Player Matchup

Odin
Odin
Blessios
Odin
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 1
Thanatos
Thanatos
Whackycross
Thanatos
Level 15
God Stats
25W - 21L
1,544 SR
Queue Stats
27W - 26L
1,449 Elo+
Party 1
Geb
Geb
X_Jump69_X
Geb
Level 24
God Stats
3W - 1L
1,504 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Neith
Neith
brilina
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
crizzz1809
The Morrigan
Level 18
God Stats
7W - 4L
1,463 SR
Queue Stats
41W - 58L
1,328 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,382 Elo+

VS

Team Averages
Level 19
1,506 SR
1,443 Elo+
Jing Wei
Jing Wei
Azrhiel
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 51L
1,466 Elo+
Solo
Hel
Hel
MiguelSkyrim
Hel
Level 22
God Stats
19W - 8L
1,524 SR
Queue Stats
48W - 46L
1,460 Elo+
Solo
Thor
Thor
Scrib1833yatyas
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,372 Elo+
Solo
Jormungandr
Jormungandr
Synesthesia8969
Jormungandr
Level 29
God Stats
59W - 61L
1,507 SR
Queue Stats
67W - 78L
1,416 Elo+
Solo
Da Ji
Da Ji
kush_daddy92
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 0 / 17
12,616
1,051
11,904
8,392
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Whackycross
Thanatos
20
23 / 3 / 11
15,587
1,299
28,746
17,122
10,833
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 1 / 31
13,330
1,111
12,677
21,472
28,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
brilina
Neith
18
0 / 3 / 14
10,816
901
4,996
7,528
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
crizzz1809
The Morrigan
20
10 / 0 / 19
13,504
1,125
17,488
13,988
6,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azrhiel
Jing Wei
17
1 / 6 / 2
10,902
909
8,292
10,839
3,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 1
10,741
895
15,669
16,559
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 14 / 2
10,256
855
9,889
24,321
8,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Synesthesia8969
Jormungandr
17
1 / 3 / 3
11,232
936
13,196
10,773
5,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 16 / 3
10,500
875
11,663
21,918
8,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
18
43
Kills
7
7
Deaths
44
92
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azrhiel
Jing Wei
1
6
2
0.33
W
Odin
8
0
17
16.5
L
3
5
1
0.7
L
0
14
2
0.07
L
Jormungandr
Synesthesia8969
Jormungandr
1
3
3
0.83
W
Thanatos
Whackycross
Thanatos
23
3
11
9.5
W
2
1
31
17.5
W
Neith
brilina
Neith
0
3
14
2.33
W
The Morrigan
crizzz1809
The Morrigan
10
0
19
19.5
L
2
16
3
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,811
Damage
58,709
68,502
Taken
84,410
58,459
Mitigated
31,027
25,955
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azrhiel
Jing Wei
8,292
6,107
0
470
10,839
3,241
0
3,203
7,491
200
31,129
W
Odin
11,904
2,734
0
710
8,392
9,467
0
3,762
4,630
0
44,883
L
15,669
594
1,292
3,671
16,559
5,328
0
4,170
12,189
29,449
0
L
9,889
3,049
0
0
24,321
8,983
0
7,204
16,678
0
26,173
L
Jormungandr
Synesthesia8969
Jormungandr
13,196
2,168
358
1,971
10,773
5,100
0
5,225
5,386
45,114
0
W
Thanatos
Whackycross
Thanatos
28,746
10,569
0
14,930
17,122
10,833
0
8,242
8,880
0
41,121
W
12,677
2,560
706
5,931
21,472
28,561
0
7,309
14,163
22,912
0
W
Neith
brilina
Neith
4,996
1,620
0
319
7,528
3,266
0
4,233
3,295
0
13,388
W
The Morrigan
crizzz1809
The Morrigan
17,488
7,457
715
2,644
13,988
6,332
0
5,519
8,469
39,817
1,819
L
11,663
4,133
0
20
21,918
8,375
0
8,544
12,876
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,853
Gold Earned
53,631
209
Minions Killed
193
12
Camps Cleared
4
1,095,918
Distance Traveled
1,040,168
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,902
909
70
6
1
203,228
0
W
Odin
12,616
1,051
78
7
3
262,596
1
L
Hel
10,741
895
32
3
0
211,913
1
L
Thor
10,256
855
31
3
2
189,372
1
L
Jormungandr
11,232
936
47
4
0
240,252
0
W
Thanatos
15,587
1,299
28
2
6
230,000
0
W
Geb
13,330
1,111
15
1
0
225,671
0
W
Neith
10,816
901
20
2
1
172,214
1
W
The Morrigan
13,504
1,125
68
6
2
205,437
1
L
Da Ji
10,500
875
13
1
1
195,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role