Player Matchup

Anubis
Anubis
ALEXTRAYN
Anubis
Level 128
God Stats
7W - 9L
1,586 SR
Queue Stats
228W - 228L
1,434 Elo+
Party 1
Pele
Pele
Betuz880
Pele
Level 59
God Stats
12W - 20L
1,390 SR
Queue Stats
176W - 181L
1,439 Elo+
Party 1
Artio
Artio
DownwindBrush6
Artio
Level 55
God Stats
4W - 6L
1,589 SR
Queue Stats
196W - 232L
1,388 Elo+
Party 1
Sobek
Sobek
ImplacableBeast
Sobek
Level 46
God Stats
8W - 7L
1,383 SR
Queue Stats
197W - 213L
1,349 Elo+
Party 1
Hachiman
Hachiman
Turnover490
Hachiman
Level 102
God Stats
23W - 19L
1,537 SR
Queue Stats
199W - 191L
1,453 Elo+
Party 1
Team Averages
Level 78
1,497 SR
1,413 Elo+

VS

Team Averages
Level 41
1,395 SR
1,099 Elo+
Bacchus
Bacchus
BobcatsLefty26
Bacchus
Level 57
God Stats
0W - 3L
1,321 SR
Queue Stats
19W - 25L
1,109 Elo+
Party 2
Izanami
Izanami
Fandanglo
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,000 Elo+
Party 2
Ares
Ares
RogoOoO
Ares
Level 6
God Stats
0W - 3L
1,317 SR
Queue Stats
13W - 25L
1,000 Elo+
Party 2
Thanatos
Thanatos
That Spiderman
Thanatos
Level 64
God Stats
8W - 5L
1,422 SR
Queue Stats
18W - 26L
1,000 Elo+
Party 2
Discordia
Discordia
aka Andi
Discordia
Level 53
God Stats
1W - 3L
1,417 SR
Queue Stats
17W - 31L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALEXTRAYN
Anubis
18
7 / 3 / 5
11,227
591
9,885
14,499
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
6 / 2 / 3
10,356
545
6,794
12,684
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
9,772
514
4,247
14,722
13,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 7
9,379
494
4,377
13,380
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Turnover490
Hachiman
18
9 / 1 / 4
11,032
581
14,624
7,851
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,291
489
5,601
8,901
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Fandanglo
Izanami
12
0 / 6 / 2
7,628
401
4,372
9,947
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
RogoOoO
Ares
12
0 / 5 / 1
6,663
351
2,906
11,755
5,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
16
9 / 6 / 1
10,118
533
13,402
15,548
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
aka Andi
Discordia
15
1 / 5 / 0
8,911
469
7,283
8,590
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
24
Kills
11
11
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALEXTRAYN
Anubis
7
3
5
3.17
W
Pele
6
2
3
3.75
L
1
2
3
1.25
W
1
4
2
0.5
L
Izanami
Fandanglo
Izanami
0
6
2
0.17
W
1
1
7
4.5
L
Ares
RogoOoO
Ares
0
5
1
0.1
L
Thanatos
9
6
1
1.58
W
Hachiman
Turnover490
Hachiman
9
1
4
11
L
Discordia
aka Andi
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
33,564
63,136
Taken
54,741
43,857
Mitigated
22,164
22,870
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALEXTRAYN
Anubis
9,885
164
149
7,396
14,499
6,997
2,012
3,798
10,239
81,463
0
W
Pele
6,794
1,408
0
4,270
12,684
4,742
0
2,413
10,193
0
72,602
L
5,601
420
0
1,250
8,901
8,139
454
3,641
4,712
39,811
0
W
4,247
630
0
2,328
14,722
13,802
0
4,148
10,574
44,406
0
L
Izanami
Fandanglo
Izanami
4,372
3,887
0
1,270
9,947
1,929
0
2,822
7,125
0
48,541
W
4,377
300
322
5,118
13,380
15,530
649
2,601
10,665
23,752
0
L
Ares
RogoOoO
Ares
2,906
327
0
0
11,755
5,999
90
1,656
10,099
18,723
0
L
Thanatos
13,402
5,170
0
10,626
15,548
4,107
86
5,437
10,095
0
56,686
W
Hachiman
Turnover490
Hachiman
14,624
7,090
0
3,287
7,851
2,786
438
2,498
5,247
0
90,564
L
Discordia
aka Andi
Discordia
7,283
81
0
0
8,590
1,990
260
4,389
4,201
58,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
42,611
530
Minions Killed
423
0
Camps Cleared
0
1,748,747
Distance Traveled
1,791,571
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,227
591
128
7
0
324,461
5
W
Pele
10,356
545
116
6
0
439,354
7
L
Bacchus
9,291
489
72
4
0
348,444
0
W
Artio
9,772
514
103
5
0
322,600
2
L
Izanami
7,628
401
109
6
0
329,830
0
W
Sobek
9,379
494
30
2
0
319,378
1
L
Ares
6,663
351
33
2
0
357,313
0
L
Thanatos
10,118
533
89
5
0
388,509
0
W
Hachiman
11,032
581
153
8
0
342,954
4
L
Discordia
8,911
469
120
6
0
367,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role