Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Asheer
Cabrakan
Level 39
God Stats
5W - 5L
1,724 SR
Queue Stats
292W - 262L
1,556 Elo+
Party 1
Scylla
Scylla
Nekronz
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 1
Hera
Hera
Nightlite
Hera
Level 86
God Stats
2W - 3L
1,539 SR
Queue Stats
287W - 280L
1,555 Elo+
Party 1
Freya
Freya
Vain-AO-Craze
Freya
Level 80
God Stats
0W - 2L
1,315 SR
Queue Stats
44W - 63L
1,388 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,498 Elo+

VS

Team Averages
Level 82
1,408 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrispyFunk
Amaterasu
Level 15
God Stats
1W - 0L
1,211 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2
Thor
Thor
FulminareXII
Thor
Level 107
God Stats
1W - 2L
1,081 SR
Queue Stats
81W - 88L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
emuelite345
Cthulhu
Level 81
God Stats
2W - 0L
1,709 SR
Queue Stats
57W - 58L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
xi skater ix
Zhong Kui
Level 102
God Stats
2W - 1L
1,539 SR
Queue Stats
311W - 298L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
10 / 3 / 9
11,506
885
21,057
13,413
7,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Asheer
Cabrakan
17
3 / 6 / 12
10,609
816
7,825
16,763
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nekronz
Scylla
13
1 / 8 / 5
8,407
647
3,075
10,242
4,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
3 / 5 / 12
10,184
783
11,889
9,497
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 12
10,058
774
8,814
12,172
5,468
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 1 / 15
11,273
867
10,807
7,043
2,514
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
CrispyFunk
Amaterasu
18
4 / 4 / 15
10,628
818
8,747
18,754
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
13 / 4 / 9
11,780
906
15,529
14,547
8,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
emuelite345
Cthulhu
15
3 / 5 / 13
9,792
753
11,110
18,845
21,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
xi skater ix
Zhong Kui
14
3 / 6 / 14
9,718
748
7,808
13,156
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
91
20
Kills
25
26
Deaths
20
50
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
10
3
9
4.83
W
Sol
 
Sol
2
1
15
9.5
L
Cabrakan
Asheer
Cabrakan
3
6
12
1.5
W
Amaterasu
CrispyFunk
Amaterasu
4
4
15
2.88
W
13
4
9
4.38
L
Scylla
Nekronz
Scylla
1
8
5
0.44
L
Hera
3
5
12
1.8
L
3
4
12
2.25
W
Cthulhu
emuelite345
Cthulhu
3
5
13
1.9
W
Zhong Kui
xi skater ix
Zhong Kui
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
54,001
62,087
Taken
72,345
42,997
Mitigated
56,546
17,266
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
21,057
4,843
2,751
3,245
13,413
7,813
1,743
5,365
7,954
0
39,782
W
Sol
 
Sol
10,807
4,001
1,612
2,701
7,043
2,514
2,678
2,799
4,244
42,298
0
L
Cabrakan
Asheer
Cabrakan
7,825
751
1,222
1,736
16,763
20,924
414
10,358
6,058
16,931
0
W
Amaterasu
CrispyFunk
Amaterasu
8,747
1,111
585
6,141
18,754
16,905
945
8,482
10,272
3,326
13,605
W
15,529
3,349
1,689
1,838
14,547
8,678
1,385
6,217
8,330
0
32,681
L
Scylla
Nekronz
Scylla
3,075
1,419
328
550
10,242
4,340
69
5,476
4,649
8,322
0
L
Hera
11,889
2,696
1,508
1,078
9,497
4,452
463
3,995
5,290
23,542
0
L
8,814
2,652
841
4,007
12,172
5,468
1,069
6,232
5,809
18,812
0
W
Cthulhu
emuelite345
Cthulhu
11,110
369
862
3,497
18,845
21,227
66
7,688
11,157
17,233
0
W
Zhong Kui
xi skater ix
Zhong Kui
7,808
481
1,562
3,151
13,156
7,222
1,089
6,417
6,739
20,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
53,191
121
Minions Killed
156
0
Camps Cleared
0
1,135,268
Distance Traveled
1,345,508
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,506
885
42
3
0
277,705
1
W
Sol
11,273
867
61
5
0
285,336
3
L
Cabrakan
10,609
816
23
2
0
234,302
0
W
Amaterasu
10,628
818
19
1
0
300,277
2
W
Thor
11,780
906
32
2
0
263,453
4
L
Scylla
8,407
647
9
1
0
181,215
0
L
Hera
10,184
783
22
2
0
225,415
4
L
Freya
10,058
774
25
2
0
216,631
0
W
Cthulhu
9,792
753
15
1
0
271,665
1
W
Zhong Kui
9,718
748
29
2
0
224,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role