Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CeY D4riush
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
OgBatman0928
Xbalanque
Level 14
God Stats
3W - 6L
1,373 SR
Queue Stats
20W - 32L
1,196 Elo+
Solo
Danzaburou
Danzaburou
TaterTotTime985
Danzaburou
Level 27
God Stats
15W - 25L
1,425 SR
Queue Stats
79W - 87L
1,490 Elo+
Solo
Kali
Kali
simji383838383ow
Kali
Level 25
God Stats
44W - 40L
1,516 SR
Queue Stats
59W - 62L
1,441 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,425 Elo+

VS

Team Averages
Level 19
1,636 SR
1,599 Elo+
Jing Wei
Jing Wei
ASmallBusiness
Jing Wei
Level 27
God Stats
19W - 7L
1,778 SR
Queue Stats
64W - 35L
1,612 Elo+
Party 1
Xing Tian
Xing Tian
AverageBlackMale
Xing Tian
Level 17
God Stats
11W - 6L
1,691 SR
Queue Stats
24W - 14L
1,610 Elo+
Party 1
Zeus
Zeus
RainyDeviru
Zeus
Level 25
God Stats
8W - 7L
1,364 SR
Queue Stats
66W - 35L
1,602 Elo+
Party 1
Chaac
Chaac
RealSenpai01
Chaac
Level 10
God Stats
16W - 8L
1,631 SR
Queue Stats
28W - 17L
1,541 Elo+
Party 1
Susano
Susano
asdfvgbhnm
Susano
Level 18
God Stats
30W - 12L
1,716 SR
Queue Stats
37W - 15L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 3 / 2
6,010
334
1,901
10,689
3,089
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 9 / 2
5,380
299
694
6,748
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
OgBatman0928
Xbalanque
12
1 / 9 / 1
7,399
411
4,310
12,810
4,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TaterTotTime985
Danzaburou
3
0 / 6 / 2
5,220
290
45
5,022
973
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 8 / 1
9,055
503
9,383
22,297
10,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
9 / 1 / 12
10,481
582
9,392
9,071
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
13
6 / 0 / 13
10,275
571
5,032
16,379
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 2 / 4
10,624
590
19,262
10,084
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 11
9,120
507
7,115
13,223
11,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
asdfvgbhnm
Susano
14
3 / 3 / 6
9,464
526
7,925
11,875
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
34
35
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
2
0.33
W
Jing Wei
9
1
12
15
W
Xing Tian
6
0
13
12.5
L
0
9
2
0.11
L
Xbalanque
OgBatman0928
Xbalanque
1
9
1
0.17
W
12
2
4
7
W
4
2
11
4.75
L
Danzaburou
TaterTotTime985
Danzaburou
0
6
2
0.17
W
Susano
asdfvgbhnm
Susano
3
3
6
2
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
48,726
57,566
Taken
60,632
20,241
Mitigated
41,858
6,434
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,901
584
0
477
10,689
3,089
0
6,673
3,942
10,433
0
W
Jing Wei
9,392
8,260
0
3,500
9,071
3,382
8,175
278
8,605
0
57,111
W
Xing Tian
5,032
315
0
2,176
16,379
18,577
835
838
13,980
20,370
0
L
694
397
0
0
6,748
1,354
100
2,544
4,106
2,104
0
L
Xbalanque
OgBatman0928
Xbalanque
4,310
2,196
0
623
12,810
4,030
997
3,926
8,736
0
27,337
W
19,262
2,761
105
1,614
10,084
3,730
1,550
279
9,765
77,784
0
W
7,115
935
0
5,471
13,223
11,375
1,326
503
12,412
234
36,201
L
Danzaburou
TaterTotTime985
Danzaburou
45
45
0
140
5,022
973
0
2,626
2,328
0
659
W
Susano
asdfvgbhnm
Susano
7,925
3,085
0
2,083
11,875
4,794
1,656
685
11,150
0
60,154
L
9,383
3,796
0
5,194
22,297
10,795
0
8,050
14,069
0
49,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
49,964
171
Minions Killed
422
0
Camps Cleared
0
769,894
Distance Traveled
1,686,704
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,010
334
22
1
0
122,284
0
W
Jing Wei
10,481
582
113
6
0
323,790
0
W
Xing Tian
10,275
571
29
2
0
345,142
1
L
Ra
5,380
299
0
0
0
124,810
0
L
Xbalanque
7,399
411
53
3
0
199,664
0
W
Zeus
10,624
590
134
7
0
344,369
0
W
Chaac
9,120
507
52
3
0
350,276
0
L
Danzaburou
5,220
290
5
0
0
19,075
0
W
Susano
9,464
526
94
5
0
323,127
3
L
Kali
9,055
503
91
5
0
304,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role