3
W
Aphrodite
12,660
487
66
3
0
483,290
3
L
Izanami
14,886
573
224
9
0
495,566
4
L
Horus
7,265
279
9
0
0
78,867
1
W
Heimdallr
13,271
510
164
6
0
493,918
0
L
Sylvanus
14,968
576
232
9
0
365,304
0
W
Janus
15,082
580
224
9
0
467,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role