Player Matchup

Scylla
Scylla
Im_Thommy
Scylla
Level 18
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 8L
1,198 Elo+
Solo
Nemesis
Nemesis
TobiTheMajor
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,076 Elo+
Party 1
Cthulhu
Cthulhu
aetharliy
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 1
Team Averages
Level 14
1,414 SR
1,222 Elo+

VS

Team Averages
Level 56
1,292 SR
1,189 Elo+
Bacchus
Bacchus
Im_DirtyDan44
Bacchus
Level 35
God Stats
6W - 15L
1,152 SR
Queue Stats
18W - 35L
1,101 Elo+
Party 2
Neith
Neith
Og Gee Yeet
Neith
Level 69
God Stats
18W - 36L
1,370 SR
Queue Stats
333W - 435L
1,307 Elo+
Solo
Zeus
Zeus
revion476
Zeus
Level 65
God Stats
11W - 18L
1,355 SR
Queue Stats
54W - 71L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Im_Thommy
Scylla
8
0 / 3 / 2
5,754
575
1,034
6,357
1,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
TobiTheMajor
Nemesis
9
0 / 8 / 3
6,123
612
2,846
10,270
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
aetharliy
Cthulhu
10
3 / 8 / 0
6,960
696
4,265
10,952
4,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 2 / 12
7,593
759
2,621
6,379
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 1 / 8
8,431
843
7,744
5,258
2,131
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
9 / 0 / 9
8,674
867
12,560
6,036
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
19
19
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
12
4.5
L
Scylla
Im_Thommy
Scylla
0
3
2
0.33
W
7
1
8
11
L
Nemesis
TobiTheMajor
Nemesis
0
8
3
0.19
L
Cthulhu
aetharliy
Cthulhu
3
8
0
0.38
W
Zeus
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
22,925
27,579
Taken
17,673
11,217
Mitigated
7,945
1,896
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
2,621
181
0
546
6,379
3,774
86
2,109
4,109
8,761
0
L
Scylla
Im_Thommy
Scylla
1,034
504
0
784
6,357
1,828
0
3,496
2,861
7,363
0
W
7,744
3,724
0
2,453
5,258
2,131
0
1,451
3,705
0
27,904
L
Nemesis
TobiTheMajor
Nemesis
2,846
1,094
0
426
10,270
5,102
0
5,337
4,933
0
6,962
L
Cthulhu
aetharliy
Cthulhu
4,265
460
0
686
10,952
4,287
0
7,159
3,793
14,202
0
W
Zeus
12,560
1,660
0
2,230
6,036
2,040
1,523
2,243
3,696
33,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,837
Gold Earned
24,698
36
Minions Killed
100
3
Camps Cleared
6
449,038
Distance Traveled
536,155
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,593
759
14
1
0
202,605
0
L
Scylla
5,754
575
11
1
1
145,268
0
W
Neith
8,431
843
37
4
4
140,094
5
L
Nemesis
6,123
612
8
1
0
156,400
0
L
Cthulhu
6,960
696
17
2
2
147,370
0
W
Zeus
8,674
867
49
5
2
193,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role