Player Matchup

Agni
Agni
IISourDieseLII
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,233 Elo+
Party 2
Bakasura
Bakasura
Shadowwolfelite
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,261 Elo+
Party 2
Ravana
Ravana
WrongfulMRURDOC
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
922 Elo+
Party 2
Cthulhu
Cthulhu
ggassedd
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Nemesis
Nemesis
kobet19
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,393 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,211 Elo+

VS

Team Averages
Level 19
1,424 SR
1,322 Elo+
Mercury
Mercury
Becksterrr_8
Mercury
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
199W - 225L
1,321 Elo+
Solo
Discordia
Discordia
Indecisive_Vish
Discordia
Level 26
God Stats
20W - 12L
1,596 SR
Queue Stats
104W - 93L
1,400 Elo+
Party 1
Medusa
Medusa
MrdacoldestTest
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 1
Geb
Geb
XxGhostxX281
Geb
Level 12
God Stats
3W - 3L
1,206 SR
Queue Stats
4W - 6L
1,077 Elo+
Solo
Izanami
Izanami
flip_n_SD
Izanami
Level 24
God Stats
18W - 11L
1,577 SR
Queue Stats
90W - 81L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 5
9,337
934
11,030
19,540
4,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
15
0 / 12 / 1
8,432
843
4,219
17,527
5,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 13 / 1
8,610
861
6,544
18,007
6,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ggassedd
Cthulhu
15
2 / 6 / 0
9,470
947
8,469
19,688
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kobet19
Nemesis
15
1 / 9 / 3
9,433
943
8,107
15,596
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Becksterrr_8
Mercury
18
10 / 1 / 24
11,142
1,114
8,569
10,819
3,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Indecisive_Vish
Discordia
18
6 / 1 / 31
11,208
1,121
9,892
4,021
1,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
21 / 0 / 19
13,063
1,306
33,989
10,423
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 28
11,971
1,197
10,385
10,593
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
flip_n_SD
Izanami
18
12 / 1 / 21
11,501
1,150
20,057
8,076
2,535
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
177
4
Kills
54
54
Deaths
5
10
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Mercury
Becksterrr_8
Mercury
10
1
24
22
L
0
14
5
0.18
W
Discordia
Indecisive_Vish
Discordia
6
1
31
21.5
W
21
0
19
30.5
L
Bakasura
0
12
1
0.04
L
1
13
1
0.12
W
5
2
28
9.5
W
Izanami
flip_n_SD
Izanami
12
1
21
22.5
L
Cthulhu
ggassedd
Cthulhu
2
6
0
0.33
L
Nemesis
kobet19
Nemesis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
82,892
90,358
Taken
43,932
39,850
Mitigated
19,084
7,416
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Becksterrr_8
Mercury
8,569
7,342
0
518
10,819
3,976
0
4,458
5,762
0
12,766
L
11,030
2,240
0
672
19,540
4,555
0
2,739
16,600
23,146
0
W
Discordia
Indecisive_Vish
Discordia
9,892
2,105
0
432
4,021
1,493
0
1,031
2,953
16,936
0
W
33,989
21,725
0
4,449
10,423
4,046
0
5,213
4,973
0
48,652
L
Bakasura
4,219
2,843
0
1,336
17,527
5,586
0
3,764
13,763
100
13,087
L
6,544
2,375
172
485
18,007
6,251
0
4,496
13,419
0
13,301
W
10,385
1,619
0
2,537
10,593
7,034
0
3,618
6,492
19,437
0
W
Izanami
flip_n_SD
Izanami
20,057
16,065
0
1,394
8,076
2,535
0
4,198
3,748
0
43,076
L
Cthulhu
ggassedd
Cthulhu
8,469
833
264
3,146
19,688
17,609
0
5,961
13,727
25,248
0
L
Nemesis
kobet19
Nemesis
8,107
2,433
0
1,341
15,596
5,849
0
3,024
12,572
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
58,885
120
Minions Killed
144
4
Camps Cleared
5
831,630
Distance Traveled
960,298
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,142
1,114
16
2
0
230,907
0
L
Agni
9,337
934
27
3
0
167,138
0
W
Discordia
11,208
1,121
16
2
0
187,961
0
W
Medusa
13,063
1,306
39
4
4
198,756
0
L
Bakasura
8,432
843
22
2
1
165,743
2
L
Ravana
8,610
861
11
1
1
138,509
1
W
Geb
11,971
1,197
13
1
0
176,727
0
W
Izanami
11,501
1,150
60
6
1
165,947
0
L
Cthulhu
9,470
947
37
4
2
191,007
0
L
Nemesis
9,433
943
23
2
0
169,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role