Player Matchup

Kukulkan
Kukulkan
IntimidatorTR
Kukulkan
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
231W - 230L
1,500 Elo+
Party 1
Pele
Pele
RandomKcuf
Pele
Level 134
God Stats
13W - 13L
1,516 SR
Queue Stats
1,230W - 1,239L
1,503 Elo+
Party 1
Osiris
Osiris
SixmileKae
Osiris
Level 148
God Stats
13W - 18L
1,499 SR
Queue Stats
1,059W - 1,091L
1,513 Elo+
Solo
Anubis
Anubis
beigehammer85
Anubis
Level 159
God Stats
13W - 7L
1,532 SR
Queue Stats
783W - 805L
1,511 Elo+
Party 1
Set
Set
neel28_
Set
Level 126
God Stats
1W - 1L
1,331 SR
Queue Stats
88W - 102L
1,513 Elo+
Solo
Team Averages
Level 145
1,478 SR
1,508 Elo+

VS

Team Averages
Level 130
1,647 SR
1,547 Elo+
Loki
Loki
ClawsAMG
Loki
Level 147
God Stats
3W - 0L
1,745 SR
Queue Stats
53W - 42L
1,602 Elo+
Party 2
Zeus
Zeus
RafaValens
Zeus
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
68W - 68L
1,535 Elo+
Party 2
He Bo
He Bo
RedFushion38
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 2
Apollo
Apollo
bmix1017
Apollo
Level 108
God Stats
12W - 7L
1,680 SR
Queue Stats
458W - 449L
1,520 Elo+
Solo
Chaac
Chaac
roykordero
Chaac
Level 106
God Stats
3W - 0L
1,607 SR
Queue Stats
74W - 78L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IntimidatorTR
Kukulkan
20
4 / 5 / 17
13,668
759
17,662
14,615
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 9 / 7
12,285
683
14,322
19,884
15,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
SixmileKae
Osiris
16
2 / 6 / 10
10,631
591
8,462
21,177
22,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 6 / 13
12,768
709
12,878
16,307
8,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Set
19
5 / 10 / 12
12,200
678
14,947
20,109
10,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 4 / 18
13,381
743
21,188
14,348
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 11
13,666
759
25,303
16,707
6,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 5 / 8
12,249
681
18,961
16,494
6,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
bmix1017
Apollo
20
9 / 3 / 14
14,180
788
13,768
14,169
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
20
1 / 6 / 23
12,117
673
9,213
23,883
30,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
23
Kills
36
36
Deaths
23
59
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Loki
10
4
18
4.75
L
Kukulkan
IntimidatorTR
Kukulkan
4
5
17
2.5
W
11
5
11
3.3
L
7
9
7
1.17
W
5
5
8
1.8
L
Osiris
SixmileKae
Osiris
2
6
10
1.17
L
5
6
13
1.92
W
Apollo
bmix1017
Apollo
9
3
14
5.33
L
Set
5
10
12
1.1
W
Chaac
1
6
23
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,271
Damage
88,433
92,092
Taken
85,601
65,652
Mitigated
57,330
27,275
Healing
31,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,188
4,240
1,535
3,831
14,348
6,988
886
4,996
9,352
0
33,259
L
Kukulkan
IntimidatorTR
Kukulkan
17,662
1,138
1,135
2,815
14,615
8,122
497
5,689
8,442
51,514
0
W
25,303
504
3,718
4,481
16,707
6,783
1,619
5,667
11,040
50,054
0
L
14,322
1,435
2,266
3,484
19,884
15,614
44
9,336
10,327
0
25,781
W
18,961
485
1,798
2,769
16,494
6,248
411
6,757
9,737
27,378
0
L
Osiris
SixmileKae
Osiris
8,462
1,892
1,599
4,864
21,177
22,793
0
10,658
9,720
0
11,987
L
12,878
296
2,118
4,560
16,307
8,160
433
9,413
6,602
31,715
0
W
Apollo
bmix1017
Apollo
13,768
6,754
1,467
3,657
14,169
6,652
2,563
6,395
7,774
0
48,777
L
Set
14,947
4,623
1,867
2,567
20,109
10,963
2,072
9,168
10,115
0
26,026
W
Chaac
9,213
1,407
1,466
6,334
23,883
30,659
286
6,725
17,158
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,552
Gold Earned
65,593
176
Minions Killed
201
0
Camps Cleared
0
1,459,613
Distance Traveled
1,677,321
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,381
743
19
1
0
382,122
0
L
Kukulkan
13,668
759
89
5
0
301,491
0
W
Zeus
13,666
759
53
3
0
307,964
2
L
Pele
12,285
683
19
1
0
301,265
2
W
He Bo
12,249
681
24
1
0
327,959
1
L
Osiris
10,631
591
6
0
0
318,416
1
L
Anubis
12,768
709
45
3
0
259,050
0
W
Apollo
14,180
788
92
5
0
333,716
1
L
Set
12,200
678
17
1
0
279,391
1
W
Chaac
12,117
673
13
1
0
325,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role