Player Matchup

Skadi
Skadi
BlackRose953
Skadi
Level 60
God Stats
0W - 2L
1,271 SR
Queue Stats
116W - 154L
1,375 Elo+
Solo
King Arthur
King Arthur
DETROITSTEEL1
King Arthur
Level 22
God Stats
10W - 25L
1,337 SR
Queue Stats
30W - 55L
1,336 Elo+
Party 2
Vulcan
Vulcan
MoistToweIlette
Vulcan
Level 69
God Stats
6W - 3L
1,770 SR
Queue Stats
133W - 133L
1,354 Elo+
Party 2
Ymir
Ymir
ShameVVizard
Ymir
Level 52
God Stats
6W - 6L
1,348 SR
Queue Stats
37W - 38L
1,318 Elo+
Party 2
Loki
Loki
rocket2592
Loki
Level 99
God Stats
7W - 17L
1,295 SR
Queue Stats
168W - 201L
1,351 Elo+
Solo
Team Averages
Level 60
1,404 SR
1,347 Elo+

VS

Team Averages
Level 69
1,346 SR
1,352 Elo+
Anubis
Anubis
JinxedDreamer
Anubis
Level 44
God Stats
28W - 21L
1,298 SR
Queue Stats
164W - 213L
1,327 Elo+
Solo
Chiron
Chiron
LuchiTheGr8T
Chiron
Level 59
God Stats
2W - 0L
1,339 SR
Queue Stats
61W - 67L
1,404 Elo+
Party 1
Osiris
Osiris
Ronin-Xero-00-
Osiris
Level 85
God Stats
4W - 6L
1,466 SR
Queue Stats
82W - 124L
1,336 Elo+
Solo
Geb
Geb
bigpoppa11
Geb
Level 89
God Stats
10W - 22L
1,263 SR
Queue Stats
271W - 287L
1,304 Elo+
Solo
Kumbhakarna
Kumbhakarna
skippinmud
Kumbhakarna
Level 68
God Stats
5W - 5L
1,362 SR
Queue Stats
63W - 70L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,736
478
5,643
7,152
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DETROITSTEEL1
King Arthur
8
0 / 2 / 0
4,910
409
1,168
6,714
3,425
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
5,869
489
1,396
1,951
594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,521
460
2,921
6,413
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,417
451
3,698
9,375
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,456
621
1,747
3,718
1,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
10
3 / 1 / 3
6,054
505
7,247
5,850
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 1
6,878
573
4,293
6,218
4,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 1 / 5
6,239
520
3,891
6,451
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
skippinmud
Kumbhakarna
10
2 / 0 / 4
6,372
531
2,509
7,351
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
King Arthur
DETROITSTEEL1
King Arthur
0
2
0
0
W
2
0
0
2
W
Chiron
3
1
3
4.5
L
0
0
0
0
W
3
0
1
3.5
L
0
2
0
0
W
2
1
5
4.5
L
0
5
1
0.1
W
Kumbhakarna
skippinmud
Kumbhakarna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
19,687
31,605
Taken
29,588
11,643
Mitigated
16,515
3,869
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,643
2,545
0
400
7,152
1,969
0
1,711
5,441
0
33,415
L
King Arthur
DETROITSTEEL1
King Arthur
1,168
415
0
0
6,714
3,425
74
1,040
5,674
0
14,546
W
1,747
151
0
2,800
3,718
1,865
396
982
2,736
50,830
0
W
Chiron
7,247
2,913
1,277
2,785
5,850
1,656
711
356
5,494
0
34,910
L
1,396
193
0
462
1,951
594
0
481
1,470
29,483
0
W
4,293
2,365
66
1,579
6,218
4,470
823
0
6,218
0
37,811
L
2,921
524
0
1,446
6,413
3,215
0
1,827
4,586
21,816
0
W
3,891
1,216
506
1,440
6,451
3,977
352
1,071
5,380
18,478
5,141
L
3,698
932
0
1,561
9,375
2,440
0
2,766
6,609
0
29,353
W
Kumbhakarna
skippinmud
Kumbhakarna
2,509
170
659
1,488
7,351
4,547
395
1,908
5,443
17,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
32,999
261
Minions Killed
322
0
Camps Cleared
0
1,063,251
Distance Traveled
1,057,145
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,736
478
68
6
0
205,878
1
L
King Arthur
4,910
409
26
2
0
209,620
0
W
Anubis
7,456
621
103
9
0
205,509
3
W
Chiron
6,054
505
61
5
0
207,876
2
L
Vulcan
5,869
489
74
6
0
226,801
4
W
Osiris
6,878
573
71
6
0
214,672
2
L
Ymir
5,521
460
43
4
0
220,152
4
W
Geb
6,239
520
56
5
0
203,018
3
L
Loki
5,417
451
50
4
0
200,800
4
W
Kumbhakarna
6,372
531
31
3
0
226,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role