Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EpicPogchamp69
Kuzenbo
Level 29
God Stats
2W - 3L
1,209 SR
Queue Stats
150W - 175L
1,483 Elo+
Solo
Medusa
Medusa
GHF Perspective
Medusa
Level 126
God Stats
1W - 3L
1,650 SR
Queue Stats
123W - 122L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
SilverShroud-_-
Baron Samedi
Level 126
God Stats
1W - 5L
1,637 SR
Queue Stats
171W - 145L
1,615 Elo+
Party 2
Hachiman
Hachiman
StuntDad
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,347 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,494 Elo+

VS

Team Averages
Level 84
1,651 SR
1,609 Elo+
Ah Muzen Cab
Ah Muzen Cab
GotchuGoat
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,611 Elo+
Party 1
Mulan
Mulan
J41CH13RM4V13
Mulan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 3
Baba Yaga
Baba Yaga
MochiFeelings
Baba Yaga
Level 25
God Stats
2W - 1L
1,711 SR
Queue Stats
24W - 41L
1,433 Elo+
Solo
Cupid
Cupid
PlayMinecraftKid
Cupid
Level 129
God Stats
3W - 0L
1,750 SR
Queue Stats
148W - 145L
1,581 Elo+
Party 3
Sol
Sol
TacoElite32
Sol
Level 136
God Stats
8W - 7L
1,796 SR
Queue Stats
185W - 71L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 7
9,421
785
11,719
7,936
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 13
8,841
737
6,659
14,926
22,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 9
9,646
804
11,285
11,794
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SilverShroud-_-
Baron Samedi
15
2 / 7 / 11
9,061
755
14,465
14,365
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
StuntDad
Hachiman
15
5 / 7 / 6
9,292
774
9,670
12,057
4,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GotchuGoat
Ah Muzen Cab
20
9 / 3 / 13
11,533
961
22,027
17,509
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 4 / 13
9,705
809
7,423
17,106
11,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
MochiFeelings
Baba Yaga
14
1 / 3 / 15
8,962
747
6,533
7,398
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 12
10,004
834
8,875
10,110
4,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 16
10,522
877
9,580
12,282
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
15
Kills
25
25
Deaths
15
46
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
7
2.17
L
1
2
13
3.75
L
4
6
9
1.42
W
Ah Muzen Cab
GotchuGoat
Ah Muzen Cab
9
3
13
5.17
W
5
4
13
2.88
W
Baba Yaga
MochiFeelings
Baba Yaga
1
3
15
2.83
W
5
3
12
3.67
L
Baron Samedi
SilverShroud-_-
Baron Samedi
2
7
11
1.07
L
Hachiman
StuntDad
Hachiman
5
7
6
1.14
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,798
Damage
54,438
61,078
Taken
64,405
43,134
Mitigated
31,878
19,671
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,719
2,561
1,026
791
7,936
3,259
1,355
2,529
5,191
31,291
0
L
6,659
1,585
1,506
3,082
14,926
22,574
246
4,454
10,033
14,949
0
L
11,285
3,315
1,224
892
11,794
5,614
1,159
2,953
8,418
0
21,223
W
Ah Muzen Cab
GotchuGoat
Ah Muzen Cab
22,027
4,721
539
9,134
17,509
8,463
1,398
10,151
7,358
0
57,560
W
7,423
339
387
4,223
17,106
11,505
189
8,478
8,628
0
12,624
W
Baba Yaga
MochiFeelings
Baba Yaga
6,533
42
1,227
1,897
7,398
2,724
0
3,306
4,092
11,329
0
W
8,875
3,964
3,221
3,485
10,110
4,373
2,301
4,199
5,911
0
24,536
L
Baron Samedi
SilverShroud-_-
Baron Samedi
14,465
356
4,514
4,174
14,365
6,973
150
2,864
10,928
21,194
0
L
Hachiman
StuntDad
Hachiman
9,670
4,014
1,051
1,411
12,057
4,714
852
2,968
8,671
0
15,759
W
9,580
1,877
661
5,504
12,282
4,813
2,410
6,709
5,573
31,308
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
50,726
137
Minions Killed
181
0
Camps Cleared
0
1,020,515
Distance Traveled
1,088,710
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,421
785
52
4
0
223,042
2
L
Kuzenbo
8,841
737
12
1
0
220,706
0
L
Medusa
9,646
804
27
2
0
219,871
2
W
Ah Muzen Cab
11,533
961
69
6
0
206,956
0
W
Mulan
9,705
809
8
1
0
224,812
1
W
Baba Yaga
8,962
747
13
1
0
215,073
3
W
Cupid
10,004
834
40
3
0
231,940
0
L
Baron Samedi
9,061
755
27
2
0
191,494
0
L
Hachiman
9,292
774
19
2
0
165,402
0
W
Sol
10,522
877
51
4
0
209,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role