Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Atemysk
Bastet
Level 41
God Stats
4W - 4L
1,458 SR
Queue Stats
131W - 134L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
ElPR07
Cthulhu
Level 124
God Stats
24W - 17L
1,609 SR
Queue Stats
537W - 573L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Undivine_One
Morgan Le Fay
Level 147
God Stats
5W - 6L
1,498 SR
Queue Stats
522W - 554L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Yandermeister
Gilgamesh
Level 153
God Stats
11W - 10L
1,528 SR
Queue Stats
503W - 545L
1,411 Elo+
Party 1
Team Averages
Level 115
1,519 SR
1,416 Elo+

VS

Team Averages
Level 92
1,439 SR
1,438 Elo+
Pele
Pele
Dylannnznznzn
Pele
Level 65
God Stats
0W - 3L
1,147 SR
Queue Stats
33W - 31L
1,510 Elo+
Party 2
Ra
Ra
RaveScope
Ra
Level 107
God Stats
0W - 1L
1,776 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 2
Camazotz
Camazotz
YouCantGunkMe
Camazotz
Level 89
God Stats
0W - 1L
1,243 SR
Queue Stats
16W - 24L
1,403 Elo+
Party 2
Scylla
Scylla
rockhard2016
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,370 Elo+
Solo
Danzaburou
Danzaburou
theBIGSPANKY300
Danzaburou
Level 68
God Stats
13W - 9L
1,528 SR
Queue Stats
347W - 376L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 5 / 14
12,276
818
15,080
23,617
13,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Atemysk
Bastet
17
4 / 3 / 13
10,967
731
8,529
13,434
5,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElPR07
Cthulhu
20
11 / 5 / 11
13,128
875
22,806
30,692
46,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Undivine_One
Morgan Le Fay
19
6 / 6 / 15
12,401
827
24,111
17,710
7,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Yandermeister
Gilgamesh
19
5 / 7 / 17
12,403
827
11,970
20,204
20,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 11
11,289
753
17,065
19,006
7,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 5 / 9
11,738
783
22,723
21,136
9,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
YouCantGunkMe
Camazotz
17
6 / 7 / 13
10,924
728
12,702
21,548
8,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
3 / 4 / 10
9,911
661
13,803
9,753
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
theBIGSPANKY300
Danzaburou
19
3 / 6 / 13
11,975
798
19,198
16,925
6,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
81
31
Kills
25
26
Deaths
31
70
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
5
14
2.4
W
Bastet
Atemysk
Bastet
4
3
13
3.5
L
6
9
11
1.28
W
Cthulhu
ElPR07
Cthulhu
11
5
11
3.3
L
7
5
9
2.3
W
Morgan Le Fay
Undivine_One
Morgan Le Fay
6
6
15
2.25
W
Gilgamesh
Yandermeister
Gilgamesh
5
7
17
1.93
L
Camazotz
YouCantGunkMe
Camazotz
6
7
13
1.79
L
Scylla
3
4
10
2
L
Danzaburou
theBIGSPANKY300
Danzaburou
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,496
Damage
85,491
105,657
Taken
88,368
93,706
Mitigated
34,729
45,291
Healing
34,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,080
553
11,365
9,257
23,617
13,493
1,101
12,128
11,489
36,832
0
W
Bastet
Atemysk
Bastet
8,529
1,536
2,801
3,406
13,434
5,663
1,925
4,455
8,979
0
16,590
L
17,065
4,327
1,038
2,474
19,006
7,188
0
11,526
7,480
0
28,458
W
Cthulhu
ElPR07
Cthulhu
22,806
2,385
3,931
3,954
30,692
46,444
205
7,214
23,478
40,983
0
L
22,723
2,753
3,193
9,206
21,136
9,528
504
15,821
5,315
47,673
0
W
Morgan Le Fay
Undivine_One
Morgan Le Fay
24,111
864
3,110
4,428
17,710
7,714
1,743
7,180
10,530
40,857
0
W
Gilgamesh
Yandermeister
Gilgamesh
11,970
2,576
1,343
1,696
20,204
20,392
1,529
5,549
14,655
1,144
24,136
L
Camazotz
YouCantGunkMe
Camazotz
12,702
1,763
679
5,970
21,548
8,551
440
15,300
6,248
0
17,073
L
Scylla
13,803
161
2,298
1,732
9,753
3,262
294
6,941
2,812
22,771
0
L
Danzaburou
theBIGSPANKY300
Danzaburou
19,198
6,585
3,503
4,448
16,925
6,200
364
13,251
3,674
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
55,837
138
Minions Killed
153
0
Camps Cleared
0
1,459,635
Distance Traveled
1,243,362
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,276
818
33
2
0
302,226
2
W
Bastet
10,967
731
14
1
0
294,148
0
L
Pele
11,289
753
21
1
0
247,288
0
W
Cthulhu
13,128
875
33
2
0
291,089
0
L
Ra
11,738
783
57
4
0
255,378
0
W
Morgan Le Fay
12,401
827
28
2
0
294,410
3
W
Gilgamesh
12,403
827
30
2
0
277,762
1
L
Camazotz
10,924
728
8
1
0
253,772
3
L
Scylla
9,911
661
27
2
0
260,863
1
L
Danzaburou
11,975
798
40
3
0
226,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role