Player Matchup

Artio
Artio
Jrhode11
Artio
Level 23
God Stats
8W - 2L
1,875 SR
Queue Stats
53W - 48L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kronic_Klotus
Cu Chulainn
Level 26
God Stats
7W - 1L
1,755 SR
Queue Stats
31W - 30L
1,385 Elo+
Party 1
Fenrir
Fenrir
Kronic_Kush-22
Fenrir
Level 13
God Stats
12W - 10L
1,421 SR
Queue Stats
31W - 34L
1,372 Elo+
Party 1
Neith
Neith
OgRatthew
Neith
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 1
Merlin
Merlin
Slawterurfam
Merlin
Level 28
God Stats
1W - 0L
1,222 SR
Queue Stats
17W - 31L
1,390 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,415 Elo+

VS

Team Averages
Level 13
1,442 SR
1,499 Elo+
Loki
Loki
DragonSlayer4131
Loki
Level 18
God Stats
2W - 3L
1,626 SR
Queue Stats
17W - 17L
1,517 Elo+
Solo
Kukulkan
Kukulkan
MrHealings
Kukulkan
Level 4
God Stats
18W - 16L
1,787 SR
Queue Stats
21W - 24L
1,634 Elo+
Solo
Anubis
Anubis
Scar828
Anubis
Level 7
God Stats
1W - 6L
1,190 SR
Queue Stats
14W - 17L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doom74748
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,183 SR
Queue Stats
24W - 14L
1,636 Elo+
Solo
Poseidon
Poseidon
oSupremeKingPin
Poseidon
Level 16
God Stats
6W - 8L
1,427 SR
Queue Stats
52W - 51L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jrhode11
Artio
20
3 / 0 / 17
14,507
1,036
10,039
25,981
42,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Kronic_Klotus
Cu Chulainn
20
6 / 2 / 7
13,400
957
8,370
16,786
10,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
3 / 7 / 11
12,164
869
12,238
20,619
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
OgRatthew
Neith
20
10 / 4 / 12
14,531
1,038
25,908
14,083
6,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
6 / 8 / 17
14,182
1,013
19,198
16,800
7,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
13,716
980
14,825
16,925
5,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MrHealings
Kukulkan
19
3 / 3 / 6
13,244
946
19,182
12,151
4,720
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Scar828
Anubis
17
0 / 2 / 2
10,331
738
1,973
3,358
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
doom74748
Ah Muzen Cab
20
8 / 9 / 13
15,776
1,127
38,839
28,956
10,293
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
18
3 / 11 / 5
11,969
855
12,144
17,645
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
28
Kills
21
21
Deaths
28
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
W
Artio
Jrhode11
Artio
3
0
17
11.5
W
Cu Chulainn
Kronic_Klotus
Cu Chulainn
6
2
7
4.75
W
3
7
11
1.21
L
Kukulkan
MrHealings
Kukulkan
3
3
6
2
W
Neith
OgRatthew
Neith
10
4
12
4
L
Anubis
Scar828
Anubis
0
2
2
0.5
W
Merlin
6
8
17
1.81
L
Ah Muzen Cab
doom74748
Ah Muzen Cab
8
9
13
1.61
L
Poseidon
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,753
Damage
86,963
94,269
Taken
79,035
78,503
Mitigated
27,240
10,917
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,825
3,632
0
0
16,925
5,795
0
5,330
11,595
0
29,793
W
Artio
Jrhode11
Artio
10,039
502
120
4,115
25,981
42,733
0
8,298
17,683
32,016
0
W
Cu Chulainn
Kronic_Klotus
Cu Chulainn
8,370
2,512
0
0
16,786
10,819
0
8,269
8,517
134
38,670
W
12,238
2,007
0
3,399
20,619
10,783
0
7,692
12,927
0
20,556
L
Kukulkan
MrHealings
Kukulkan
19,182
1,523
143
768
12,151
4,720
0
4,029
8,122
54,207
0
W
Neith
OgRatthew
Neith
25,908
10,521
0
3,283
14,083
6,317
0
5,058
9,025
0
55,722
L
Anubis
Scar828
Anubis
1,973
157
0
521
3,358
1,420
0
1,571
1,787
7,155
0
W
Merlin
19,198
1,231
0
0
16,800
7,851
0
3,982
12,818
39,864
0
L
Ah Muzen Cab
doom74748
Ah Muzen Cab
38,839
22,914
0
10,138
28,956
10,293
0
10,865
18,038
0
72,797
L
Poseidon
12,144
3,047
0
572
17,645
5,012
0
7,494
10,151
21,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
65,036
273
Minions Killed
224
8
Camps Cleared
9
1,252,333
Distance Traveled
962,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,716
980
28
2
7
262,310
0
W
Artio
14,507
1,036
51
4
0
326,764
0
W
Cu Chulainn
13,400
957
65
5
0
252,058
1
W
Fenrir
12,164
869
28
2
2
243,847
0
L
Kukulkan
13,244
946
94
7
1
233,715
0
W
Neith
14,531
1,038
80
6
4
219,954
0
L
Anubis
10,331
738
11
1
0
46,952
0
W
Merlin
14,182
1,013
49
4
2
209,710
0
L
Ah Muzen Cab
15,776
1,127
77
6
1
229,573
0
L
Poseidon
11,969
855
14
1
0
190,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role