Player Matchup

Cthulhu
Cthulhu
DeadVictims
Cthulhu
Level 69
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 2
Olorun
Olorun
Extractionzz
Olorun
Level 6
God Stats
15W - 10L
1,671 SR
Queue Stats
21W - 25L
1,396 Elo+
Solo
Neith
Neith
Rafitox
Neith
Level 26
God Stats
16W - 19L
1,451 SR
Queue Stats
52W - 67L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
dissy1543
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
King Arthur
King Arthur
keise2
King Arthur
Level 28
God Stats
3W - 2L
1,535 SR
Queue Stats
151W - 180L
1,352 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,469 Elo+

VS

Team Averages
Level 23
1,518 SR
1,348 Elo+
Neith
Neith
MaicaMaics
Neith
Level 13
God Stats
14W - 16L
1,346 SR
Queue Stats
37W - 47L
1,217 Elo+
Solo
Artio
Artio
NastyMak
Artio
Level 17
God Stats
12W - 16L
1,493 SR
Queue Stats
27W - 43L
1,389 Elo+
Party 1
Chaac
Chaac
TeddyDayOfTejas
Chaac
Level 44
God Stats
11W - 6L
1,655 SR
Queue Stats
73W - 117L
1,411 Elo+
Party 1
Olorun
Olorun
brandartheblazed
Olorun
Level 15
God Stats
18W - 10L
1,596 SR
Queue Stats
31W - 37L
1,297 Elo+
Solo
Kali
Kali
soyalguien7005
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadVictims
Cthulhu
7
1 / 7 / 3
5,112
426
6,713
12,200
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
11
3 / 7 / 0
6,605
550
4,882
9,417
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Rafitox
Neith
8
1 / 4 / 2
5,274
440
5,044
6,516
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
dissy1543
Cu Chulainn
6
0 / 4 / 1
4,552
379
1,222
9,948
5,347
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
keise2
King Arthur
9
1 / 3 / 1
6,003
500
3,845
9,326
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 3 / 6
6,235
520
10,471
7,658
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
NastyMak
Artio
11
6 / 0 / 10
7,871
656
4,499
9,328
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 1
7,716
643
6,365
8,330
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 4
7,222
602
5,504
6,049
2,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 1 / 2
8,690
724
9,479
11,103
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
24
25
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadVictims
Cthulhu
1
7
3
0.36
L
Olorun
3
7
0
0.43
W
Neith
2
3
6
1.67
W
Artio
NastyMak
Artio
6
0
10
11
L
Neith
Rafitox
Neith
1
4
2
0.5
W
3
0
1
3.5
W
4
2
4
3
L
Cu Chulainn
dissy1543
Cu Chulainn
0
4
1
0.13
L
King Arthur
keise2
King Arthur
1
3
1
0.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
36,318
47,407
Taken
42,468
21,082
Mitigated
27,852
6,858
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadVictims
Cthulhu
6,713
683
326
1,745
12,200
5,568
0
3,204
8,910
12,716
0
L
Olorun
4,882
2,297
0
1,810
9,417
2,332
802
1,721
7,696
34,874
0
W
Neith
10,471
4,722
0
1,546
7,658
3,049
1,565
2,437
4,829
0
33,535
W
Artio
NastyMak
Artio
4,499
435
619
3,976
9,328
9,129
31
3,387
5,512
12,463
0
L
Neith
Rafitox
Neith
5,044
1,651
0
1,723
6,516
1,948
96
1,659
4,857
0
18,979
W
6,365
1,293
0
3,362
8,330
8,669
964
372
7,578
7,821
34,251
W
5,504
2,122
876
2,789
6,049
2,323
1,751
2,215
3,798
38,034
0
L
Cu Chulainn
dissy1543
Cu Chulainn
1,222
326
0
0
9,948
5,347
79
2,487
7,416
0
7,056
L
King Arthur
keise2
King Arthur
3,845
648
0
1,254
9,326
5,887
0
1,936
6,915
3,252
15,654
W
9,479
4,764
0
4,884
11,103
4,682
0
3,187
7,674
0
58,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
37,734
149
Minions Killed
335
0
Camps Cleared
0
1,036,065
Distance Traveled
1,143,133
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,112
426
8
1
0
219,842
0
L
Olorun
6,605
550
67
6
0
191,114
3
W
Neith
6,235
520
47
4
0
186,607
3
W
Artio
7,871
656
15
1
0
254,286
0
L
Neith
5,274
440
32
3
0
207,500
0
W
Chaac
7,716
643
102
9
0
225,755
4
W
Olorun
7,222
602
76
6
0
197,916
0
L
Cu Chulainn
4,552
379
10
1
0
198,341
1
L
King Arthur
6,003
500
32
3
0
219,268
1
W
Kali
8,690
724
95
8
0
278,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role