Player Matchup

Fenrir
Fenrir
CQB Zombo
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,081 Elo+
Party 2
Ah Puch
Ah Puch
CapnFuzzLov3
Ah Puch
Level 29
God Stats
11W - 16L
1,423 SR
Queue Stats
30W - 47L
1,347 Elo+
Solo
Ymir
Ymir
DarkWeeb4242
Ymir
Level 13
God Stats
5W - 5L
1,320 SR
Queue Stats
46W - 50L
1,347 Elo+
Party 1
Nemesis
Nemesis
SuperMario427
Nemesis
Level 13
God Stats
4W - 3L
1,254 SR
Queue Stats
47W - 53L
1,348 Elo+
Party 1
Skadi
Skadi
Wayward7970
Skadi
Level 14
God Stats
3W - 6L
1,423 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 2
Team Averages
Level 19
1,384 SR
1,293 Elo+

VS

Team Averages
Level 9
1,362 SR
1,336 Elo+
Neith
Neith
Mememan3001315
Neith
Level 4
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo
Fenrir
Fenrir
Vincnt Wolf
Fenrir
Level 4
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
cristianr_rr
Anubis
Level 19
God Stats
26W - 23L
1,527 SR
Queue Stats
56W - 54L
1,377 Elo+
Party 3
Ymir
Ymir
ds3_sfV
Ymir
Level 12
God Stats
1W - 2L
1,359 SR
Queue Stats
14W - 15L
1,417 Elo+
Party 3
Skadi
Skadi
squeamish_genz
Skadi
Level 7
God Stats
4W - 5L
1,450 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CQB Zombo
Fenrir
17
4 / 1 / 15
10,264
1,026
10,803
12,094
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
CapnFuzzLov3
Ah Puch
17
5 / 1 / 13
10,574
1,057
19,392
6,512
2,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 1 / 16
12,588
1,259
10,178
11,704
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
17
5 / 0 / 12
10,758
1,076
7,867
13,464
5,954
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 1 / 17
10,847
1,085
10,016
5,832
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,675
868
3,376
3,197
907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
2 / 8 / 1
9,523
952
14,062
21,337
16,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
15
1 / 10 / 0
9,126
913
13,335
13,786
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
ds3_sfV
Ymir
16
0 / 3 / 4
9,466
947
5,411
16,899
12,209
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 4 / 1
9,352
935
9,270
8,872
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
26
Kills
4
4
Deaths
26
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CQB Zombo
Fenrir
4
1
15
11.5
W
Ah Puch
CapnFuzzLov3
Ah Puch
5
1
13
11.5
W
9
1
16
17
L
1
1
1
1.5
W
Nemesis
5
0
12
11
L
Fenrir
2
8
1
0.31
W
3
1
17
11.5
L
Anubis
1
10
0
0.1
L
Ymir
ds3_sfV
Ymir
0
3
4
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,256
Damage
45,454
49,606
Taken
64,091
25,829
Mitigated
39,846
11,544
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CQB Zombo
Fenrir
10,803
3,796
0
511
12,094
7,842
0
4,649
7,445
0
22,882
W
Ah Puch
CapnFuzzLov3
Ah Puch
19,392
732
757
2,939
6,512
2,436
0
948
5,564
30,956
0
W
10,178
920
0
3,840
11,704
7,432
0
5,693
6,011
25,386
0
L
3,376
785
0
125
3,197
907
0
528
2,669
0
5,019
W
Nemesis
7,867
3,700
0
3,001
13,464
5,954
0
4,697
8,767
0
19,404
L
Fenrir
14,062
2,932
0
570
21,337
16,200
0
7,334
14,003
0
22,150
W
10,016
4,227
0
496
5,832
2,165
0
2,759
3,073
0
26,480
L
Anubis
13,335
189
0
0
13,786
7,171
0
8,095
5,691
31,178
0
L
Ymir
ds3_sfV
Ymir
5,411
573
0
0
16,899
12,209
0
8,226
8,673
17,720
0
L
9,270
4,297
0
585
8,872
3,359
0
5,387
3,485
0
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,031
Gold Earned
46,142
160
Minions Killed
175
4
Camps Cleared
2
972,629
Distance Traveled
760,627
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,264
1,026
31
3
0
223,065
0
W
Ah Puch
10,574
1,057
26
3
0
157,445
4
W
Ymir
12,588
1,259
43
4
0
182,175
1
L
Neith
8,675
868
6
1
0
74,465
0
W
Nemesis
10,758
1,076
21
2
1
224,928
1
L
Fenrir
9,523
952
14
1
1
214,342
0
W
Skadi
10,847
1,085
39
4
3
185,016
0
L
Anubis
9,126
913
50
5
1
127,612
0
L
Ymir
9,466
947
38
4
0
189,081
0
L
Skadi
9,352
935
67
7
0
155,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role