Player Matchup

Ymir
Ymir
H3ntaLorian
Ymir
Level 16
God Stats
1W - 4L
1,322 SR
Queue Stats
4W - 14L
1,188 Elo+
Party 1
Loki
Loki
Stu_P_Didot
Loki
Level 27
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 1
Hel
Hel
tacohunta
Hel
Level 64
God Stats
5W - 12L
1,432 SR
Queue Stats
56W - 109L
1,233 Elo+
Party 1
Team Averages
Level 36
1,352 SR
1,186 Elo+

VS

Team Averages
Level 45
1,491 SR
1,284 Elo+
Anubis
Anubis
Charlespig56
Anubis
Level 60
God Stats
97W - 85L
1,486 SR
Queue Stats
120W - 144L
1,406 Elo+
Solo
Set
Set
Drako282
Set
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
55W - 89L
1,202 Elo+
Party 2
Artio
Artio
SaiykoSzun
Artio
Level 49
God Stats
13W - 3L
1,694 SR
Queue Stats
149W - 209L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
7,460
622
2,907
19,491
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 8 / 2
8,329
694
6,907
10,537
3,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 10 / 4
8,777
731
7,558
12,675
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
20 / 2 / 7
11,605
967
21,232
10,411
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 14
8,949
746
6,771
6,797
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
14
2 / 3 / 25
9,680
807
7,160
15,816
16,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
27
28
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
20
2
7
11.75
W
5
2
14
6
L
0
10
3
0.15
W
Artio
2
3
25
4.83
L
3
8
2
0.5
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,372
Damage
35,163
42,703
Taken
33,024
21,300
Mitigated
24,074
4,331
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,232
1,050
1,125
5,795
10,411
5,391
1,259
3,720
6,691
66,077
0
W
6,771
2,061
0
571
6,797
2,561
0
3,275
3,522
0
14,935
L
2,907
575
0
344
19,491
13,794
0
13,169
6,322
8,413
0
W
Artio
7,160
985
1,812
4,421
15,816
16,122
542
4,062
11,754
14,299
0
L
6,907
1,374
0
67
10,537
3,123
0
6,154
4,383
0
18,907
L
7,558
1,213
1,748
2,172
12,675
4,383
0
10,053
2,622
28,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
30,234
78
Minions Killed
123
2
Camps Cleared
6
467,609
Distance Traveled
623,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,605
967
100
8
2
186,322
0
W
Set
8,949
746
11
1
2
209,454
1
L
Ymir
7,460
622
14
1
0
132,793
0
W
Artio
9,680
807
12
1
2
227,370
1
L
Loki
8,329
694
20
2
1
174,024
1
L
Hel
8,777
731
44
4
1
160,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role