Player Matchup

Ganesha
Ganesha
Silver I
Neon8808
Ganesha
Silver I
Level 106
God Stats
2W - 0L
1,876 SR
Queue Stats
12W - 13L
1,359 MMR
Party 3
Freya
Freya
Gold II
SergioSaga12
Freya
Gold II
Level 126
God Stats
1W - 0L
1,734 SR
Queue Stats
357W - 359L
1,504 MMR
Solo
Da Ji
Da Ji
Gold V
Trlckelodean
Da Ji
Gold V
Level 124
God Stats
2W - 1L
1,900 SR
Queue Stats
17W - 13L
1,573 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
Vash123
Sun Wukong
Gold III
Level 94
God Stats
17W - 13L
1,679 SR
Queue Stats
185W - 179L
1,444 MMR
Solo
Agni
Agni
Gold III
empanadaa
Agni
Gold III
Level 86
God Stats
1W - 0L
1,256 SR
Queue Stats
113W - 95L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,689 SR
1,478 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,541 SR
1,488 MMR
Geb
Geb
Bronze III
BravoCatt
Geb
Bronze III
Level 84
God Stats
2W - 2L
1,494 SR
Queue Stats
17W - 33L
1,599 MMR
Party 1
Achilles
Achilles
Gold V
Goldbat500
Achilles
Gold V
Level 158
God Stats
0W - 2L
1,484 SR
Queue Stats
172W - 172L
1,649 MMR
Party 2
Ra
Ra
Bronze III
MALAKYE
Ra
Bronze III
Level 97
God Stats
0W - 1L
1,552 SR
Queue Stats
4W - 6L
1,459 MMR
Solo
Mulan
Mulan
Silver I
ScrubMastar
Mulan
Silver I
Level 78
God Stats
1W - 3L
1,524 SR
Queue Stats
22W - 25L
1,370 MMR
Party 2
Danzaburou
Danzaburou
Silver III
mohrgames
Danzaburou
Silver III
Level 118
God Stats
1W - 1L
1,653 SR
Queue Stats
8W - 14L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Neon8808
Ganesha
14
0 / 1 / 23
9,971
587
7,709
17,993
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 6
9,840
579
6,974
11,157
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
23 / 2 / 6
11,956
703
18,560
9,463
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Vash123
Sun Wukong
17
4 / 2 / 8
11,290
664
13,559
15,987
9,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
16
6 / 0 / 19
10,990
646
11,104
8,016
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurNikeGilgamesh

VS

Bans
ZeusRatatoskrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
6,967
410
4,557
16,172
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Goldbat500
Achilles
12
1 / 9 / 1
7,561
445
5,607
15,595
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 13 / 0
6,115
360
3,764
15,420
3,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 1
7,533
443
10,163
19,170
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
mohrgames
Danzaburou
13
2 / 3 / 1
8,382
493
5,068
9,678
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
36
Kills
6
6
Deaths
36
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Achilles
Goldbat500
Achilles
1
9
1
0.17
L
0
13
0
0
W
Ganesha
Neon8808
Ganesha
0
1
23
11.5
L
2
6
1
0.42
W
3
1
6
6
W
23
2
6
13
W
Sun Wukong
Vash123
Sun Wukong
4
2
8
4
W
Agni
6
0
19
15.5
L
Danzaburou
mohrgames
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
29,159
62,616
Taken
76,035
40,028
Mitigated
36,244
31,487
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
843
0
1,991
16,172
13,269
279
7,458
8,714
18,397
0
L
Achilles
Goldbat500
Achilles
5,607
1,705
0
3,319
15,595
5,418
0
3,668
11,927
0
46,821
L
3,764
479
682
1,857
15,420
3,796
0
8,065
7,355
22,533
0
W
Ganesha
Neon8808
Ganesha
7,709
1,283
621
8,623
17,993
18,964
426
4,197
12,559
27,268
0
L
10,163
955
0
6,965
19,170
10,869
0
1,932
17,238
1,417
39,270
W
6,974
2,122
0
5,890
11,157
4,814
1,992
2,527
8,406
53,179
7,336
W
18,560
5,617
0
3,363
9,463
3,738
4,549
2,070
7,353
0
66,938
W
Sun Wukong
Vash123
Sun Wukong
13,559
2,288
0
8,723
15,987
9,274
2,652
2,020
12,359
0
72,725
W
Agni
11,104
1,419
0
4,267
8,016
3,238
1,718
1,935
6,081
74,893
0
L
Danzaburou
mohrgames
Danzaburou
5,068
2,636
0
3,347
9,678
2,892
1,097
3,932
5,746
0
58,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
36,558
460
Minions Killed
361
0
Camps Cleared
0
1,691,735
Distance Traveled
1,491,081
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,967
410
28
2
0
323,593
1
L
Achilles
7,561
445
93
5
0
326,700
1
L
Ra
6,115
360
44
3
0
258,946
0
W
Ganesha
9,971
587
6
0
0
329,722
5
L
Mulan
7,533
443
81
5
0
299,005
5
W
Freya
9,840
579
122
7
0
314,455
2
W
Da Ji
11,956
703
80
5
0
365,224
4
W
Sun Wukong
11,290
664
136
8
0
352,777
3
W
Agni
10,990
646
116
7
0
329,557
4
L
Danzaburou
8,382
493
115
7
0
282,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role