Player Matchup

Achilles
Achilles
DeFyVibe
Achilles
Level 16
God Stats
9W - 6L
1,455 SR
Queue Stats
11W - 10L
1,315 Elo+
Party 2
Janus
Janus
DjPantuflas
Janus
Level 67
God Stats
1W - 2L
1,123 SR
Queue Stats
10W - 16L
1,294 Elo+
Party 2
Mulan
Mulan
beanington72
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,279 Elo+
Party 2
Ymir
Ymir
hickduck527
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,290 Elo+
Party 2
Neith
Neith
mrgoodbar28
Neith
Level 11
God Stats
7W - 8L
1,458 SR
Queue Stats
10W - 10L
1,316 Elo+
Party 2
Team Averages
Level 35
1,407 SR
1,299 Elo+

VS

Team Averages
Level 13
1,231 SR
1,282 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Darl16
Skadi
Level 4
God Stats
0W - 4L
1,027 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Vamana
Vamana
GearMetal44
Vamana
Level 11
God Stats
0W - 3L
1,345 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 1
Artemis
Artemis
solpaez
Artemis
Level 16
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 1
Zeus
Zeus
tridente333
Zeus
Level 17
God Stats
2W - 5L
993 SR
Queue Stats
2W - 6L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeFyVibe
Achilles
16
2 / 1 / 10
10,908
455
7,799
15,081
11,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 7 / 8
11,597
483
17,176
13,927
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 0 / 6
12,724
530
16,444
12,455
13,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 11
11,666
486
10,404
18,734
34,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 8
10,308
430
11,500
11,396
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 1
10,543
439
2,566
10,302
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
Darl16
Skadi
12
1 / 7 / 4
8,054
336
3,498
17,887
12,031
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
16
5 / 3 / 1
10,018
417
11,451
22,494
32,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
solpaez
Artemis
13
0 / 7 / 5
8,179
341
6,404
12,064
3,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 7 / 3
9,480
395
8,603
17,011
15,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
26
Kills
12
15
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Skadi
Darl16
Skadi
1
7
4
0.43
W
Achilles
DeFyVibe
Achilles
2
1
10
7
W
6
7
8
1.43
L
Vamana
5
3
1
1.83
W
10
0
6
13
W
4
2
11
4.75
W
4
5
8
1.6
L
Artemis
solpaez
Artemis
0
7
5
0.36
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,323
Damage
32,522
71,593
Taken
79,758
69,971
Mitigated
68,577
17,471
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,566
843
0
4,221
10,302
4,725
796
3,536
6,598
0
85,086
L
Skadi
Darl16
Skadi
3,498
1,685
0
1,798
17,887
12,031
0
5,125
12,681
0
18,799
W
Achilles
DeFyVibe
Achilles
7,799
432
0
5,192
15,081
11,712
1,212
1,797
12,286
0
65,005
W
17,176
921
871
2,487
13,927
5,154
3,408
2,515
11,412
69,298
0
L
Vamana
11,451
4,395
0
6,283
22,494
32,466
0
8,279
13,957
182
46,232
W
16,444
4,162
0
5,769
12,455
13,170
3,287
1,396
10,891
0
75,170
W
10,404
2,076
0
1,642
18,734
34,601
1,209
2,396
16,338
47,246
0
W
11,500
4,620
0
1,510
11,396
5,334
3,782
673
10,723
0
50,123
L
Artemis
solpaez
Artemis
6,404
2,558
0
0
12,064
3,886
0
4,457
7,515
0
41,069
L
8,603
897
95
164
17,011
15,469
88
5,267
11,427
45,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,203
Gold Earned
46,274
513
Minions Killed
387
0
Camps Cleared
0
2,224,941
Distance Traveled
1,880,721
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,543
439
125
5
0
290,514
1
L
Skadi
8,054
336
28
1
0
377,514
1
W
Achilles
10,908
455
109
5
0
502,340
0
W
Janus
11,597
483
100
4
0
406,639
3
L
Vamana
10,018
417
87
4
0
496,069
4
W
Mulan
12,724
530
154
6
0
496,393
0
W
Ymir
11,666
486
68
3
0
433,268
3
W
Neith
10,308
430
82
3
0
386,301
0
L
Artemis
8,179
341
79
3
0
360,366
0
L
Zeus
9,480
395
68
3
0
356,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role