Player Matchup

Charybdis
Charybdis
Platinum II
CurrentlyTurnt_
Charybdis
Platinum II
Level 112
God Stats
9W - 11L
1,573 SR
Queue Stats
188W - 188L
1,900 MMR
Party 1
Achilles
Achilles
Platinum III
DeviousDrBlarg
Achilles
Platinum III
Level 132
God Stats
2W - 1L
1,837 SR
Queue Stats
51W - 32L
2,060 MMR
Party 1
Arachne
Arachne
Platinum IV
Duh_Keith
Arachne
Platinum IV
Level 106
God Stats
36W - 25L
1,679 SR
Queue Stats
71W - 71L
1,999 MMR
Solo
Chang'e
Chang'e
Platinum I
El_OChelo
Chang'e
Platinum I
Level 155
God Stats
3W - 2L
1,945 SR
Queue Stats
120W - 107L
1,853 MMR
Party 2
Ganesha
Ganesha
Diamond V
Reyescorpion_12
Ganesha
Diamond V
Level 156
God Stats
3W - 3L
1,673 SR
Queue Stats
432W - 431L
1,997 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,742 SR
1,962 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,609 SR
1,961 MMR
Mulan
Mulan
Platinum I
AvgDukes
Mulan
Platinum I
Level 146
God Stats
12W - 10L
1,706 SR
Queue Stats
546W - 510L
1,993 MMR
Solo
Pele
Pele
Diamond V
BimiTenpix
Pele
Diamond V
Level 158
God Stats
7W - 7L
1,615 SR
Queue Stats
954W - 950L
1,989 MMR
Solo
Ra
Ra
Platinum I
FakeImagez
Ra
Platinum I
Level 144
God Stats
12W - 11L
1,624 SR
Queue Stats
846W - 829L
1,909 MMR
Solo
Xing Tian
Xing Tian
Platinum I
HeWhoWillNotDie
Xing Tian
Platinum I
Level 159
God Stats
1W - 0L
1,538 SR
Queue Stats
327W - 330L
1,930 MMR
Solo
Izanami
Izanami
Diamond IV
ThatsSoHotToME
Izanami
Diamond IV
Level 160
God Stats
24W - 14L
1,562 SR
Queue Stats
163W - 148L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CurrentlyTurnt_
Charybdis
19
3 / 2 / 1
12,023
547
7,125
11,819
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
19
5 / 3 / 1
12,285
558
20,016
21,236
23,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Arachne
Duh_Keith
Arachne
16
6 / 9 / 2
10,870
494
14,392
23,239
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
El_OChelo
Chang'e
16
3 / 7 / 3
9,700
441
14,566
19,092
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 9
10,068
458
10,849
21,087
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatMorgan Le FayAthena

VS

Bans
ArtioZeusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AvgDukes
Mulan
20
6 / 2 / 11
14,092
641
19,588
27,582
23,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 5 / 7
13,582
617
11,903
18,415
9,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 10
12,569
571
8,729
13,765
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
HeWhoWillNotDie
Xing Tian
18
5 / 3 / 9
12,952
589
12,357
26,502
27,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 3 / 5
14,946
679
13,728
16,156
6,593
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
17
Kills
26
26
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
AvgDukes
Mulan
6
2
11
5.75
W
8
5
7
2.3
L
Charybdis
CurrentlyTurnt_
Charybdis
3
2
1
1.75
L
Achilles
5
3
1
1.83
L
Arachne
Duh_Keith
Arachne
6
9
2
0.78
L
Chang'e
El_OChelo
Chang'e
3
7
3
0.64
W
1
4
10
1.5
W
Xing Tian
HeWhoWillNotDie
Xing Tian
5
3
9
3.17
L
0
5
9
0.9
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,948
Damage
66,305
96,473
Taken
102,420
68,457
Mitigated
73,779
29,490
Healing
51,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AvgDukes
Mulan
19,588
3,647
0
16,191
27,582
23,311
1,627
4,865
22,618
0
97,564
W
11,903
2,958
0
7,209
18,415
9,620
1,163
4,740
13,539
0
105,696
L
Charybdis
CurrentlyTurnt_
Charybdis
7,125
4,025
0
5,366
11,819
3,332
549
1,073
10,746
0
93,581
L
Achilles
20,016
6,816
0
5,079
21,236
23,035
272
2,785
18,451
6,857
88,648
L
Arachne
Duh_Keith
Arachne
14,392
9,027
0
6,937
23,239
8,584
111
2,002
21,237
0
65,778
L
Chang'e
El_OChelo
Chang'e
14,566
853
2,812
6,476
19,092
7,028
41
6,477
12,615
74,234
0
W
8,729
857
6,958
7,658
13,765
6,510
3,131
4,770
8,760
101,170
0
W
Xing Tian
HeWhoWillNotDie
Xing Tian
12,357
1,756
0
5,789
26,502
27,745
713
11,711
14,257
40,907
0
L
10,849
864
0
2,820
21,087
26,478
93
8,749
12,338
44,887
0
W
13,728
8,194
0
7,671
16,156
6,593
11,914
1,375
14,781
0
140,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
68,141
635
Minions Killed
757
0
Camps Cleared
0
2,111,550
Distance Traveled
2,211,028
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,092
641
180
8
0
439,298
6
W
Pele
13,582
617
156
7
0
481,262
4
L
Charybdis
12,023
547
199
9
0
421,969
5
L
Achilles
12,285
558
179
8
0
457,393
10
L
Arachne
10,870
494
91
4
0
462,061
1
L
Chang'e
9,700
441
149
7
0
383,245
1
W
Ra
12,569
571
169
8
0
444,277
6
W
Xing Tian
12,952
589
37
2
0
422,687
6
L
Ganesha
10,068
458
17
1
0
386,882
3
W
Izanami
14,946
679
215
10
0
423,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role