Player Matchup

Bellona
Bellona
Atherus42
Bellona
Level 22
God Stats
1W - 2L
1,938 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 2
Janus
Janus
Hand2HandLuvr
Janus
Level 26
God Stats
1W - 5L
1,294 SR
Queue Stats
53W - 52L
1,442 Elo+
Solo
Fenrir
Fenrir
ShadowIzanagi
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Olorun
Olorun
VeronTheVillain
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,346 Elo+
Party 2
Thanatos
Thanatos
vvvvs
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,399 Elo+

VS

Team Averages
Level 18
1,424 SR
1,294 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anjoki
Ah Muzen Cab
Level 26
God Stats
2W - 5L
1,531 SR
Queue Stats
39W - 54L
1,422 Elo+
Solo
Agni
Agni
BoostaSweets
Agni
Level 12
God Stats
15W - 11L
1,500 SR
Queue Stats
42W - 51L
1,234 Elo+
Solo
Loki
Loki
DabinSamurai
Loki
Level 5
God Stats
0W - 5L
1,085 SR
Queue Stats
4W - 9L
1,067 Elo+
Party 1
Sun Wukong
Sun Wukong
NotBrendanFraser
Sun Wukong
Level 6
God Stats
0W - 5L
1,282 SR
Queue Stats
6W - 11L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
SlightlyYellow
Kukulkan
Level 40
God Stats
0W - 1L
1,719 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atherus42
Bellona
14
4 / 0 / 2
8,402
494
7,675
7,757
7,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 4
8,506
500
2,852
7,980
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 5
7,345
432
2,252
7,575
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 8
7,708
453
3,945
7,458
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
vvvvs
Thanatos
17
17 / 1 / 2
10,711
630
14,882
12,549
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anjoki
Ah Muzen Cab
11
1 / 4 / 1
7,246
426
7,296
9,228
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 9 / 1
6,028
355
2,876
8,934
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
7,240
426
711
10,052
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
NotBrendanFraser
Sun Wukong
11
0 / 4 / 0
6,757
397
3,769
11,377
5,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
4 / 6 / 0
7,748
456
9,952
8,621
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
26
Kills
5
5
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Anjoki
Ah Muzen Cab
1
4
1
0.38
W
Bellona
Atherus42
Bellona
4
0
2
5
L
0
9
1
0.06
L
0
3
0
0
W
1
3
4
1
L
Sun Wukong
NotBrendanFraser
Sun Wukong
0
4
0
0
W
2
1
5
4.5
L
Kukulkan
4
6
0
0.67
W
2
0
8
6
W
Thanatos
vvvvs
Thanatos
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
24,604
43,319
Taken
48,212
23,460
Mitigated
13,824
23,105
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Anjoki
Ah Muzen Cab
7,296
2,646
0
1,210
9,228
2,256
299
2,655
6,549
0
44,674
W
Bellona
Atherus42
Bellona
7,675
872
0
124
7,757
7,197
818
2,139
5,618
12,514
31,792
L
2,876
277
0
1,367
8,934
1,422
28
2,403
6,491
16,818
0
L
711
142
0
3,314
10,052
2,802
0
287
9,765
0
44,174
W
2,852
185
0
2,427
7,980
2,686
12
3,350
4,630
48,867
0
L
Sun Wukong
NotBrendanFraser
Sun Wukong
3,769
355
0
1,684
11,377
5,499
169
1,841
9,452
0
28,212
W
2,252
475
0
1,589
7,575
5,880
0
884
6,533
787
13,911
L
Kukulkan
9,952
432
0
250
8,621
1,845
364
564
7,979
38,808
0
W
3,945
1,705
185
3,601
7,458
2,781
318
1,638
5,568
41,970
0
W
Thanatos
vvvvs
Thanatos
14,882
4,778
0
15,179
12,549
4,916
0
4,597
7,908
0
72,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
35,019
434
Minions Killed
326
0
Camps Cleared
0
1,587,905
Distance Traveled
1,463,479
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,246
426
80
5
0
253,082
0
W
Bellona
8,402
494
78
5
0
345,714
0
L
Agni
6,028
355
30
2
0
226,622
0
L
Loki
7,240
426
105
6
0
366,333
0
W
Janus
8,506
500
111
7
0
295,056
4
L
Sun Wukong
6,757
397
39
2
0
338,630
0
W
Fenrir
7,345
432
30
2
0
290,543
4
L
Kukulkan
7,748
456
72
4
0
278,812
0
W
Olorun
7,708
453
96
6
0
278,315
1
W
Thanatos
10,711
630
119
7
0
378,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role