Player Matchup

Izanami
Izanami
AttckKat
Izanami
Level 13
God Stats
10W - 6L
1,506 SR
Queue Stats
24W - 19L
1,387 Elo+
Solo
Discordia
Discordia
FrowardDeer4486
Discordia
Level 8
God Stats
13W - 11L
1,421 SR
Queue Stats
26W - 23L
1,305 Elo+
Solo
Bellona
Bellona
ThaTitanCronus
Bellona
Level 20
God Stats
15W - 15L
1,415 SR
Queue Stats
41W - 38L
1,350 Elo+
Solo
Merlin
Merlin
draw_me_near
Merlin
Level 28
God Stats
6W - 4L
1,642 SR
Queue Stats
225W - 238L
1,437 Elo+
Solo
Ymir
Ymir
pivete-trepador6
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,396 Elo+

VS

Team Averages
Level 20
1,402 SR
1,344 Elo+
Cupid
Cupid
MONSTE_11
Cupid
Level 46
God Stats
19W - 20L
1,430 SR
Queue Stats
107W - 138L
1,440 Elo+
Party 2
Loki
Loki
REV BULLDINE
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,193 Elo+
Party 1
Jormungandr
Jormungandr
RustyToeNails
Jormungandr
Level 5
God Stats
1W - 3L
1,261 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 1
Da Ji
Da Ji
ThePlague1347
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,432 Elo+
Party 2
Cerberus
Cerberus
TheWildePatriot
Cerberus
Level 2
God Stats
0W - 5L
1,320 SR
Queue Stats
6W - 13L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AttckKat
Izanami
20
2 / 2 / 14
13,494
964
13,080
11,764
3,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
FrowardDeer4486
Discordia
20
5 / 5 / 10
13,886
992
27,272
13,871
3,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 12
14,124
1,009
19,032
21,105
19,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
11 / 2 / 10
14,248
1,018
21,194
12,660
4,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 3 / 4
11,307
808
2,792
10,685
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MONSTE_11
Cupid
19
13 / 3 / 0
15,519
1,109
35,657
23,337
9,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 11 / 4
11,915
851
16,264
22,629
8,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
RustyToeNails
Jormungandr
18
0 / 9 / 3
11,903
850
4,542
24,459
22,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 0 / 0
10,430
745
972
1,411
454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
20
0 / 1 / 10
13,674
977
6,947
20,480
32,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
24
Kills
14
14
Deaths
24
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
AttckKat
Izanami
2
2
14
4.5
W
Discordia
FrowardDeer4486
Discordia
5
5
10
2
L
Cupid
MONSTE_11
Cupid
13
3
0
4.33
L
1
11
4
0.27
L
Jormungandr
RustyToeNails
Jormungandr
0
9
3
0.17
W
6
2
12
6
L
0
0
0
0
L
Cerberus
0
1
10
5
W
Merlin
11
2
10
8
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,370
Damage
64,382
70,085
Taken
92,316
39,280
Mitigated
73,284
7,505
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AttckKat
Izanami
13,080
8,344
0
0
11,764
3,508
0
1,827
9,937
0
44,732
W
Discordia
FrowardDeer4486
Discordia
27,272
1,191
0
1,277
13,871
3,656
0
1,076
12,795
50,772
0
L
Cupid
MONSTE_11
Cupid
35,657
22,814
1,867
4,476
23,337
9,943
0
15,105
8,232
0
60,119
L
16,264
6,832
0
50
22,629
8,125
0
14,485
8,144
0
33,120
L
Jormungandr
RustyToeNails
Jormungandr
4,542
1,117
0
0
24,459
22,687
0
12,092
12,367
29,922
0
W
19,032
7,796
0
2,475
21,105
19,641
0
5,141
15,964
0
47,582
L
972
120
0
0
1,411
454
0
673
738
0
2,024
L
Cerberus
6,947
496
0
2,811
20,480
32,075
0
8,903
11,577
30,492
0
W
Merlin
21,194
2,502
49
3,142
12,660
4,629
0
1,223
11,437
46,301
0
W
2,792
564
0
562
10,685
7,846
0
2,222
8,463
4,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,059
Gold Earned
63,441
266
Minions Killed
181
6
Camps Cleared
3
1,138,643
Distance Traveled
1,064,307
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,494
964
85
6
3
247,686
0
W
Discordia
13,886
992
69
5
1
245,293
0
L
Cupid
15,519
1,109
42
3
2
282,498
4
L
Loki
11,915
851
23
2
1
286,900
1
L
Jormungandr
11,903
850
62
4
0
161,416
1
W
Bellona
14,124
1,009
51
4
0
282,590
0
L
Da Ji
10,430
745
3
0
0
51,771
0
L
Cerberus
13,674
977
51
4
0
281,722
0
W
Merlin
14,248
1,018
56
4
2
230,867
0
W
Ymir
11,307
808
5
0
0
132,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role