Player Matchup

Anhur
Anhur
Curupt99
Anhur
Level 21
God Stats
6W - 9L
1,424 SR
Queue Stats
38W - 42L
1,443 Elo+
Party 2
Bacchus
Bacchus
DMangolorian
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,486 Elo+
Solo
Da Ji
Da Ji
floatingcactus
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
madchopper333
Cupid
Level 20
God Stats
0W - 4L
1,350 SR
Queue Stats
4W - 11L
1,321 Elo+
Party 3
Thanatos
Thanatos
ssaevoli
Thanatos
Level 28
God Stats
5W - 5L
1,448 SR
Queue Stats
67W - 49L
1,504 Elo+
Party 2
Team Averages
Level 19
1,444 SR
1,451 Elo+

VS

Team Averages
Level 37
1,515 SR
1,427 Elo+
Xing Tian
Xing Tian
DINONuGGet21206
Xing Tian
Level 26
God Stats
9W - 7L
1,538 SR
Queue Stats
78W - 104L
1,336 Elo+
Party 1
Ymir
Ymir
Gorbus4939
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
Suk3tch1
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
XxWhiteWolf15xX
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 80L
1,459 Elo+
Solo
Medusa
Medusa
clashlord1115
Medusa
Level 109
God Stats
2W - 0L
1,537 SR
Queue Stats
27W - 19L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Curupt99
Anhur
17
5 / 9 / 9
11,595
1,054
18,856
20,597
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
DMangolorian
Bacchus
17
3 / 8 / 9
11,259
1,024
10,663
23,377
25,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 13 / 9
9,864
897
6,212
19,277
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 8
10,080
916
11,362
17,267
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
ssaevoli
Thanatos
17
11 / 11 / 5
13,326
1,211
15,629
18,549
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DINONuGGet21206
Xing Tian
20
4 / 5 / 25
11,861
1,078
13,680
15,409
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 6 / 20
11,111
1,010
8,587
17,045
10,373
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Suk3tch1
Cthulhu
19
2 / 2 / 23
11,101
1,009
1,624
10,743
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
8 / 5 / 25
12,859
1,169
25,108
12,015
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
32 / 3 / 7
17,355
1,578
39,896
16,760
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
151
21
Kills
51
51
Deaths
21
40
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Anhur
Curupt99
Anhur
5
9
9
1.06
W
Xing Tian
DINONuGGet21206
Xing Tian
4
5
25
3.3
L
Bacchus
DMangolorian
Bacchus
3
8
9
0.94
W
5
6
20
2.5
W
Cthulhu
Suk3tch1
Cthulhu
2
2
23
6.75
W
8
5
25
4.1
W
32
3
7
11.83
L
1
13
9
0.42
L
1
10
8
0.5
L
Thanatos
ssaevoli
Thanatos
11
11
5
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,722
Damage
88,895
99,067
Taken
71,972
48,176
Mitigated
37,108
9,197
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Curupt99
Anhur
18,856
8,385
0
862
20,597
5,575
0
10,502
9,775
0
43,201
W
Xing Tian
DINONuGGet21206
Xing Tian
13,680
3,764
0
1,164
15,409
13,299
0
1,979
13,430
21,700
0
L
Bacchus
DMangolorian
Bacchus
10,663
2,859
107
2,160
23,377
25,573
0
14,788
7,754
25,024
0
W
8,587
1,772
0
0
17,045
10,373
0
1,842
15,203
26,021
0
W
Cthulhu
Suk3tch1
Cthulhu
1,624
978
0
0
10,743
4,660
0
2,539
8,204
6,038
0
W
25,108
2,582
251
2,133
12,015
2,957
0
2,335
9,680
46,966
0
W
39,896
18,611
0
4,206
16,760
5,819
0
1,968
14,792
0
75,817
L
6,212
1,573
0
0
19,277
5,737
0
9,557
9,451
0
14,132
L
11,362
6,287
0
69
17,267
4,437
0
7,140
9,861
0
34,298
L
Thanatos
ssaevoli
Thanatos
15,629
4,101
0
5,999
18,549
6,854
0
5,108
13,227
0
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,124
Gold Earned
64,287
172
Minions Killed
189
8
Camps Cleared
9
810,755
Distance Traveled
927,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,595
1,054
50
5
3
179,640
0
W
Xing Tian
11,861
1,078
22
2
0
194,795
0
L
Bacchus
11,259
1,024
18
2
1
165,916
0
W
Ymir
11,111
1,010
35
3
0
163,795
0
W
Cthulhu
11,101
1,009
12
1
0
193,118
4
W
Scylla
12,859
1,169
51
5
1
182,066
1
W
Medusa
17,355
1,578
69
6
8
193,598
0
L
Da Ji
9,864
897
12
1
0
114,917
1
L
Cupid
10,080
916
55
5
0
147,642
0
L
Thanatos
13,326
1,211
37
3
4
202,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role