Player Matchup

Achilles
Achilles
FourBabyPablo38
Achilles
Level 3
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 2L
1,051 Elo+
Solo
Artio
Artio
KillerPod20
Artio
Level 17
God Stats
6W - 7L
1,490 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 1
Neith
Neith
MaximumAlarm204
Neith
Level 6
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 7L
1,094 Elo+
Solo
Loki
Loki
Zmack513
Loki
Level 5
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 3L
1,414 Elo+
Party 1
Hel
Hel
bngel_123
Hel
Level 28
God Stats
3W - 0L
1,518 SR
Queue Stats
12W - 5L
1,461 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,297 Elo+

VS

Team Averages
Level 22
1,478 SR
1,383 Elo+
Cliodhna
Cliodhna
FLYxPIRATE
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTV_Brixkkz
Cu Chulainn
Level 5
God Stats
2W - 3L
1,487 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Heimdallr
Heimdallr
TheSimpleBagell
Heimdallr
Level 21
God Stats
9W - 10L
1,499 SR
Queue Stats
206W - 206L
1,348 Elo+
Solo
Nemesis
Nemesis
Wolfdog5717
Nemesis
Level 29
God Stats
1W - 2L
1,231 SR
Queue Stats
105W - 119L
1,295 Elo+
Solo
The Morrigan
The Morrigan
element_garcia28
The Morrigan
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
21W - 34L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 12 / 12
9,906
396
9,328
26,254
24,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 6
8,615
345
1,435
8,204
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 3 / 11
13,617
545
19,015
13,455
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
25 / 1 / 5
15,664
627
22,161
16,955
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 12
10,947
438
11,412
18,221
5,960
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FLYxPIRATE
Cliodhna
11
1 / 7 / 5
8,520
341
7,345
12,563
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TTV_Brixkkz
Cu Chulainn
16
6 / 6 / 5
10,776
431
11,877
21,689
18,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TheSimpleBagell
Heimdallr
17
9 / 6 / 5
11,511
460
21,383
18,419
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Wolfdog5717
Nemesis
16
7 / 9 / 4
10,700
428
10,756
22,455
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
element_garcia28
The Morrigan
11
0 / 13 / 8
8,528
341
9,536
12,764
3,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
41
Kills
23
23
Deaths
41
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FLYxPIRATE
Cliodhna
1
7
5
0.5
W
Achilles
1
12
12
0.58
W
0
2
6
1.5
W
13
3
11
6.17
L
Cu Chulainn
TTV_Brixkkz
Cu Chulainn
6
6
5
1.42
L
Heimdallr
TheSimpleBagell
Heimdallr
9
6
5
1.92
L
Nemesis
Wolfdog5717
Nemesis
7
9
4
1
W
Loki
25
1
5
27.5
W
2
5
12
1.6
L
The Morrigan
element_garcia28
The Morrigan
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,351
Damage
60,897
83,089
Taken
87,890
52,664
Mitigated
41,802
25,419
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FLYxPIRATE
Cliodhna
7,345
494
68
2,273
12,563
3,801
230
2,428
10,135
0
33,466
W
Achilles
9,328
3,670
0
1,125
26,254
24,184
609
2,529
23,725
6,149
30,960
W
1,435
236
395
2,216
8,204
4,878
0
410
7,794
8,306
0
W
19,015
6,785
0
4,986
13,455
10,547
4,786
1,554
11,901
0
88,357
L
Cu Chulainn
TTV_Brixkkz
Cu Chulainn
11,877
2,948
0
953
21,689
18,278
512
4,998
16,691
0
57,169
L
Heimdallr
TheSimpleBagell
Heimdallr
21,383
11,993
0
2,474
18,419
7,300
906
1,700
16,719
0
66,724
L
Nemesis
Wolfdog5717
Nemesis
10,756
3,102
0
2,761
22,455
8,603
863
3,457
18,998
0
50,472
W
Loki
22,161
6,096
0
5,189
16,955
7,095
1,739
823
16,132
0
119,281
W
11,412
1,423
2,246
9,262
18,221
5,960
1,443
1,360
16,861
59,493
0
L
The Morrigan
element_garcia28
The Morrigan
9,536
2,308
0
732
12,764
3,820
1,003
2,339
10,410
27,052
5,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
50,035
451
Minions Killed
357
0
Camps Cleared
0
2,328,201
Distance Traveled
1,940,466
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,520
341
51
2
0
316,635
1
W
Achilles
9,906
396
47
2
0
454,454
1
W
Artio
8,615
345
10
0
0
283,698
1
W
Neith
13,617
545
126
5
0
535,515
5
L
Cu Chulainn
10,776
431
96
4
0
413,554
10
L
Heimdallr
11,511
460
91
4
0
450,969
0
L
Nemesis
10,700
428
74
3
0
430,235
0
W
Loki
15,664
627
178
7
0
620,768
2
W
Hel
10,947
438
90
4
0
433,766
5
L
The Morrigan
8,528
341
45
2
0
329,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role