Player Matchup

Zeus
Zeus
Ale-JAB
Zeus
Level 143
God Stats
1W - 1L
1,320 SR
Queue Stats
212W - 225L
1,478 Elo+
Party 2
Nike
Nike
Darkriamon
Nike
Level 87
God Stats
36W - 24L
1,565 SR
Queue Stats
506W - 494L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Femagaro
Danzaburou
Level 107
God Stats
16W - 10L
1,494 SR
Queue Stats
384W - 330L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Puchu34
Ao Kuang
Level 136
God Stats
6W - 3L
1,701 SR
Queue Stats
276W - 281L
1,481 Elo+
Party 2
Fafnir
Fafnir
r3ddur0
Fafnir
Level 147
God Stats
5W - 2L
1,531 SR
Queue Stats
323W - 306L
1,508 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,494 Elo+

VS

Team Averages
Level 108
1,560 SR
1,481 Elo+
Hercules
Hercules
GodlessPariah
Hercules
Level 152
God Stats
10W - 12L
1,466 SR
Queue Stats
212W - 191L
1,506 Elo+
Solo
Discordia
Discordia
Kurt_Angle58
Discordia
Level 88
God Stats
14W - 8L
1,626 SR
Queue Stats
61W - 78L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
PregnantPancake
Hou Yi
Level 121
God Stats
13W - 7L
1,579 SR
Queue Stats
265W - 261L
1,445 Elo+
Party 3
Ymir
Ymir
RookyJ32
Ymir
Level 69
God Stats
86W - 72L
1,573 SR
Queue Stats
418W - 384L
1,511 Elo+
Party 3
Bellona
Bellona
oeduma11
Bellona
Level 109
God Stats
4W - 6L
1,558 SR
Queue Stats
90W - 97L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ale-JAB
Zeus
18
10 / 1 / 0
11,027
649
8,442
6,247
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 4
9,808
577
8,738
10,435
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Femagaro
Danzaburou
15
1 / 5 / 2
8,643
508
11,363
13,905
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Puchu34
Ao Kuang
18
1 / 1 / 3
9,849
579
5,022
12,265
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
r3ddur0
Fafnir
12
2 / 2 / 3
8,348
491
3,035
9,668
10,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodlessPariah
Hercules
15
2 / 3 / 3
8,799
518
5,312
12,041
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Kurt_Angle58
Discordia
14
0 / 4 / 1
8,207
483
5,279
8,067
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 1
8,748
515
9,256
9,057
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 4 / 7
7,649
450
4,388
14,942
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
oeduma11
Bellona
14
1 / 2 / 0
8,846
520
6,414
12,069
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
9
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ale-JAB
Zeus
10
1
0
10
W
1
0
4
3
W
Danzaburou
Femagaro
Danzaburou
1
5
2
0.4
L
Hercules
GodlessPariah
Hercules
2
3
3
1.17
L
Discordia
Kurt_Angle58
Discordia
0
4
1
0.13
L
6
2
1
3.25
W
Ao Kuang
Puchu34
Ao Kuang
1
1
3
2.5
L
Ymir
0
4
7
0.88
L
Bellona
oeduma11
Bellona
1
2
0
0.5
W
Fafnir
r3ddur0
Fafnir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
30,649
52,520
Taken
56,176
32,908
Mitigated
35,107
20,892
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ale-JAB
Zeus
8,442
1,253
0
560
6,247
1,988
689
3,046
2,767
60,551
0
W
8,738
1,328
0
3,202
10,435
11,995
257
292
9,438
6,415
60,472
W
Danzaburou
Femagaro
Danzaburou
11,363
2,824
0
4,241
13,905
3,985
912
2,476
11,407
0
71,782
L
Hercules
GodlessPariah
Hercules
5,312
2,091
0
4,426
12,041
5,049
160
3,045
8,846
0
59,502
L
Discordia
Kurt_Angle58
Discordia
5,279
150
0
1,769
8,067
2,401
427
5,288
2,466
53,465
0
L
9,256
4,334
0
1,964
9,057
2,911
859
1,787
7,224
0
65,094
W
Ao Kuang
Puchu34
Ao Kuang
5,022
2,104
0
9,485
12,265
4,885
0
1,057
10,976
81,705
0
L
Ymir
4,388
1,000
0
2,228
14,942
14,209
0
3,966
10,890
21,666
0
L
Bellona
oeduma11
Bellona
6,414
3,524
0
3,914
12,069
10,537
0
3,430
7,651
2,881
53,315
W
Fafnir
r3ddur0
Fafnir
3,035
608
1,261
2,143
9,668
10,055
38
2,466
7,202
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,675
Gold Earned
42,249
586
Minions Killed
522
0
Camps Cleared
0
1,642,126
Distance Traveled
1,651,000
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,027
649
140
8
0
339,536
2
W
Nike
9,808
577
143
8
0
312,851
2
W
Danzaburou
8,643
508
115
7
0
325,968
2
L
Hercules
8,799
518
116
7
0
358,756
1
L
Discordia
8,207
483
121
7
0
331,987
6
L
Hou Yi
8,748
515
116
7
0
326,000
0
W
Ao Kuang
9,849
579
156
9
0
363,679
5
L
Ymir
7,649
450
23
1
0
301,311
8
L
Bellona
8,846
520
146
9
0
332,946
0
W
Fafnir
8,348
491
32
2
0
300,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role