Player Matchup

Sol
Sol
NegroidPizza
Sol
Level 26
God Stats
12W - 13L
1,384 SR
Queue Stats
28W - 24L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
Tildoh
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Fafnir
Fafnir
sttek
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,238 Elo+
Party 1
Bellona
Bellona
tongsou
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Danzaburou
Danzaburou
zChocolateMilk
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,330 Elo+

VS

Team Averages
Level 17
1,445 SR
1,356 Elo+
Cthulhu
Cthulhu
CCoT
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bastet
Bastet
DespairedSoul
Bastet
Level 28
God Stats
9W - 7L
1,411 SR
Queue Stats
170W - 169L
1,357 Elo+
Party 2
King Arthur
King Arthur
DicCheez
King Arthur
Level 17
God Stats
4W - 2L
1,503 SR
Queue Stats
44W - 55L
1,337 Elo+
Solo
Chaac
Chaac
Fatal97230
Chaac
Level 27
God Stats
7W - 15L
1,309 SR
Queue Stats
176W - 195L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
ZhínWryyy
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
6,087
468
5,958
7,015
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tildoh
Jormungandr
9
0 / 2 / 1
5,006
385
1,809
6,928
3,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
sttek
Fafnir
7
0 / 1 / 2
5,315
409
1,727
6,583
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
tongsou
Bellona
9
1 / 6 / 0
5,239
403
3,256
8,697
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
zChocolateMilk
Danzaburou
7
0 / 4 / 2
5,040
388
3,655
6,095
1,720
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CCoT
Cthulhu
10
0 / 1 / 6
6,542
503
4,711
6,957
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 0
7,742
596
5,177
9,893
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DicCheez
King Arthur
13
9 / 0 / 1
8,111
624
7,548
10,241
5,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
13
2 / 0 / 0
7,586
584
4,876
4,800
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ZhínWryyy
Kukulkan
12
0 / 1 / 2
6,980
537
3,118
3,102
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
16
16
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CCoT
Cthulhu
0
1
6
3
W
5
2
0
2.5
W
King Arthur
DicCheez
King Arthur
9
0
1
9.5
W
Chaac
2
0
0
2
L
3
3
0
1
L
Jormungandr
Tildoh
Jormungandr
0
2
1
0.25
W
Kukulkan
ZhínWryyy
Kukulkan
0
1
2
1
L
Fafnir
sttek
Fafnir
0
1
2
1
L
Bellona
tongsou
Bellona
1
6
0
0.17
L
Danzaburou
zChocolateMilk
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
25,430
35,318
Taken
34,993
17,768
Mitigated
17,971
5,471
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CCoT
Cthulhu
4,711
344
0
1,272
6,957
5,073
356
1,954
5,003
23,640
0
W
5,177
1,569
0
4,816
9,893
3,244
441
2,101
7,712
0
46,214
W
King Arthur
DicCheez
King Arthur
7,548
1,305
0
5,133
10,241
5,730
88
1,821
8,209
0
43,078
W
Chaac
4,876
1,177
0
2,243
4,800
2,922
240
1,504
3,296
0
42,324
L
5,958
1,473
0
1,774
7,015
2,451
0
1,096
5,839
19,817
3,064
L
Jormungandr
Tildoh
Jormungandr
1,809
449
0
530
6,928
3,216
0
1,924
4,751
16,990
0
W
Kukulkan
ZhínWryyy
Kukulkan
3,118
174
0
0
3,102
1,002
2,105
1,913
1,169
36,202
0
L
Fafnir
sttek
Fafnir
1,727
753
0
1,069
6,583
4,381
0
1,017
5,454
15,015
0
L
Bellona
tongsou
Bellona
3,256
786
0
716
8,697
6,000
0
1,811
6,536
3,141
12,531
L
Danzaburou
zChocolateMilk
Danzaburou
3,655
2,097
0
1,382
6,095
1,720
0
1,403
4,454
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
36,961
164
Minions Killed
367
0
Camps Cleared
0
1,202,016
Distance Traveled
1,357,433
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,542
503
32
2
0
254,052
3
W
Bastet
7,742
596
94
7
0
305,160
1
W
King Arthur
8,111
624
75
6
0
285,334
2
W
Chaac
7,586
584
98
8
0
269,427
4
L
Sol
6,087
468
48
4
0
249,540
3
L
Jormungandr
5,006
385
34
3
0
241,518
2
W
Kukulkan
6,980
537
68
5
0
243,460
0
L
Fafnir
5,315
409
27
2
0
214,408
2
L
Bellona
5,239
403
24
2
0
253,196
0
L
Danzaburou
5,040
388
31
2
0
243,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role