Player Matchup

Chaac
Chaac
BadDogNewCarpet
Chaac
Level 58
God Stats
1W - 3L
1,483 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 1
Neith
Neith
Dizzy_BrainnTTV
Neith
Level 27
God Stats
1W - 2L
1,383 SR
Queue Stats
1W - 3L
1,063 Elo+
Party 1
Olorun
Olorun
Gnarlock89
Olorun
Level 35
God Stats
0W - 2L
1,473 SR
Queue Stats
3W - 4L
1,171 Elo+
Party 1
Cliodhna
Cliodhna
TheWandertramp
Cliodhna
Level 17
God Stats
1W - 1L
1,185 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
tylerelytyler
Zeus
Level 81
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 4L
1,085 Elo+
Party 1
Team Averages
Level 44
1,392 SR
1,176 Elo+

VS

Team Averages
Level 63
1,524 SR
1,479 Elo+
Cliodhna
Cliodhna
DeputyElo
Cliodhna
Level 23
God Stats
1W - 0L
1,491 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Geb
Geb
ImAJungleBuff
Geb
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 9L
1,681 Elo+
Party 2
Achilles
Achilles
Moose Boyw0nder
Achilles
Level 97
God Stats
6W - 6L
1,544 SR
Queue Stats
83W - 73L
1,432 Elo+
Party 2
Ullr
Ullr
NsBurns
Ullr
Level 83
God Stats
2W - 4L
1,547 SR
Queue Stats
6W - 6L
1,329 Elo+
Party 2
Raijin
Raijin
TgBolt
Raijin
Level 89
God Stats
2W - 1L
1,540 SR
Queue Stats
24W - 16L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
7,895
395
5,800
23,979
14,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 12 / 1
7,176
359
6,598
15,076
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Gnarlock89
Olorun
10
1 / 13 / 0
7,114
356
5,566
16,665
4,393
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
8
0 / 15 / 0
6,311
316
3,317
18,117
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 15 / 0
6,968
348
7,632
18,925
5,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeputyElo
Cliodhna
20
34 / 0 / 11
13,372
669
31,899
11,457
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 23
11,197
560
9,593
15,559
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
8 / 0 / 10
10,412
521
10,448
13,059
17,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
NsBurns
Ullr
18
10 / 1 / 14
11,626
581
13,237
13,445
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
TgBolt
Raijin
18
8 / 0 / 14
11,500
575
14,782
9,877
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
138
1
Kills
66
66
Deaths
1
1
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Cliodhna
DeputyElo
Cliodhna
34
0
11
39.5
L
0
12
1
0.04
L
Olorun
Gnarlock89
Olorun
1
13
0
0.08
W
6
0
23
17.5
W
Achilles
8
0
10
13
W
Ullr
NsBurns
Ullr
10
1
14
17
W
Raijin
TgBolt
Raijin
8
0
14
15
L
Cliodhna
0
15
0
0
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
79,959
92,762
Taken
63,397
30,599
Mitigated
52,498
14,628
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,800
1,106
0
7,468
23,979
14,397
730
8,314
15,243
0
40,121
W
Cliodhna
DeputyElo
Cliodhna
31,899
2,935
0
5,020
11,457
5,117
0
2,164
9,293
0
109,871
L
6,598
3,938
218
735
15,076
3,235
0
3,113
11,899
0
35,359
L
Olorun
Gnarlock89
Olorun
5,566
2,794
226
2,248
16,665
4,393
0
4,625
11,996
31,446
0
W
9,593
1,740
0
2,334
15,559
19,916
0
3,192
12,367
48,646
0
W
Achilles
10,448
2,855
0
3,382
13,059
17,223
1,429
2,525
10,534
11,964
33,362
W
Ullr
NsBurns
Ullr
13,237
5,648
0
6,747
13,445
5,964
3,632
3,936
9,509
0
87,306
W
Raijin
TgBolt
Raijin
14,782
1,438
81
2,279
9,877
4,278
2,035
1,381
8,496
84,762
0
L
Cliodhna
3,317
582
0
1,786
18,117
3,323
0
3,493
14,526
0
21,053
L
7,632
518
0
1,947
18,925
5,251
217
6,144
12,627
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
58,107
297
Minions Killed
614
0
Camps Cleared
0
1,534,043
Distance Traveled
2,115,773
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,895
395
77
4
0
322,854
0
W
Cliodhna
13,372
669
143
7
0
469,945
2
L
Neith
7,176
359
54
3
0
292,649
0
L
Olorun
7,114
356
64
3
0
294,690
0
W
Geb
11,197
560
54
3
0
447,600
3
W
Achilles
10,412
521
86
4
0
395,165
0
W
Ullr
11,626
581
173
9
0
413,631
1
W
Raijin
11,500
575
158
8
0
389,432
3
L
Cliodhna
6,311
316
40
2
0
334,750
0
L
Zeus
6,968
348
62
3
0
289,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role