Player Matchup

Raijin
Raijin
DI3BOLD
Raijin
Level 139
God Stats
5W - 14L
1,411 SR
Queue Stats
322W - 362L
1,490 Elo+
Solo
Charybdis
Charybdis
KD_WACK
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,718 Elo+
Party 1
Cthulhu
Cthulhu
jackamcrazyfish
Cthulhu
Level 45
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Team Averages
Level 101
1,400 SR
1,623 Elo+

VS

Team Averages
Level 47
1,492 SR
1,475 Elo+
Neith
Neith
LoloMongo27
Neith
Level 18
God Stats
2W - 5L
1,170 SR
Queue Stats
56W - 65L
1,355 Elo+
Solo
Osiris
Osiris
RyanFW01
Osiris
Level 27
God Stats
18W - 11L
1,763 SR
Queue Stats
112W - 108L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
Level 97
God Stats
14W - 13L
1,544 SR
Queue Stats
160W - 185L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DI3BOLD
Raijin
12
3 / 5 / 3
8,640
665
6,407
9,599
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KD_WACK
Charybdis
11
0 / 5 / 5
7,573
583
5,391
10,794
3,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 3
8,051
619
6,247
12,024
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,614
740
9,566
7,933
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
RyanFW01
Osiris
13
4 / 5 / 6
9,084
699
7,691
13,519
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ThatKidSavy
Morgan Le Fay
14
3 / 1 / 10
9,357
720
11,057
6,949
2,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
DI3BOLD
Raijin
3
5
3
0.9
L
Charybdis
KD_WACK
Charybdis
0
5
5
0.5
W
6
0
6
9
W
Osiris
RyanFW01
Osiris
4
5
6
1.4
W
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
3
1
10
8
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
28,314
32,417
Taken
28,401
15,097
Mitigated
16,261
4,966
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DI3BOLD
Raijin
6,407
447
0
578
9,599
3,232
0
3,025
6,370
22,824
0
L
Charybdis
KD_WACK
Charybdis
5,391
2,354
277
2,766
10,794
3,562
0
4,300
6,171
0
18,573
W
9,566
2,411
0
1,745
7,933
3,299
2,488
3,520
4,121
0
39,893
W
Osiris
RyanFW01
Osiris
7,691
1,784
468
2,193
13,519
10,196
13
5,024
7,769
0
19,033
W
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
11,057
899
622
1,548
6,949
2,766
224
3,183
3,551
35,653
0
L
6,247
128
212
1,133
12,024
8,303
0
4,210
7,701
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
28,055
120
Minions Killed
148
5
Camps Cleared
7
619,388
Distance Traveled
723,862
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,640
665
44
3
1
183,813
2
L
Charybdis
7,573
583
35
3
1
199,913
1
W
Neith
9,614
740
74
6
2
239,083
1
W
Osiris
9,084
699
31
2
1
229,398
1
W
Morgan Le Fay
9,357
720
43
3
4
255,381
7
L
Cthulhu
8,051
619
41
3
3
235,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role