Player Matchup

Baba Yaga
Baba Yaga
Ch4lup4Btm4n
Baba Yaga
Level 68
God Stats
0W - 2L
1,329 SR
Queue Stats
187W - 202L
1,419 Elo+
Party 1
Eset
Eset
Jwhartman14
Eset
Level 85
God Stats
0W - 2L
1,301 SR
Queue Stats
110W - 118L
1,348 Elo+
Party 1
Ah Puch
Ah Puch
KESTONEKIDS420
Ah Puch
Level 116
God Stats
13W - 7L
1,605 SR
Queue Stats
619W - 679L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
jatin p
Cu Chulainn
Level 108
God Stats
1W - 5L
1,291 SR
Queue Stats
507W - 614L
1,346 Elo+
Solo
Sol
Sol
oblivixte
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Solo
Team Averages
Level 88
1,405 SR
1,353 Elo+

VS

Team Averages
Level 62
1,478 SR
1,305 Elo+
Merlin
Merlin
Brooks_and_Dong
Merlin
Level 43
God Stats
2W - 5L
1,324 SR
Queue Stats
156W - 169L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Ghxst-BF
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,193 Elo+
Solo
Geb
Geb
POLLUTEDLIBATION
Geb
Level 23
God Stats
3W - 1L
1,610 SR
Queue Stats
40W - 53L
1,307 Elo+
Party 2
Neith
Neith
Xxb3rt0Xsuav3xX5
Neith
Level 108
God Stats
3W - 2L
1,463 SR
Queue Stats
135W - 141L
1,376 Elo+
Solo
Odin
Odin
milovely13
Odin
Level 108
God Stats
5W - 2L
1,494 SR
Queue Stats
342W - 357L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ch4lup4Btm4n
Baba Yaga
17
3 / 6 / 8
9,727
695
13,590
13,601
5,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 8
8,713
622
5,840
10,610
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 6
10,404
743
20,115
13,330
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
jatin p
Cu Chulainn
15
3 / 6 / 6
9,153
654
9,951
17,870
14,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 4
9,436
674
5,755
12,096
4,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,449
746
15,801
11,482
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ghxst-BF
Jormungandr
19
7 / 5 / 15
12,221
873
17,221
19,607
24,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 12
9,624
687
4,016
13,328
12,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 3 / 9
11,851
847
15,160
15,199
7,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 12
11,222
802
10,413
13,330
11,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
13
Kills
26
26
Deaths
14
32
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Baba Yaga
Ch4lup4Btm4n
Baba Yaga
3
6
8
1.17
W
Jormungandr
Ghxst-BF
Jormungandr
7
5
15
2.9
L
1
7
8
0.71
L
3
3
6
2
W
1
1
12
7
W
10
3
9
4.83
L
Cu Chulainn
jatin p
Cu Chulainn
3
6
6
1
W
5
3
12
3.67
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,251
Damage
62,611
67,507
Taken
72,946
34,089
Mitigated
61,354
22,881
Healing
31,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,801
790
5,619
4,026
11,482
5,655
843
8,036
3,446
31,779
0
L
Baba Yaga
Ch4lup4Btm4n
Baba Yaga
13,590
1,733
2,163
3,213
13,601
5,670
0
7,857
5,744
28,359
0
W
Jormungandr
Ghxst-BF
Jormungandr
17,221
3,636
947
3,139
19,607
24,103
477
10,132
8,579
36,771
0
L
5,840
107
603
177
10,610
4,080
0
5,971
4,639
11,110
0
L
20,115
1,920
1,451
5,947
13,330
5,479
0
6,434
6,896
42,269
0
W
4,016
25
2,375
2,414
13,328
12,161
303
9,337
3,991
5,898
0
W
15,160
10,233
1,999
5,629
15,199
7,446
1,232
10,212
4,987
0
32,509
L
Cu Chulainn
jatin p
Cu Chulainn
9,951
1,765
887
3,981
17,870
14,680
0
11,320
6,550
0
17,965
W
10,413
510
2,878
2,578
13,330
11,989
1,513
7,583
5,747
2,935
25,027
L
5,755
629
116
4,343
12,096
4,180
0
6,465
5,631
11,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
55,367
129
Minions Killed
174
0
Camps Cleared
0
1,207,301
Distance Traveled
1,381,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,449
746
45
3
0
277,781
0
L
Baba Yaga
9,727
695
30
2
0
234,479
1
W
Jormungandr
12,221
873
31
2
0
266,824
2
L
Eset
8,713
622
12
1
0
227,109
0
L
Ah Puch
10,404
743
60
4
0
237,596
1
W
Geb
9,624
687
3
0
0
301,263
0
W
Neith
11,851
847
45
3
0
248,762
0
L
Cu Chulainn
9,153
654
13
1
0
248,749
0
W
Odin
11,222
802
50
4
0
286,437
0
L
Sol
9,436
674
14
1
0
259,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role