Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AYOFR3D
Ne Zha
Level 60
God Stats
10W - 11L
1,533 SR
Queue Stats
163W - 175L
1,383 Elo+
Solo
Hercules
Hercules
KingEdward_1979
Hercules
Level 127
God Stats
8W - 10L
1,395 SR
Queue Stats
222W - 229L
1,396 Elo+
Solo
Geb
Geb
SkinniPanini
Geb
Level 67
God Stats
9W - 6L
1,592 SR
Queue Stats
140W - 145L
1,395 Elo+
Solo
Medusa
Medusa
TheMiIeyShow
Medusa
Level 64
God Stats
4W - 1L
1,652 SR
Queue Stats
42W - 34L
1,370 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,409 Elo+

VS

Team Averages
Level 89
1,515 SR
1,448 Elo+
Nox
Nox
 
Nox
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Blue-Dragon869
Freya
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
258W - 321L
1,442 Elo+
Party 2
Ratatoskr
Ratatoskr
RUST3D449260
Ratatoskr
Level 65
God Stats
29W - 28L
1,547 SR
Queue Stats
345W - 325L
1,392 Elo+
Solo
Izanami
Izanami
ScarbondoSV
Izanami
Level 147
God Stats
414W - 340L
1,529 SR
Queue Stats
933W - 910L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 0
7,393
616
4,795
2,537
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
AYOFR3D
Ne Zha
11
1 / 2 / 1
6,375
531
2,033
6,715
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
12
0 / 0 / 0
6,262
522
2,227
9,307
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 1
5,641
470
837
5,618
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
9
0 / 1 / 1
5,443
454
904
2,942
746
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 0
5,465
455
1,223
4,925
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
1
0 / 0 / 0
2,175
181
0
0
0
11
0 / 1 / 0
6,342
529
4,246
6,458
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
RUST3D449260
Ratatoskr
11
2 / 2 / 0
6,230
519
3,635
8,458
2,598
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
ScarbondoSV
Izanami
10
1 / 0 / 2
6,456
538
3,537
2,187
921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
0
4
L
Nox
 
Nox
0
2
0
0
L
Ares
 
Ares
0
0
0
0
W
Ne Zha
AYOFR3D
Ne Zha
1
2
1
0.75
L
0
1
0
0
W
Hercules
0
0
0
0
L
Ratatoskr
RUST3D449260
Ratatoskr
2
2
0
1
L
Izanami
ScarbondoSV
Izanami
1
0
2
2
W
0
1
1
0.5
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,796
Damage
12,641
27,119
Taken
22,028
11,431
Mitigated
7,242
12,070
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,795
0
0
500
2,537
783
0
621
1,916
43,511
0
L
Nox
 
Nox
1,223
174
0
691
4,925
1,613
0
2,315
2,254
30,113
0
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
AYOFR3D
Ne Zha
2,033
762
0
2,838
6,715
2,667
746
680
6,035
0
40,741
L
4,246
1,655
0
3,157
6,458
2,110
176
0
6,213
32,938
0
W
Hercules
2,227
664
28
6,225
9,307
4,607
260
4,121
5,186
0
30,958
L
Ratatoskr
RUST3D449260
Ratatoskr
3,635
1,258
0
2,974
8,458
2,598
0
2,359
6,037
0
35,698
L
Izanami
ScarbondoSV
Izanami
3,537
2,279
156
640
2,187
921
298
500
1,647
0
37,402
W
837
205
1,008
994
5,618
2,628
297
47
5,571
12,019
0
W
Medusa
904
158
0
477
2,942
746
828
0
2,942
0
30,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
26,668
333
Minions Killed
279
0
Camps Cleared
0
1,144,448
Distance Traveled
889,630
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,393
616
104
9
0
234,054
1
L
Nox
5,465
455
49
4
0
223,144
4
L
Ares
2,175
181
0
0
0
0
0
W
Ne Zha
6,375
531
82
7
0
242,147
1
L
Freya
6,342
529
67
6
0
205,927
2
W
Hercules
6,262
522
67
6
0
211,192
0
L
Ratatoskr
6,230
519
72
6
0
257,282
1
L
Izanami
6,456
538
91
8
0
203,277
3
W
Geb
5,641
470
8
1
0
234,406
3
W
Medusa
5,443
454
72
6
0
222,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role