Player Matchup

Artemis
Artemis
Bucket03
Artemis
Level 11
God Stats
4W - 3L
1,528 SR
Queue Stats
4W - 3L
1,274 Elo+
Party 2
Nox
Nox
DrunkenBeaver1
Nox
Level 29
God Stats
3W - 1L
1,491 SR
Queue Stats
4W - 4L
1,214 Elo+
Party 2
Fenrir
Fenrir
Happyhil
Fenrir
Level 40
God Stats
1W - 0L
1,196 SR
Queue Stats
6W - 8L
1,222 Elo+
Party 2
Jormungandr
Jormungandr
OmegaMode018
Jormungandr
Level 27
God Stats
2W - 6L
1,092 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 2
Merlin
Merlin
TheChosenHero246
Merlin
Level 35
God Stats
3W - 3L
1,442 SR
Queue Stats
6W - 8L
1,222 Elo+
Party 2
Team Averages
Level 28
1,350 SR
1,214 Elo+

VS

Team Averages
Level 18
1,380 SR
1,326 Elo+
Xbalanque
Xbalanque
CaidenJ95
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Lilclowngod
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
WetBirthDayCard
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1
Set
Set
erniejones7447
Set
Level 49
God Stats
1W - 4L
1,276 SR
Queue Stats
2W - 10L
1,182 Elo+
Party 1
Raijin
Raijin
virtualdefender
Raijin
Level 27
God Stats
3W - 14L
1,126 SR
Queue Stats
35W - 48L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bucket03
Artemis
12
9 / 3 / 7
7,549
581
9,126
8,202
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
11 / 0 / 5
8,731
672
5,498
6,405
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Happyhil
Fenrir
13
7 / 3 / 11
8,445
650
6,223
10,055
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
OmegaMode018
Jormungandr
11
4 / 3 / 10
7,127
548
5,244
11,025
7,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 5
7,932
610
5,356
6,431
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaidenJ95
Xbalanque
7
1 / 9 / 4
5,364
413
3,786
7,401
1,830
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
8
2 / 9 / 3
6,217
478
5,480
7,640
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 4
5,430
418
1,552
8,872
2,554
10
3 / 4 / 3
6,550
504
4,790
9,269
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 9 / 1
6,724
517
7,155
8,619
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
36
Kills
10
11
Deaths
37
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bucket03
Artemis
9
3
7
4.17
L
Xbalanque
CaidenJ95
Xbalanque
1
9
4
0.33
W
11
0
5
13.5
W
Fenrir
Happyhil
Fenrir
7
3
11
4.17
L
Scylla
2
9
3
0.39
W
Jormungandr
OmegaMode018
Jormungandr
4
3
10
3
W
5
2
5
3.75
L
1
6
4
0.5
L
3
4
3
1.13
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
22,763
42,118
Taken
41,801
17,795
Mitigated
11,857
15,371
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bucket03
Artemis
9,126
5,689
0
2,207
8,202
2,694
2,099
1,517
6,565
0
22,978
L
Xbalanque
CaidenJ95
Xbalanque
3,786
2,882
0
308
7,401
1,830
0
3,394
3,927
0
10,718
W
5,498
488
171
3,309
6,405
2,074
1,823
3,379
2,585
35,262
0
W
Fenrir
Happyhil
Fenrir
6,223
1,738
0
3,924
10,055
3,769
1,042
2,758
7,003
0
35,629
L
Scylla
5,480
1,178
0
125
7,640
1,991
0
4,015
3,325
17,705
0
W
Jormungandr
OmegaMode018
Jormungandr
5,244
2,241
350
3,841
11,025
7,521
630
1,745
9,012
28,521
0
W
5,356
667
0
1,569
6,431
1,737
1,024
2,184
4,017
37,272
0
L
1,552
305
200
1,080
8,872
2,554
22
1,700
7,146
0
9,960
L
4,790
2,204
80
1,574
9,269
3,106
0
2,660
6,475
0
29,521
L
7,155
594
0
443
8,619
2,376
0
3,567
4,830
17,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
30,285
290
Minions Killed
152
0
Camps Cleared
0
1,187,668
Distance Traveled
962,814
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,549
581
44
3
0
196,587
0
L
Xbalanque
5,364
413
14
1
0
156,736
4
W
Nox
8,731
672
63
5
0
253,775
0
W
Fenrir
8,445
650
69
5
0
283,509
0
L
Scylla
6,217
478
31
2
0
203,389
1
W
Jormungandr
7,127
548
50
4
0
220,646
0
W
Merlin
7,932
610
64
5
0
233,151
1
L
Guan Yu
5,430
418
21
2
0
180,925
0
L
Set
6,550
504
47
4
0
252,864
0
L
Raijin
6,724
517
39
3
0
168,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role