Player Matchup

Aphrodite
Aphrodite
Fear Grief
Aphrodite
Level 24
God Stats
3W - 3L
1,783 SR
Queue Stats
61W - 43L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GalaxyLost06
Cu Chulainn
Level 19
God Stats
2W - 1L
1,529 SR
Queue Stats
40W - 40L
1,448 Elo+
Solo
Fenrir
Fenrir
IlISIMPIlI
Fenrir
Level 16
God Stats
5W - 5L
1,845 SR
Queue Stats
46W - 36L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
Kanokon8658
Baron Samedi
Level 116
God Stats
4W - 1L
1,896 SR
Queue Stats
109W - 87L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
Warhammernerd3
Jing Wei
Level 21
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 4L
1,497 Elo+
Solo
Team Averages
Level 39
1,750 SR
1,535 Elo+

VS

Team Averages
Level 35
1,453 SR
1,598 Elo+
Medusa
Medusa
CarryOrTroll666
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 22L
1,904 Elo+
Party 1
Thanatos
Thanatos
Falxkilla
Thanatos
Level 19
God Stats
0W - 3L
1,239 SR
Queue Stats
62W - 51L
1,501 Elo+
Solo
Sylvanus
Sylvanus
King synonomous
Sylvanus
Level 118
God Stats
2W - 4L
1,454 SR
Queue Stats
107W - 86L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mada_uwu
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,452 Elo+
Party 3
Anubis
Anubis
Zor8_8
Anubis
Level 16
God Stats
3W - 3L
1,573 SR
Queue Stats
20W - 32L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fear Grief
Aphrodite
18
5 / 4 / 17
13,185
527
11,042
23,936
26,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
GalaxyLost06
Cu Chulainn
20
6 / 4 / 14
14,103
564
18,799
24,175
24,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
IlISIMPIlI
Fenrir
17
7 / 6 / 13
12,280
491
10,650
24,231
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Kanokon8658
Baron Samedi
20
22 / 4 / 8
15,761
630
39,596
31,978
25,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
16
2 / 9 / 9
10,748
430
8,471
19,132
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 6
13,357
534
36,168
23,294
11,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Falxkilla
Thanatos
17
4 / 11 / 10
11,575
463
12,777
21,617
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
18
5 / 7 / 18
11,882
475
18,543
26,738
35,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Mada_uwu
Cu Chulainn
16
3 / 11 / 7
10,987
439
10,401
23,744
10,237
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zor8_8
Anubis
16
1 / 10 / 4
10,546
422
10,623
20,486
11,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
72
42
Kills
27
27
Deaths
44
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
14
5
6
3.4
L
Thanatos
Falxkilla
Thanatos
4
11
10
0.82
W
Aphrodite
Fear Grief
Aphrodite
5
4
17
3.38
W
Cu Chulainn
GalaxyLost06
Cu Chulainn
6
4
14
3.25
W
Fenrir
IlISIMPIlI
Fenrir
7
6
13
2.25
W
Baron Samedi
Kanokon8658
Baron Samedi
22
4
8
6.5
L
Sylvanus
5
7
18
2
L
Cu Chulainn
Mada_uwu
Cu Chulainn
3
11
7
0.59
W
Jing Wei
2
9
9
0.72
L
Anubis
Zor8_8
Anubis
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,558
Damage
88,512
123,452
Taken
115,879
91,625
Mitigated
78,286
54,314
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,168
18,084
0
9,238
23,294
11,730
906
10,573
12,721
0
118,091
L
Thanatos
Falxkilla
Thanatos
12,777
2,939
0
9,762
21,617
9,431
156
10,373
11,244
492
53,548
W
Aphrodite
Fear Grief
Aphrodite
11,042
2,999
6,237
10,395
23,936
26,588
1,479
7,379
16,557
45,839
0
W
Cu Chulainn
GalaxyLost06
Cu Chulainn
18,799
2,877
374
6,421
24,175
24,751
1,543
2,372
21,803
19,908
86,705
W
Fenrir
IlISIMPIlI
Fenrir
10,650
1,681
0
5,678
24,231
11,084
534
4,893
19,338
2,864
36,777
W
Baron Samedi
Kanokon8658
Baron Samedi
39,596
5,642
6,665
15,801
31,978
25,480
2,324
8,070
23,908
145,153
0
L
Sylvanus
18,543
4,609
5,661
7,196
26,738
35,225
412
13,437
13,301
34,608
5,667
L
Cu Chulainn
Mada_uwu
Cu Chulainn
10,401
5,766
90
920
23,744
10,237
141
8,952
14,792
0
59,379
W
Jing Wei
8,471
5,840
0
2,743
19,132
3,722
2,468
5,692
13,440
0
47,360
L
Anubis
Zor8_8
Anubis
10,623
1,383
0
3,278
20,486
11,663
84
12,305
8,181
72,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,077
Gold Earned
58,347
585
Minions Killed
481
0
Camps Cleared
0
2,304,007
Distance Traveled
2,044,533
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,357
534
134
5
0
445,017
3
L
Thanatos
11,575
463
97
4
0
432,500
4
W
Aphrodite
13,185
527
69
3
0
462,106
0
W
Cu Chulainn
14,103
564
194
8
0
444,991
2
W
Fenrir
12,280
491
54
2
0
500,766
0
W
Baron Samedi
15,761
630
185
7
0
409,087
2
L
Sylvanus
11,882
475
46
2
0
368,376
0
L
Cu Chulainn
10,987
439
90
4
0
430,966
1
W
Jing Wei
10,748
430
83
3
0
487,057
0
L
Anubis
10,546
422
114
5
0
367,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role