Player Matchup

Xbalanque
Xbalanque
Infernal Patrol
Xbalanque
Level 87
God Stats
0W - 3L
1,378 SR
Queue Stats
1W - 8L
1,161 Elo+
Party 1
Fenrir
Fenrir
M3x1canShankS
Fenrir
Level 85
God Stats
32W - 30L
1,552 SR
Queue Stats
150W - 164L
1,464 Elo+
Party 1
Olorun
Olorun
MCmigre13
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Oh Kou
Xing Tian
Level 105
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SxY DeLiMaN
Cu Chulainn
Level 139
God Stats
0W - 3L
1,602 SR
Queue Stats
113W - 136L
1,428 Elo+
Party 1
Team Averages
Level 101
1,546 SR
1,389 Elo+

VS

Team Averages
Level 107
1,612 SR
1,380 Elo+
Bastet
Bastet
ALEX KNELLER
Bastet
Level 66
God Stats
1W - 0L
1,821 SR
Queue Stats
33W - 34L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
Faiint v2
Ah Puch
Level 104
God Stats
3W - 2L
1,473 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 2
Vulcan
Vulcan
SakSZN
Vulcan
Level 156
God Stats
1W - 0L
1,775 SR
Queue Stats
23W - 21L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Shmooden
Gilgamesh
Level 69
God Stats
2W - 0L
1,472 SR
Queue Stats
6W - 19L
1,231 Elo+
Party 2
Poseidon
Poseidon
YungBeann
Poseidon
Level 141
God Stats
1W - 0L
1,520 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Infernal Patrol
Xbalanque
20
10 / 12 / 5
15,857
881
13,964
27,326
12,034
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 13 / 10
16,459
914
25,779
30,476
17,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
MCmigre13
Olorun
20
4 / 8 / 8
14,426
801
11,622
21,714
8,766
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Oh Kou
Xing Tian
20
5 / 6 / 8
14,187
788
8,171
40,251
53,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
SxY DeLiMaN
Cu Chulainn
20
3 / 13 / 10
14,458
803
13,305
31,168
26,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
8 / 8 / 16
15,821
879
17,400
20,200
10,728
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Faiint v2
Ah Puch
20
8 / 4 / 18
15,392
855
17,762
11,057
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
SakSZN
Vulcan
20
19 / 7 / 15
18,927
1,052
44,063
19,190
8,976
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Shmooden
Gilgamesh
19
3 / 5 / 19
13,699
761
16,435
24,258
24,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
YungBeann
Poseidon
20
13 / 9 / 23
18,391
1,022
38,617
17,754
14,261
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
142
33
Kills
51
52
Deaths
33
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
8
16
2
W
Ah Puch
Faiint v2
Ah Puch
8
4
18
4.25
L
Xbalanque
Infernal Patrol
Xbalanque
10
12
5
1.04
L
11
13
10
1.23
L
Olorun
MCmigre13
Olorun
4
8
8
1
L
Xing Tian
Oh Kou
Xing Tian
5
6
8
1.5
W
Vulcan
SakSZN
Vulcan
19
7
15
3.79
W
Gilgamesh
Shmooden
Gilgamesh
3
5
19
2.5
L
Cu Chulainn
SxY DeLiMaN
Cu Chulainn
3
13
10
0.62
W
Poseidon
YungBeann
Poseidon
13
9
23
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,841
Damage
134,277
150,935
Taken
92,459
117,549
Mitigated
62,974
16,818
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,400
5,265
0
2,261
20,200
10,728
247
6,583
13,424
0
37,382
W
Ah Puch
Faiint v2
Ah Puch
17,762
1,007
0
2,801
11,057
4,773
336
1,133
9,788
28,908
0
L
Xbalanque
Infernal Patrol
Xbalanque
13,964
3,962
681
1,809
27,326
12,034
2,898
19,984
6,842
0
40,600
L
25,779
7,008
319
4,254
30,476
17,038
167
19,264
10,627
0
45,026
L
Olorun
MCmigre13
Olorun
11,622
6,659
199
3,744
21,714
8,766
1,861
15,667
5,700
54,008
0
L
Xing Tian
Oh Kou
Xing Tian
8,171
458
0
5,607
40,251
53,115
549
26,034
12,666
20,208
0
W
Vulcan
SakSZN
Vulcan
44,063
10,441
1,606
3,702
19,190
8,976
1,600
5,046
13,870
90,099
0
W
Gilgamesh
Shmooden
Gilgamesh
16,435
3,460
0
2,539
24,258
24,236
1,996
7,211
16,259
6,971
32,616
L
Cu Chulainn
SxY DeLiMaN
Cu Chulainn
13,305
1,620
0
205
31,168
26,596
770
20,150
9,816
9,336
33,616
W
Poseidon
YungBeann
Poseidon
38,617
7,148
0
1,558
17,754
14,261
1,884
3,697
13,652
94,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,387
Gold Earned
82,230
336
Minions Killed
378
5
Camps Cleared
11
1,414,546
Distance Traveled
1,674,702
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,821
879
49
3
0
313,147
0
W
Ah Puch
15,392
855
35
2
0
355,525
0
L
Xbalanque
15,857
881
74
4
1
275,765
0
L
Fenrir
16,459
914
47
3
0
298,720
0
L
Olorun
14,426
801
119
7
0
267,923
0
L
Xing Tian
14,187
788
27
2
0
330,918
0
W
Vulcan
18,927
1,052
119
7
4
354,428
1
W
Gilgamesh
13,699
761
39
2
2
341,575
1
L
Cu Chulainn
14,458
803
69
4
4
241,220
11
W
Poseidon
18,391
1,022
136
8
5
310,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role