Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DasGaming
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Nu Wa
Nu Wa
FadedDusk
Nu Wa
Level 15
God Stats
0W - 1L
1,207 SR
Queue Stats
3W - 6L
1,641 Elo+
Party 3
Amaterasu
Amaterasu
SunsetReaper926
Amaterasu
Level 29
God Stats
2W - 3L
1,453 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 3
Izanami
Izanami
alabasterrr
Izanami
Level 7
God Stats
5W - 2L
1,844 SR
Queue Stats
8W - 8L
1,570 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,543 Elo+

VS

Team Averages
Level 20
1,535 SR
1,464 Elo+
Neith
Neith
BigFatPeen
Neith
Level 15
God Stats
4W - 2L
1,546 SR
Queue Stats
9W - 6L
1,546 Elo+
Party 1
Da Ji
Da Ji
CouncilRegent7
Da Ji
Level 27
God Stats
2W - 2L
1,309 SR
Queue Stats
25W - 21L
1,484 Elo+
Party 1
Olorun
Olorun
Munkz27
Olorun
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Ares
Ares
MyFoopaSmells
Ares
Level 28
God Stats
3W - 1L
1,771 SR
Queue Stats
14W - 12L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
TacoElGato
Gilgamesh
Level 21
God Stats
3W - 2L
1,548 SR
Queue Stats
21W - 18L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 8 / 0
4,839
346
319
9,151
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
5
1 / 18 / 0
5,231
374
4,341
23,520
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
FadedDusk
Nu Wa
8
0 / 10 / 1
5,565
398
5,890
12,516
5,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SunsetReaper926
Amaterasu
8
0 / 9 / 0
5,691
407
3,252
13,666
4,571
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
alabasterrr
Izanami
10
0 / 4 / 0
6,132
438
5,433
8,894
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
15 / 0 / 12
8,530
609
16,330
6,484
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
11 / 0 / 11
8,923
637
10,519
9,011
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Munkz27
Olorun
11
7 / 1 / 20
7,888
563
11,589
7,248
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 20
8,053
575
5,902
10,419
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
TacoElGato
Gilgamesh
12
10 / 0 / 8
8,033
574
9,190
5,785
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
118
1
Kills
47
49
Deaths
1
1
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
8
0
0
W
Neith
15
0
12
21
W
11
0
11
16.5
L
Ymir
1
18
0
0.06
L
Nu Wa
FadedDusk
Nu Wa
0
10
1
0.05
W
Olorun
Munkz27
Olorun
7
1
20
17
W
4
0
20
14
L
Amaterasu
SunsetReaper926
Amaterasu
0
9
0
0
W
Gilgamesh
TacoElGato
Gilgamesh
10
0
8
14
L
Izanami
alabasterrr
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
53,530
67,747
Taken
38,947
29,828
Mitigated
23,114
4,250
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
319
54
0
922
9,151
2,257
0
1,009
8,102
0
9,691
W
Neith
16,330
8,488
0
2,585
6,484
3,060
2,332
1,945
4,539
0
52,467
W
10,519
4,223
0
3,702
9,011
3,417
779
1,550
7,461
0
52,182
L
Ymir
4,341
1,418
0
144
23,520
14,518
44
7,576
15,792
8,690
0
L
Nu Wa
FadedDusk
Nu Wa
5,890
1,124
48
670
12,516
5,961
183
2,920
9,596
28,858
0
W
Olorun
Munkz27
Olorun
11,589
6,008
106
2,053
7,248
3,155
1,808
3,930
3,318
30,203
3,739
W
5,902
913
0
3,343
10,419
9,753
439
2,045
8,374
18,058
0
L
Amaterasu
SunsetReaper926
Amaterasu
3,252
764
0
1,395
13,666
4,571
902
2,820
10,355
0
22,251
W
Gilgamesh
TacoElGato
Gilgamesh
9,190
3,013
0
1,853
5,785
3,729
1,044
819
4,966
2,768
32,723
L
Izanami
alabasterrr
Izanami
5,433
3,289
0
1,071
8,894
2,521
0
2,448
6,406
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
41,427
178
Minions Killed
323
0
Camps Cleared
0
1,118,044
Distance Traveled
1,365,438
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,839
346
19
1
0
157,672
0
W
Neith
8,530
609
75
5
0
236,983
1
W
Da Ji
8,923
637
93
7
0
325,501
0
L
Ymir
5,231
374
2
0
0
238,158
2
L
Nu Wa
5,565
398
41
3
0
225,066
0
W
Olorun
7,888
563
56
4
0
244,470
0
W
Ares
8,053
575
30
2
0
295,305
0
L
Amaterasu
5,691
407
36
3
0
243,531
0
W
Gilgamesh
8,033
574
69
5
0
263,179
0
L
Izanami
6,132
438
80
6
0
253,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role