Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheDoctorShade
Ra
Level 8
God Stats
10W - 10L
1,772 SR
Queue Stats
32W - 38L
1,454 Elo+
Solo
Hachiman
Hachiman
VaporyCupid6380
Hachiman
Level 4
God Stats
1W - 0L
1,213 SR
Queue Stats
2W - 0L
1,604 Elo+
Solo
Artemis
Artemis
miguelCamaron101
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,558 Elo+
Solo
Khepri
Khepri
yUglyGodd
Khepri
Level 30
God Stats
13W - 11L
1,717 SR
Queue Stats
81W - 91L
1,511 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,525 Elo+

VS

Team Averages
Level 32
1,521 SR
1,562 Elo+
Tiamat
Tiamat
Ishtaruruk
Tiamat
Level 8
God Stats
3W - 3L
1,571 SR
Queue Stats
10W - 7L
1,729 Elo+
Party 1
Sylvanus
Sylvanus
Reddeano
Sylvanus
Level 23
God Stats
0W - 2L
1,330 SR
Queue Stats
61W - 76L
1,413 Elo+
Solo
Arachne
Arachne
TheUngodlyGay56
Arachne
Level 121
God Stats
2W - 2L
1,701 SR
Queue Stats
68W - 57L
1,590 Elo+
Party 1
Bellona
Bellona
b00ya_ksha
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,447 Elo+
Solo
Da Ji
Da Ji
jocamacho
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
15 / 1 / 2
12,062
670
18,672
13,399
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 0
6,710
373
905
3,127
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
3 / 5 / 11
8,380
466
8,253
7,713
2,768
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 8
10,135
563
15,009
9,109
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
yUglyGodd
Khepri
14
6 / 2 / 16
9,966
554
9,795
12,781
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ishtaruruk
Tiamat
13
1 / 4 / 6
8,031
446
4,816
12,755
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Reddeano
Sylvanus
8
0 / 7 / 1
6,588
366
2,377
16,017
9,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 4 / 1
10,054
559
11,635
18,743
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
b00ya_ksha
Bellona
10
0 / 7 / 3
6,845
380
4,590
15,292
11,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
jocamacho
Da Ji
10
1 / 11 / 0
7,094
394
3,360
11,641
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
33
Kills
12
12
Deaths
33
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
1
2
16
L
Tiamat
Ishtaruruk
Tiamat
1
4
6
1
L
Sylvanus
Reddeano
Sylvanus
0
7
1
0.07
W
1
3
0
0.33
L
10
4
1
2.63
W
Hachiman
3
5
11
1.7
L
Bellona
b00ya_ksha
Bellona
0
7
3
0.21
L
Da Ji
jocamacho
Da Ji
1
11
0
0.09
W
8
1
8
12
W
Khepri
yUglyGodd
Khepri
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
26,778
46,129
Taken
74,448
27,551
Mitigated
36,751
14,329
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,672
11,261
0
8,706
13,399
6,457
3,709
1,059
12,089
0
98,089
L
Tiamat
Ishtaruruk
Tiamat
4,816
437
179
3,661
12,755
5,229
81
2,075
10,643
35,004
0
L
Sylvanus
Reddeano
Sylvanus
2,377
684
2,098
2,875
16,017
9,709
0
3,267
12,750
13,439
0
W
905
136
38
367
3,127
783
135
496
2,563
12,766
0
L
11,635
8,262
0
7,752
18,743
7,032
0
1,363
17,328
0
63,706
W
Hachiman
8,253
5,193
0
0
7,713
2,768
0
2,098
5,340
0
36,122
L
Bellona
b00ya_ksha
Bellona
4,590
1,150
0
2,084
15,292
11,049
119
2,519
12,773
4,612
19,669
L
Da Ji
jocamacho
Da Ji
3,360
1,116
0
224
11,641
3,732
586
1,612
9,991
0
24,724
W
15,009
7,896
0
1,688
9,109
3,665
1,648
1,210
7,785
0
65,768
W
Khepri
yUglyGodd
Khepri
9,795
1,591
0
3,530
12,781
13,878
941
1,770
10,441
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
38,612
428
Minions Killed
277
0
Camps Cleared
0
1,531,302
Distance Traveled
1,593,035
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,062
670
200
11
0
392,459
0
L
Tiamat
8,031
446
69
4
0
296,335
0
L
Sylvanus
6,588
366
26
1
0
298,946
4
W
Ra
6,710
373
27
2
0
130,812
1
L
Arachne
10,054
559
97
5
0
383,085
0
W
Hachiman
8,380
466
64
4
0
307,170
0
L
Bellona
6,845
380
40
2
0
322,021
0
L
Da Ji
7,094
394
45
3
0
292,648
1
W
Artemis
10,135
563
106
6
0
334,779
1
W
Khepri
9,966
554
31
2
0
366,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role