Player Matchup

Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DarKComplexx
Bakasura
Level 119
God Stats
8W - 4L
1,647 SR
Queue Stats
114W - 111L
1,529 Elo+
Solo
Zeus
Zeus
Fromunduh
Zeus
Level 160
God Stats
18W - 19L
1,491 SR
Queue Stats
487W - 533L
1,458 Elo+
Solo
Bacchus
Bacchus
Poloris
Bacchus
Level 109
God Stats
4W - 1L
1,543 SR
Queue Stats
166W - 177L
1,464 Elo+
Party 3
Hercules
Hercules
allanon91
Hercules
Level 64
God Stats
2W - 2L
1,426 SR
Queue Stats
195W - 260L
1,412 Elo+
Party 3
Team Averages
Level 108
1,521 SR
1,473 Elo+

VS

Team Averages
Level 88
1,552 SR
1,438 Elo+
Artio
Artio
Pat5Ever
Artio
Level 109
God Stats
2W - 1L
1,701 SR
Queue Stats
332W - 319L
1,545 Elo+
Party 1
Anubis
Anubis
Reetz69
Anubis
Level 133
God Stats
0W - 2L
1,700 SR
Queue Stats
113W - 128L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SalamanderOG649
Tsukuyomi
Level 86
God Stats
16W - 12L
1,504 SR
Queue Stats
75W - 88L
1,429 Elo+
Party 2
Achilles
Achilles
TEACHHIM
Achilles
Level 57
God Stats
3W - 6L
1,386 SR
Queue Stats
94W - 93L
1,443 Elo+
Party 1
Medusa
Medusa
i ate my feet
Medusa
Level 57
God Stats
0W - 5L
1,470 SR
Queue Stats
49W - 60L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 2 / 1
8,796
550
7,517
9,659
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DarKComplexx
Bakasura
17
9 / 6 / 5
10,847
678
11,428
15,631
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
16
4 / 4 / 5
10,103
631
9,288
5,414
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Poloris
Bacchus
14
2 / 1 / 8
9,041
565
4,975
8,534
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
allanon91
Hercules
14
0 / 3 / 0
8,645
540
1,847
9,683
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Pat5Ever
Artio
10
1 / 0 / 2
7,310
457
1,481
9,485
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Reetz69
Anubis
13
3 / 9 / 4
8,167
510
6,688
14,219
5,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SalamanderOG649
Tsukuyomi
15
9 / 6 / 2
9,396
587
9,785
12,767
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
TEACHHIM
Achilles
11
2 / 1 / 1
7,360
460
4,956
3,744
2,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 6 / 1
6,438
402
2,555
8,058
2,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
16
16
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
1
3.25
W
Bakasura
DarKComplexx
Bakasura
9
6
5
1.92
W
Zeus
4
4
5
1.63
L
Artio
Pat5Ever
Artio
1
0
2
2
W
Bacchus
Poloris
Bacchus
2
1
8
6
L
Anubis
Reetz69
Anubis
3
9
4
0.56
L
Tsukuyomi
SalamanderOG649
Tsukuyomi
9
6
2
1.67
L
Achilles
TEACHHIM
Achilles
2
1
1
2.5
W
Hercules
allanon91
Hercules
0
3
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
25,465
48,921
Taken
48,273
24,729
Mitigated
19,955
10,950
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,517
6,244
0
2,429
9,659
2,887
1,794
1,501
8,158
0
53,834
W
Bakasura
DarKComplexx
Bakasura
11,428
7,631
0
4,816
15,631
6,775
0
2,150
13,481
0
76,257
W
Zeus
9,288
613
0
512
5,414
1,364
770
2,170
3,244
61,742
0
L
Artio
Pat5Ever
Artio
1,481
60
995
3,225
9,485
4,890
0
3,295
5,960
18,013
0
W
Bacchus
Poloris
Bacchus
4,975
943
164
1,777
8,534
8,571
346
1,411
7,123
30,069
0
L
Anubis
Reetz69
Anubis
6,688
397
0
4,814
14,219
5,885
0
5,504
7,484
49,191
0
L
Tsukuyomi
SalamanderOG649
Tsukuyomi
9,785
1,776
0
3,370
12,767
4,483
0
3,755
8,521
0
45,852
L
Achilles
TEACHHIM
Achilles
4,956
1,425
0
0
3,744
2,667
294
0
3,483
4,197
24,251
W
Hercules
allanon91
Hercules
1,847
702
0
1,252
9,683
5,132
1,725
1,704
7,979
3,795
37,208
L
2,555
673
0
360
8,058
2,030
0
1,291
6,301
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
38,671
470
Minions Killed
314
0
Camps Cleared
0
1,506,952
Distance Traveled
1,324,754
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,796
550
87
5
0
262,411
5
W
Bakasura
10,847
678
138
9
0
340,324
1
W
Zeus
10,103
631
112
7
0
301,984
3
L
Artio
7,310
457
28
2
0
258,055
0
W
Bacchus
9,041
565
38
2
0
314,560
3
L
Anubis
8,167
510
82
5
0
267,427
6
L
Tsukuyomi
9,396
587
87
5
0
320,030
2
L
Achilles
7,360
460
72
5
0
208,420
1
W
Hercules
8,645
540
95
6
0
287,673
4
L
Medusa
6,438
402
45
3
0
270,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role