Player Matchup

Heimdallr
Heimdallr
AlanFujimori
Heimdallr
Level 29
God Stats
4W - 5L
1,479 SR
Queue Stats
156W - 117L
1,622 Elo+
Solo
Olorun
Olorun
cazabobos2004
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,543 Elo+
Party 2
Fafnir
Fafnir
matudj
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,543 Elo+
Party 2
Fenrir
Fenrir
pesonkemado2
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
temp-239912
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,593 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,561 Elo+

VS

Team Averages
Level 52
1,423 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GuyPancito
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,570 Elo+
Party 1
Pele
Pele
Kythus08
Pele
Level 27
God Stats
2W - 3L
1,081 SR
Queue Stats
49W - 49L
1,403 Elo+
Solo
Persephone
Persephone
Lxnxn
Persephone
Level 89
God Stats
95W - 84L
1,536 SR
Queue Stats
513W - 503L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirKrai
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlanFujimori
Heimdallr
10
3 / 3 / 0
5,856
586
5,445
7,068
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,620
462
1,045
5,317
1,688
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
matudj
Fafnir
7
1 / 1 / 1
5,164
516
3,123
9,060
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
0 / 5 / 2
4,772
477
2,940
8,973
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
temp-239912
Gilgamesh
9
0 / 5 / 1
5,315
532
2,905
7,610
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 3
6,041
604
4,290
4,919
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
GuyPancito
Cthulhu
9
2 / 0 / 7
5,991
599
6,445
5,382
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
5 / 1 / 3
6,089
609
4,059
7,418
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Lxnxn
Persephone
11
6 / 0 / 2
6,895
690
7,393
3,743
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SirKrai
Cu Chulainn
9
2 / 1 / 6
5,900
590
5,506
8,833
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
L
Heimdallr
AlanFujimori
Heimdallr
3
3
0
1
W
Cthulhu
GuyPancito
Cthulhu
2
0
7
5.5
W
Pele
5
1
3
6.5
W
Persephone
Lxnxn
Persephone
6
0
2
7
W
Cu Chulainn
SirKrai
Cu Chulainn
2
1
6
5
L
0
3
0
0
L
Fafnir
matudj
Fafnir
1
1
1
1.5
L
Fenrir
0
5
2
0.2
L
Gilgamesh
temp-239912
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,458
Damage
27,693
38,028
Taken
30,295
15,124
Mitigated
13,959
11,455
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,290
2,477
0
722
4,919
1,002
460
241
4,678
0
31,182
L
Heimdallr
AlanFujimori
Heimdallr
5,445
3,175
0
1,967
7,068
2,054
0
1,327
5,653
0
32,845
W
Cthulhu
GuyPancito
Cthulhu
6,445
754
320
2,458
5,382
4,632
0
506
4,603
27,893
0
W
Pele
4,059
755
0
3,282
7,418
1,925
0
313
7,068
0
25,740
W
Persephone
Lxnxn
Persephone
7,393
798
0
981
3,743
1,003
172
1,224
2,486
37,962
0
W
Cu Chulainn
SirKrai
Cu Chulainn
5,506
1,002
504
3,784
8,833
5,397
77
1,884
6,854
0
16,604
L
1,045
459
0
818
5,317
1,688
98
2,759
2,316
17,797
0
L
Fafnir
matudj
Fafnir
3,123
769
77
4,104
9,060
5,823
0
2,201
6,581
13,431
0
L
Fenrir
2,940
1,025
0
3,564
8,973
2,544
0
2,961
5,810
0
17,351
L
Gilgamesh
temp-239912
Gilgamesh
2,905
616
0
925
7,610
3,015
0
3,206
3,830
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
30,916
221
Minions Killed
269
0
Camps Cleared
0
1,020,326
Distance Traveled
1,088,113
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,041
604
70
7
0
199,301
1
L
Heimdallr
5,856
586
65
7
0
193,794
2
W
Cthulhu
5,991
599
57
6
0
229,446
3
W
Pele
6,089
609
45
5
0
233,375
1
W
Persephone
6,895
690
71
7
0
198,552
6
W
Cu Chulainn
5,900
590
26
3
0
227,439
2
L
Olorun
4,620
462
44
4
0
174,303
0
L
Fafnir
5,164
516
19
2
0
228,840
2
L
Fenrir
4,772
477
38
4
0
211,020
1
L
Gilgamesh
5,315
532
55
6
0
212,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role