Player Matchup

Fenrir
Fenrir
DeDouzi
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,235 Elo+
Solo
Thanatos
Thanatos
Fushz
Thanatos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 66L
1,304 Elo+
Solo
Janus
Janus
IC3 DUST
Janus
Level 26
God Stats
6W - 5L
1,581 SR
Queue Stats
37W - 57L
1,343 Elo+
Solo
Merlin
Merlin
QwQb
Merlin
Level 26
God Stats
22W - 19L
1,555 SR
Queue Stats
108W - 88L
1,485 Elo+
Solo
Hachiman
Hachiman
batman062405
Hachiman
Level 17
God Stats
2W - 6L
1,079 SR
Queue Stats
26W - 41L
1,341 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,341 Elo+

VS

Team Averages
Level 15
1,649 SR
1,417 Elo+
Discordia
Discordia
KommandoTaco
Discordia
Level 19
God Stats
3W - 1L
1,658 SR
Queue Stats
17W - 17L
1,359 Elo+
Solo
Ymir
Ymir
OGLittleFoot533
Ymir
Level 21
God Stats
5W - 1L
1,783 SR
Queue Stats
27W - 41L
1,272 Elo+
Party 1
Zeus
Zeus
That 1 foo5064
Zeus
Level 3
God Stats
1W - 2L
1,175 SR
Queue Stats
5W - 2L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
cr7_ordie
Jing Wei
Level 26
God Stats
4W - 1L
1,778 SR
Queue Stats
4W - 2L
1,362 Elo+
Solo
Neith
Neith
crcocoxxx
Neith
Level 5
God Stats
8W - 4L
1,852 SR
Queue Stats
15W - 19L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeDouzi
Fenrir
18
2 / 14 / 3
12,153
810
8,676
34,548
24,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Fushz
Thanatos
20
11 / 8 / 8
17,315
1,154
27,891
22,959
9,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
IC3 DUST
Janus
20
1 / 5 / 12
14,660
977
11,582
14,002
9,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
QwQb
Merlin
20
8 / 4 / 8
15,327
1,022
30,563
16,997
6,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
batman062405
Hachiman
18
0 / 1 / 2
11,120
741
1,763
2,213
757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KommandoTaco
Discordia
20
8 / 4 / 15
15,027
1,002
18,751
14,809
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 24
13,780
919
8,799
24,815
19,475
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 7 / 11
15,440
1,029
24,196
18,072
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
cr7_ordie
Jing Wei
20
12 / 6 / 11
15,812
1,054
22,702
19,744
5,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
crcocoxxx
Neith
20
2 / 2 / 15
13,553
904
9,647
7,325
2,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
22
Kills
32
32
Deaths
22
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeDouzi
Fenrir
2
14
3
0.25
L
Thanatos
Fushz
Thanatos
11
8
8
1.88
L
Janus
IC3 DUST
Janus
1
5
12
1.4
W
Discordia
KommandoTaco
Discordia
8
4
15
3.88
W
2
3
24
4.67
L
Merlin
QwQb
Merlin
8
4
8
3
W
8
7
11
1.93
L
Hachiman
batman062405
Hachiman
0
1
2
1
W
Jing Wei
cr7_ordie
Jing Wei
12
6
11
2.92
W
Neith
crcocoxxx
Neith
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,475
Damage
84,095
90,719
Taken
84,765
50,489
Mitigated
35,688
14,978
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeDouzi
Fenrir
8,676
1,768
0
166
34,548
24,039
0
20,580
13,968
1,676
16,646
L
Thanatos
Fushz
Thanatos
27,891
9,381
0
13,821
22,959
9,787
0
12,210
10,749
0
60,336
L
Janus
IC3 DUST
Janus
11,582
553
0
0
14,002
9,000
0
8,557
5,445
53,583
0
W
Discordia
KommandoTaco
Discordia
18,751
2,676
0
257
14,809
3,746
0
7,232
7,577
32,613
0
W
8,799
1,795
0
0
24,815
19,475
0
14,533
10,282
15,765
0
L
Merlin
QwQb
Merlin
30,563
118
0
585
16,997
6,906
0
8,834
8,163
55,704
0
W
24,196
4,525
363
1,563
18,072
4,815
0
9,457
8,615
72,445
0
L
Hachiman
batman062405
Hachiman
1,763
956
233
173
2,213
757
0
1,565
648
0
5,190
W
Jing Wei
cr7_ordie
Jing Wei
22,702
17,793
499
1,215
19,744
5,499
0
6,598
13,146
0
40,595
W
Neith
crcocoxxx
Neith
9,647
4,560
0
277
7,325
2,153
0
5,217
2,108
0
41,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,575
Gold Earned
73,612
272
Minions Killed
266
10
Camps Cleared
6
1,129,838
Distance Traveled
1,363,460
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,153
810
12
1
0
216,257
0
L
Thanatos
17,315
1,154
75
5
7
286,647
0
L
Janus
14,660
977
120
8
1
254,277
1
W
Discordia
15,027
1,002
20
1
2
307,072
0
W
Ymir
13,780
919
20
1
0
269,564
2
L
Merlin
15,327
1,022
56
4
2
303,607
0
W
Zeus
15,440
1,029
115
8
2
258,976
1
L
Hachiman
11,120
741
9
1
0
69,050
0
W
Jing Wei
15,812
1,054
36
2
2
298,137
0
W
Neith
13,553
904
75
5
0
229,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role