Player Matchup

Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IanDu007
Ra
Level 77
God Stats
20W - 18L
1,446 SR
Queue Stats
131W - 126L
1,381 Elo+
Party 1
Sol
Sol
JEmiliano428
Sol
Level 62
God Stats
2W - 0L
1,605 SR
Queue Stats
91W - 114L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
Swagni72
Sylvanus
Level 80
God Stats
3W - 1L
1,579 SR
Queue Stats
206W - 240L
1,406 Elo+
Party 2
Loki
Loki
calvajita
Loki
Level 19
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 22L
1,317 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,389 Elo+

VS

Team Averages
Level 93
1,434 SR
1,404 Elo+
Cupid
Cupid
Butterysnaps
Cupid
Level 69
God Stats
6W - 6L
1,474 SR
Queue Stats
328W - 324L
1,394 Elo+
Solo
Skadi
Skadi
Khosimersion
Skadi
Level 94
God Stats
25W - 23L
1,490 SR
Queue Stats
194W - 233L
1,401 Elo+
Party 3
Nike
Nike
TSB Elysium
Nike
Level 100
God Stats
0W - 1L
1,399 SR
Queue Stats
32W - 41L
1,365 Elo+
Party 3
Gilgamesh
Gilgamesh
TSB TaZe Reflex
Gilgamesh
Level 45
God Stats
2W - 6L
1,255 SR
Queue Stats
62W - 74L
1,340 Elo+
Party 3
Ganesha
Ganesha
Texecutioner748
Ganesha
Level 159
God Stats
16W - 19L
1,554 SR
Queue Stats
194W - 258L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 1 / 5
5,902
537
6,322
5,353
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 1
6,261
569
3,369
7,087
2,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
5,969
543
4,943
7,833
1,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Swagni72
Sylvanus
10
4 / 3 / 3
6,131
557
5,103
8,418
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
3 / 1 / 2
6,367
579
2,472
5,335
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,219
656
5,781
8,386
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,475
498
3,843
5,037
1,320
Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 0
5,551
505
5,538
7,938
4,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TSB TaZe Reflex
Gilgamesh
9
4 / 3 / 1
6,104
555
5,121
5,939
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,405
491
3,490
8,657
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
10
10
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
5
5.5
L
5
2
0
2.5
W
0
0
1
0.5
W
1
5
1
0.3
L
1
3
1
0.5
W
Sylvanus
Swagni72
Sylvanus
4
3
3
1.83
L
0
1
0
0
L
Gilgamesh
TSB TaZe Reflex
Gilgamesh
4
3
1
1.5
L
0
2
2
0.5
W
Loki
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
23,773
34,026
Taken
35,957
12,115
Mitigated
14,828
14,731
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,322
3,104
500
1,856
5,353
1,855
170
1,613
3,740
23,158
2,646
L
5,781
3,301
0
2,854
8,386
2,844
250
4,943
3,443
0
46,110
W
3,369
258
34
4,482
7,087
2,338
135
0
7,087
35,740
0
W
4,943
2,026
0
2,583
7,833
1,336
1,460
0
7,833
29,934
0
L
3,843
1,936
0
1,008
5,037
1,320
1,260
2,306
2,731
0
27,844
W
Sylvanus
Swagni72
Sylvanus
5,103
1,939
710
2,188
8,418
5,338
316
1,806
6,612
18,944
6,466
L
5,538
941
0
1,345
7,938
4,536
0
3,236
4,702
0
28,259
L
Gilgamesh
TSB TaZe Reflex
Gilgamesh
5,121
1,441
0
1,009
5,939
2,210
0
1,574
4,365
0
22,701
L
3,490
274
298
3,340
8,657
3,918
0
5,898
2,759
16,482
0
W
Loki
2,472
687
0
2,378
5,335
1,248
0
71
5,264
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
29,754
270
Minions Killed
250
0
Camps Cleared
0
991,784
Distance Traveled
1,048,245
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,902
537
42
4
0
199,939
1
L
Cupid
7,219
656
87
8
0
206,550
5
W
Ra
6,261
569
83
8
0
211,680
3
W
Sol
5,969
543
51
5
0
184,926
0
L
Skadi
5,475
498
68
6
0
204,967
6
W
Sylvanus
6,131
557
45
4
0
161,706
0
L
Nike
5,551
505
50
5
0
196,982
3
L
Gilgamesh
6,104
555
38
3
0
236,731
0
L
Ganesha
5,405
491
7
1
0
203,015
0
W
Loki
6,367
579
49
4
0
233,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role